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Posts with tag ratchetweek

Weapons upgrades in Ratchet & Clank Future

Fans of Ratchet & Clank are no stranger to weapon upgrades. The system featured in the upcoming Tools of Destruction takes the customizing features of Deadlocked, streamlines them and makes them more accessible. Just like previous Ratchet games, your weapons will automatically upgrade over time through experience points. However, those that want greater customization of their weapons can head to a weapons counter and access this upgrade grid (pictured, above).

Upgrades, such as more ammo, bigger effects, increased damage, and more can be added to the weapons. In fact, some upgrades are unique to each particular weapon. In order to use the system, players will follow a branching path on the grid. Choosing one upgrade will unlock the ability to get another. It's very similar to the Final Fantasy XII system.

The final build of Ratchet & Clank is heading to PS3 Fanboy soon. Stay tuned for more very, very soon.

Continue reading Weapons upgrades in Ratchet & Clank Future

PS Fanboy Wallpapers: Volume 2

Every week, PSP and PS3 Fanboy will bring you new backgrounds for your Sony consoles, in resolutions up to 1080p. Download them directly to your PS3 by accessing PS3 Fanboy on your system. Download PSP wallpapers directly to your PSP by accessing the site wirelessly at

For Labor Day, we're featuring wallpapers from the upcoming PS3 game, Ratchet & Clank Future: Tools of Destruction.

Continue reading PS Fanboy Wallpapers: Volume 2

PS3 Fanboy looks at Ratchet & Clank's concept art

We don't think you've seen these before. Stolen from the inner depths of the Insomniac offices, we have brand new concept art from the upcoming Ratchet & Clank: Tools of Destruction. In our first gallery, you'll see the creative process at work: from environment designs, to creature creations.

In our second gallery, you'll get a closer look at many of the new characters in R&C. For example, the "sultry" Talwyn, someone that holds the key to the "Lombax secret" perhaps?

Thanks to Insomniac for providing this art to our readers! (Expect to see many of these return for our Wallpaper collection this weekend!)

Gallery: Ratchet & Clank: Concept Art

Gallery: Ratchet & Clank: Renders

Ratchet Week: fighting in space videos

We're going to assume everyone reading this is a huge Ratchet and Clank fan. As a result, we're going to assume you've played all the Ratchet and Clank games through to Ratchet and Clank: Size Matters on the PSP (you do own a PSP, right Sony fans?). Well the space battles are back in Ratchet and Clank Future: Tools of Destruction. Don't believe us? We have proof!

The video above shows a classic space battle sequence from the game, while the video after the break shows a huge boss battle. In space. Exciting stuff, right? Well, not really. As fun as these parts of the games can be, we ultimately play the Ratchet and Clank series for fun platforming joy. Sometimes these bits feel a little tacked on. Despite that, enjoy the videos!

Continue reading Ratchet Week: fighting in space videos

Ratchet Week: Two new videos

You read about Ratchet's good looks. Now see it in action! See the Groovitron in action in this new video from the game. Then, see the SIXAXIS-controlled glider in the works.

After the cut, see what you've been waiting for: dancing pirate Ratchet. Yes! In order to get past this special door, Ratchet will have to bust a groove. Arg! Come back tomorrow when we'll have two more videos to share with you.

Continue reading Ratchet Week: Two new videos

Ratchet Week: Tools of Destruction hands-on

Ratchet's initial E3 showing didn't wow us. There simply wasn't anything "new" to talk about the game. However, we recently played an updated build of the game, showcasing some of the later levels in the game. We saw some original new ideas, fantastic SIXAXIS controls, and a level of humor that surpasses anything we've seen from the Ratchet series. With its famous good looks still intact, we can confidently say that Ratchet & Clank Future is going to be a solid addition to any PS3 owner's library when it comes out October 23rd.

The game is based upon four facets, according to the team at Insomniac: mystery, adventure, variety and spectacle. The mystery comes from looking into Ratchet's origins, and the mysterious new powers that Clank attains. The adventure comes through a "whole new galaxy" to explore, one that's promised to be the largest yet. Variety comes from brand-new mini-games, and a variety of new powers that Clank will take advantage of. Finally, the spectacle can be easily seen in these screenshots (check out our gallery for more): this game is pretty as heck. "We believe we're on par with computer animated movies," a representative from Insomniac said. In many ways, they're getting close. The world of Ratchet & Clank Future is incredibly rich in color, and we're glad to say that the game extends to worlds far beyond the Metropolis level we've seen. In the updated build, we saw an icy planet, a lush jungle swamp, and a space shooting segment, all running at a smooth framerate. The target, we're told, is a silky smooth 60 fps.

Beyond the visuals, we got a chance to play some of the later levels in the game -- and they are far more interesting than the beautiful, but simplistic, E3 presentation. In one level, we talked to an NPC that wanted us to collect Leviathan souls. In order to do so, we had to find and track down these giant beasts and obliterate them. We were thrown into an environment that was far bigger than anything we've seen in previous Ratchet games. Although Metropolis forced you down a clear, narrow path, Tools of Destruction felt much larger, giving the player a lot more places to explore.

Continue reading Ratchet Week: Tools of Destruction hands-on


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