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Posts with tag warhawk

Dylan Jobe discusses Warhawk 1.1 patch

If you've been keeping an eye on the PlayStation.Blog you will have noticed that Dylan Jobe has recently posted up a nice piece of news regarding Warhawk. Several pieces, actually. To begin with, Warhawk version 1.1 is on its way and will arrive sometime before the end of October (that's this month, by the way). The update doesn't add anything to the gameplay but, instead, is mostly focused on stability and glitch fixing and will work alongside recent stability fixes on the server side. This is great for those of us who still suffer from weird stats errors (we get rank increases almost every time we login) or who still can't make it onto ranked servers. The full patch list can be found after the jump.

The second big announcement involved new Warhawk police - called Arbiters - who will be overlooking the leaderboards and who will be joining games in order to maintain the Warhawk peace. With guns. They have a wide array of punishments at their disposal including kicking, banning and sending harshly worded emails to you and your parents. So if any of you are sneaky cheaters then you'd best watch out - the Arbiters are after you.

Finally, Jobe mentions an announcement regarding update v1.2 coming soon. This will probably be the December expansion we've been hearing so much little about. We'll keep you posted.

Continue reading Dylan Jobe discusses Warhawk 1.1 patch

Rumor: Warhawk add-on coming in December?

Just when you thought you may have had enough of Warhawk, rumors are surfacing about a new pack of goodies due out in December for the online-only title. What's in this rumored pack, you ask? It seems the main draw of the expansion is a new vehicle -- something that launches missiles, or can airlift things, or shoot lasers out of its ears. Well, not the last one, but without official confirmation, it might as well get added to the list.

Incognito's own Dylan Jobe didn't confirm the update, but did imply some are on their way when he said "we will further update the community with additional server-side updates, as well as client-side patches." Guess we'll find out the truth in December!

[via CVG]

Warhawk soundtrack available on iTunes next week

Lair won't be the only PS3 game soundtrack on iTunes. Next week, the soundtrack to Warhawk joins the growing list of downloadable game scores on Apple's music service.

Christopher Lennertz and Timothy Wynn both worked on the soundtrack, which was performed by the Slovak Radio Symphony Orchestra. The duo ended up recording over 100 minutes of music over the course of a 6-day period.

Adding such a symphonic score is no easy task, and the team at Incognito had to create a suitable way of applying the music to the gameplay experience. According to a 1UP report, it appears that the music is triggered by the amount of enemy fire near the player. "If a certain threshold of enemy gunfire is met, the combat music starts to play." Listen to samples of the soundtrack before its release at 1UP.

Warhawk goes $40 at retail, loses headset

Finally. A cheaper Warhawk will be available for the masses at retail later this month. By losing the headset, a new Blu-ray version of Warhawk will hit store shelves for $40, the same price as its digitally distributed counterpart. Some may ask, "what's the point?" While others, who may want to play the game on multiple systems, will cheer.

[Via Joystiq]

100,000 units in a week? Good job, Warhawk!

Even though we don't trust VGChartz as far as we can throw them (and seeing how they're an intangible object, that's not very far at all), it's still worth noting they've kept track of Warhawk sales since its release. The result is quite positive: 100,000 units had been bought or downloaded one week after the game launched. What's more, these numbers only correlate to America, not Japan or "Others", unless the graph is incorrect. We'd like to revisit these numbers in a month to see how the title has done worldwide. In any case, hats off, Warhawk, for making your game sales soar into the sky, or some other motivational statement!

[via Digg]

Don't wait for a Warhawk demo (it won't happen)

Sony's been really good about making downloadable demos for all of its first-party titles. However, both Warhawk and Lair have released, sans demo. Why is that? Considering Warhawk's incredible quality, we thought that Sony would want to give players a taste.

Well, it looks like a demo will never come out for this online-only game. SCEA responded to GameDaily BIZ: "Warhawk was designed to support up to 32-players online simultaneously. In a demo version of a multiplayer only game, there is little control over how many players will be on a dedicated server at a time, potentially leading to smaller online battles that do not fully do justice to the title's fast combat and frantic play. Additionally, Warhawk development underwent an extensive beta trial that included nearly 10,000 participants, which offered a wide audience ample opportunity to experience the game and provide valuable feedback to during Warhawk's development."

So, it looks like the beta was the only free chance you had at the game. You're just going to have to trust us: Warhawk is good, and you will like it (provided you can actually sign in on firmware 1.92 ... )

PS3 Fanboy review: Warhawk

Warhawk has gone through a rather bumpy development cycle. Originally slated to be an epic single player game with a strong multiplayer component, rumors started circulating earlier this year that Incognito was experiencing development problems and were unhappy with the single player portion of the game. The murmurings turned out to be true, with Sony confirming just a couple of weeks later that Warhawk had officially become a multiplayer-only PlayStation Store title and that the single player portion of the game had been dropped.

Though a lot of people took this announcement as a portent of doom for Warhawk (dropping half your game so late in development is never a good sign), a highly successful beta during the summer was able to garner a quite a bit of positive press for the game. This combined with some glowing previews made the public suddenly a lot more interested in Incognito's foray into online warfare. So did they pull it off?

Continue reading PS3 Fanboy review: Warhawk

Dylan Jobe talks Warhawk, downloadable content, more

In a thorough interview with GamePro, Dylan Jobe talked about the hard decision to make Warhawk a multiplayer-only title, and things learned from the beta. A fascinating read, to be sure, and we hope you take a chance to check out GamePro's complete interview.

One thing that stood out to us was Incognito's plans for downloadable content. "It's not content that we cut to hold back and later jam down the throats of players," he says. "What we do with our downloadable content is to look at the feedback from players and develop content that supplements their experience, not just rehashes stuff that we perhaps descoped previously."

The beta revealed many things that the team wants to add to the game, but simply hasn't found the time. "We were able to collect a lot of feedback from the beta. There were a lot of really great ideas that it was to late to incorporate, but we ear marked to perhaps come back to it and put it in future." Additional brainstorming ideas will undoubtedly come back from fans and players like you. "We also have a team that will scour all of the forums for Warhawk feedback on so that we can make sure that our first outing of downloadable content matches what players want." Of course, we think players want to know: when will downloadable content arrive ... and how much will it cost?

Warhawk available for download in Europe

Warhawk is now available to download on the European PSN Store and has been for a few hours. The price is £19.99 and the size of the file is 798 megabytes in size; that's smaller than some demos that are currently available. At the moment Warhawk is the only new addition to the European store, though we're expecting the normal late-afternoon update to happen as well. Though this goes against SCEE's reasoning for not releasing it on the 28th, as it was in America.

No matter, it's out now. So stop reading this and get downloading! We'll have a full PSN update post for you later in the day -- if it happens.

Warhawk early impressions -- say goodbye to your life

Warhawk hit the PlayStation Store yesterday and the positive reviews have been pouring in. Our review is coming as well, but in the meantime we wanted to post our early thoughts on Incognito's impressive shooter. Even after our relatively short play time (~five hours), we feel confident saying that this is one of the most addictive online experiences you can have on the PS3 -- or any console for that matter.

It's worth pointing out though, that as good as Warhawk is so far, our experience was initially tainted just by the difficulty of just downloading the game. True, we did download it right after it was released but it took nine tries for Sony to actually add money to our PlayStation Store wallet. During this time, we ran into multiple PS Store errors and timeouts, saw images fail to load and generally experienced weirdness while trying to navigate the store. It was incredibly frustrating but after about an hour of trying, we finally were able to purchase Warhawk and queue up the 800 MB download.

Continue reading Warhawk early impressions -- say goodbye to your life

Sorry, but we're playing Warhawk now (want to join us?)

Hey ... PS3 Fanboy suddenly stopped updating! OH NOES! What happened? We're all too busy playing Warhawk. And we want you to join us. Find room "PS3Fanboy" and you'll be able to play against your fellow PS Fanboy writers and readers.

We'll be playing the game all night -- hope to see you there!

Sony responds to Warhawk DRM issues

Have you heard? You won't be able to share Warhawk, like you have all your other PSN games. Although you can install the game on to five different machines, the fine text in the PlayStation Store reveals that you can only play the game from one of those machines within a 24 hour period. "One time fee for download or use solely by the purchasing PSN account on up to five PS3 units, with no more than one activated PS3 unit within a 24 hour period. Content may not be used by any other account."

So, will this practice of limiting access to downloadable games become commonplace? No. In a statement to Next-Gen, Sony explains that Warhawk needed a different DRM scheme in order to "protect our investment" and "maintain our ability to offer a 24-hour free online gameplay experience." Understandable, considering how the PSN is free of charge. However, make sure you read the fine print before download your next game -- things might change on a case-by-case basis.

[Via Joystiq]

Warhawk is downloadable at 12:01AM EST tonight

Synchronize your watches. Warhawk is coming tonight. Midnight, in fact. For those on the East Coast, that means there's less than twelve hours until Warhawk can be purchased from the PlayStation Store. If you're on the West Coast, you'd be able to start downloading and playing before the CSI:Miami plays on CBS.

Those that don't want to pay for a digital download will be able to pick up a $60 retail version (which includes a headset) at select stores tomorrow. See you online! Don't forget to add PSFanboy to your Friends list to play with us tonight and through the coming weeks.

[Thanks, cubex!]

Worldwide PS3 releases for the week of August 27th

Games! Yes, seriously. Check out the full release list, just a matter of millimeters below where you're looking right now.

US Games
  • Warhawk
  • Lair
  • Tiger Woods PGA Tour 08
  • Dynasty Warriors: Gundam
EU Games
  • No new releases
Asian Games
  • Bladestorm: The Hundred Years' War
  • Mist of Chaos
Warhawk and Lair? In the same week? Potentially. A lot of websites are showing the US release date has been pushed forward to the 30th of this month. It could easily be the case that whatever problems they had with the game that originally had it pushed back could have been solved early. In any case, we'll find out within a few days.

European PS3 owners, worry not. As games are region free, you can import any of the games in the above list without fear. Your PS3 will gobble it up without caring where it's from. Also, don't forget the PSN version of Warhawk will be out this Thursday, with the retail box appearing on shelves in a few weeks. Remember, release dates are constantly subject to change. Constantly.

Warhawk pushed back in Europe, but don't start crying just yet

While technically this can hardly be called a delay, Warhawk has been pushed back slightly in PAL territories. ThreeSpeech has declared that we can expect the game to grace the European PSN Store on August 30th, not the 28th as previously stated. The reason for this is simple. Sony have always updated the European PSN Store on Thursdays, not Tuesdays. Why break the habit of a lifetime few months and update it a couple of days early?

We can see the same thing happening with the release of Heavenly Sword. The UK release for which is September 14th, two days after the American release on the 12th. Retail games come out on Fridays here, that's just the way it goes. But wait a second, didn't we just get a PSN update on a Wednesday? We wonder if those extra two days the yanks get to play with give them the edge. With worldwide servers available on day one, we'll no doubt soon find out.

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