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Japan loves Lair; Famitsu awards game high score

They say that Japanese and American gamers have different taste in games. Well, that certainly appears to be the case in Japan. Lair (or Rise from Lair, as it's called in Japan) has been getting a serious push by Sony's Japanese marketing team. They might have an easier job of selling the game in the territory, thanks to the fantastic critical reception of the game. Famitsu, Japan's leading gaming magazine awarded the game an impressive 34/40, which is far more generous than the current critical average of 55/100.

Will Lair be able to dominate the Japanese sales charts next week? With Halo 3 taking the top spot this week, it seems anything is possible.

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(Page 2)

21. Famitsu gave Halo 3 a 37/40 which does not really correspond with hating Western games.

Posted at 7:17AM on Oct 5th 2007 by Egster

22. Giving Lair 2 control schemes and the game would have received more positive reviews but despite whether it did or not many critics reviewed an incomplete version of the game. IGN mentioned locking on with down on the d-pad which wasn't the case in the final complete version.
Its better to read from reviews that come out after the game itself. Those reviews weeks before a games release is bull.
I also have a mag where they tell that they do get offered bribes to give high scores like 10's for games.

One more thing about the controls. No one has really given LAIR a chance. as soon as they found it difficult to control they dismissed it but this doesn't mean the controls are broken. AN example is that a friend of mine like FPS on consoles but hartes PC FPS because he thinks the controls suck. Because him and like som many more people cannot use the W,A,S and D keys on a keyboard to control the player on screen. Doeas this mean that games like Half Life 2 and Bioshock on PC suck? And there are well more people who can't play FPS games on PC than those who can.
Anyone agree?

Posted at 10:28AM on Oct 5th 2007 by bamf

23. Lair was okay. I could even enjoy the controls. It was the screwy up camera that turned the game off to me.

I mean, handiling the dragon except in tense situations was fine...except when you put the controller flat, one would fly down, wtf? However like I said, the camera was a complete atrocisty that was forged in the pits of Hell, or or the other.

I mean, hey, lets go charge that dragon, oh wait, it's dead. Now lets move onto the next one...oh, I can't. the camera is focusing on that one and I can't move the camera except for whacky kill-o-vision.

Screw you guys, I'm going home.

Posted at 11:20AM on Oct 5th 2007 by Kadamon

24. I wish they would put a demo up of this game so I could see how I liked it first before I go out and spend $60 on a game that has such terrible things written about it.

Posted at 7:16PM on Oct 5th 2007 by OTAM

25. Figboy is spot on.
Patient people would enjoy Lair.
Kind of like how patient people with skill would love the Monster Hunter series.

Posted at 10:38PM on Oct 6th 2007 by J

26. Lair is a great game and the controls are nice.

Best graphics to date

Posted at 7:47AM on Oct 7th 2007 by schnodder

27. Lair = Waterworld

Posted at 9:16PM on Oct 7th 2007 by Clutch_beast

28. it doesn't matter - "Japanese people don't have souls"

--sorry couldn't help the south park quote

Posted at 10:19PM on Oct 7th 2007 by marklar

29. You know, theres a great difference between 'Not Liking a Game' and 'The Game being Broken' and Lair falls into the latter category. So it baffles me how ANYONE can enjoy such a terrible game.

Its understandable if it was a good game and someone said "we don't like it" or "meh" kind of like what Kotaku did with Halo 3, but for Famitsu what seems like a lot of Japanese gamers to like a game that has a completely broken control scheme, targeting system and combat structure is beyond my comprehension.

Posted at 2:28AM on Oct 8th 2007 by Sam Coulson

30. The above poster has clearly never played the game and is probably one of the manifold 360 and Wii fanboys that invade playstation threads and spread their lies and deceit in a pathetic attempt to bring down the PS3.

Lair does not have broken controls at all. In fact it is very intuitive to play with the PS3 controller with one caveat. The problem people may have with the PS3 controller is that the neutral setting for the controller is always situated in one way since the controller has gravitometers that detect the tilt of the controller relative to gravitational pull (straight down).

If you are sitting in a way that this orientation for the controller is easy and natural to hold, Lair plays wonderfully.

If you don't, then it is kind of difficult to control the dragons in the game.

I give Lair an 8, arcadey, but solid story, graphics, and gameplay.

Seems like Famitsu and I agree.

Also many reviewers got apparently got a beta of the game rather than the final version which does not seem to play as badly as has been said in reviews.

Posted at 2:59AM on Oct 8th 2007 by Dukhat

31. More proof that the japanese are simply *weird*

Posted at 8:21AM on Oct 8th 2007 by Laner

32. "The above poster has clearly never played the game and is probably one of the manifold 360 and Wii fanboys that invade playstation threads and spread their lies and deceit in a pathetic attempt to bring down the PS3."

lol... well, at least we know the website's title is accurate.

Posted at 8:23AM on Oct 8th 2007 by Laner

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