Ryan Hamlyn, associate producer on Lair, has written a post on the PlayStation.Blog explaining that the game is nearing completion and on track for its August 14th release date. Hamlyn has been playing the game for a while now and claims that the more he plays this game, the more fun he's having.
The post also includes a short explanation on how they developed some of the larger creatures for the game, including the "Spiderwasp" shown above. It may be hard to see clearly at such a low resolution, so check out the official PlayStation.Blog Flickr account (just goes to show that Sony truly appreciate Web 2.0) , where all the screenshots from the "Inside the Developer's Studio" feature have been put up at full resolution. Simply click "all sizes" above the picture to view it in different sizes, including 1920x1080.
Finally, the official Lair website is up, with exclusive new videos and "other cool content". It's pretty exciting to see the first non-launch AAA exclusive for the PS3 nearing completion. We just can't wait to finally play it.