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Ninja Gaiden Sigma kicks the crap out of dev kits

Along with explaining why Ninja Gaiden Sigma isn't a "remake" or "port", Yosuke Hiyashi talks about his experience with the PlayStation 3 and what he planned to do with the title in a recent interview with Game Informer. While we'd love to make a list describing the main points of the interview, we're going to abstain this time -- not much is brand new to our ears. But we did catch wind of one question that caused us to grin with anticipation.

Game Informer asked: Dead or Alive 4 blew up a couple of XBox 360's during testing because it pushed the system too far. Have you blown up any PS3 devkits with NGS?

Hiyashi responds: "We've made a couple of devkits smoke, but we haven't had any actually blow up's really a matter of having a certain goal and then you try to see what you can get the hardware to do to achieve that goal, and by the time you look around you have smoke throughout the entire R&D floor."

Awesome! So the PS3 doubles as a type of fog machine, too? Sounds like a win-win situation. If you'd like to catch up on all the NGS news, take a few minutes and read the entire interview -- it's not exactly a short stop, but it's worth it if you want to gather all the current knowledge on the title.

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Reader Comments

(Page 1)

1. lol, further evidence of the PS3's superior hardware over the 360.

Posted at 5:36PM on Apr 9th 2007 by TheGuy

2. Oh come on guys. This says nothing about the power of either console. It pretty much only makes a statement about how well-coded the game is. A developer could make a version of PONG melt a PS3 dev kit if he coded it badly.

Posted at 5:44PM on Apr 9th 2007 by Stef Geiger

3. Thank you Stef!

I'm getting sick of this random bashing. (by everyone) It was ok, maybe 3 months ago, but honestly it's like a broken record.

Posted at 6:16PM on Apr 9th 2007 by Killer

4. Seriously. You guys need to realize that owning this console versus that console has no effect on how much of a man you are or the quality of your character. The constant one-upping has to stop. Sometimes if feels like I'm back in grade two reading some of the comments that people write.

Posted at 6:33PM on Apr 9th 2007 by Stef Geiger

5. Come on, it's just funny. I don't think anyone is seriously saying it says anything about the system's power. If we were going to get into stuff like that I'd go straight for the "more power usage equals MORE POWER OUTPUT!" argument. Plus, the awful puns are endless.
Sigma is heating up ps3 gaming.
Sigma is smokin' the competition.
PS3; where there's smoke, there's ninjas.

Posted at 6:59PM on Apr 9th 2007 by mccomber

6. The only place it says ps3 is better than 360 is in the first comment(not the article)and theguy was obviously joking!!.

So congratulations youve ruined another ninja gaiden sigma comment thread! Lectures for all and none! You win a cupcake (of the gas variety)!

Posted at 7:19PM on Apr 9th 2007 by alex

7. I rented the Ninja Gaiden Black for Xbox. (I threw that out by the way, now own a ps3)
Its too hard. For a casual gamer like me I played it for about an hour before I got tired of losing.
I hope they have a very easy setting for this PS3 version.

Posted at 10:48PM on Apr 9th 2007 by massive_98

8. I completely agree with #2... Bad news altogether actually.

Posted at 11:02PM on Apr 9th 2007 by Ty

9. So, there's no "safety zone" for these consoles? I guess we can forget playing games when the A/C is off. No 360 or PS3 for me unless it's 65nm.

What's funny is that even the Wii overheats, and occasionally kills itself. That's what happens when you cheap out on the heatsink.

Posted at 5:17AM on Apr 10th 2007 by Burnt Meatloaf

10. C’mon #8, #2, no software can make hardware smoke like that, it’s a joke, don’t take it for real. ‘Making it smoke’ just means that they were really putting it to its limits.

If you put maximum load on the processor, it can get too hot for the cooling to cope with, if the cooling is insufficient. Given the 360’s history of cooling problems, it doesn’t seem unrealistic that a few development boxes overheated and thus ‘blew up’. However, I never heard of heating problems with the PS3, and if that happened on dev kits, the overheating would break the processors, not just generate a lot of smoke.

You see, if there’s smoke, that means something’s burning away. If the processor burns away, it’s not going to work anymore, period. And if it would burn, I don’t think there is enough material in a single processor to make smoke to cover a whole floor.

No, I think it is more likely that smoke they saw was from all the pot they smoked :).


Posted at 6:59AM on Apr 10th 2007 by Laurens Holst

11. i cant wait til this games comes out

Posted at 8:26AM on Apr 10th 2007 by floetry

12. i cant wait til this game comes out, i neveer owned a xbox so this will b all new to me

Posted at 8:27AM on Apr 10th 2007 by floetry

13. @10. Yeah... I understand the principals of matter-energy conservation - you can't create things like smoke from nothing. But it IS completely possible for dev kits to smoke. Perhaps you don't remember, but about 7 years ago, AMD's CPUs had really wonky thermal diodes. Those thermal diodes were supposed to shut the CPU down if it got too hot. They frequently failed to work, resulting in the processor getting so hot that the PCB around it started to melt. The same thing or something similar could quite feasibly happen to a PS3 dev kit.

Posted at 10:51AM on Apr 10th 2007 by Stef Geiger


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