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Physics to die for: Ageia turns up the heat!


Ageia knows a thing or two about physics. Since 2002, they've been doing things with it that would make your head spin. Thanks to the PhysX engine, PS3 owners can look upon this drool-inducing video with high expectations, because these very goods will be coming to us in November. The trailer you can download is for CellFactor, which is a PC game powered by the same physics engine that the PlayStation 3 will be taking advantage of.

It really is amazing. Not just in terms of what you'd expect from a normal engine (because this is anything but normal), but the gameplay itself utilizes it like no other. Just take a look at those gravity grenades! Ragdoll physics and vehicular manipulation are, of course, represented in astonishing quality. Check it out: the download weighs in at about 150 MB.

PS3 fans have another reason to hold off on getting a life just yet.

[Via QJ.net]

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(Page 1)

1. Really... can you get any better physics than what Ageia is showing us? It's great to see stuff like this showing the potential of this technology.

Posted at 6:05PM on Mar 30th 2006 by Kurt Zenisek 0 stars

2. SERIOUSLY impressive.

Posted at 6:29PM on Mar 30th 2006 by Microdot 0 stars

3. I wonder how much space the coding for the engine takes up.

Posted at 6:44PM on Mar 30th 2006 by John 0 stars

4. Well, if its sloppy coding, it will be big. If its concise coding, it will be small.

Filesize != Quality Code

Posted at 7:23PM on Mar 30th 2006 by Cary 0 stars

5. First let me say you should grab this from Gametrailers.com in the windows media format if you want to save it, because for one it weighs in at 49mb instead of 152 and it looks better if you ask me. Not that you did but if you did.

Anyway just click on the trailer and a window will open up and off to the right it says save media, pick format and your done. Easy as cutting slice bread.

This is probably the best example of why PS3 is set to win the war in gaming. Just because of things like this. I believe PS3's real power is in the cell processor and how it can handle so much.
That may just turn out to be the difference in how the war is won.

I love the rag doll physics and all the madness happening all at the same time in this game. It shows what�s next to become the norm as we reach a new level of gaming. To me only high-end PC�s and PS3 will be able to handle this type of gaming, and sure you might be able to get it to work on X360 but I don�t think it will be easy, or anywhere near as smooth as it would run on PS3.

I just can't wait, 2006 is about to be one hell of a year, and 2007 isn't looking bad either.

Posted at 7:51PM on Mar 30th 2006 by Crazyglues 0 stars

6. You all realize this is an Xbox360 game right? I think someone got confused.

Posted at 8:31PM on Mar 30th 2006 by Brian 1 star

7. This vid is from the PC game, -- it's the physics you want to pay attention to here ;)

Posted at 8:52PM on Mar 30th 2006 by adamsb 0 stars

8. well here it is.. the next generation. for me all that games need to be to be "next gen" is physics, lighting, textures... and emotion.... but really, physics is what matters most to me... give me some form of gameplay that was impossible on xbox.. and thats next gen..


isn't this engine included in the Software Development Kits? ? ? ? ? ... wow, if all exclusive games used the engine... :| holy crap.

Posted at 9:14PM on Mar 30th 2006 by Mario 0 stars

9. This will really help the next gen distinguish itself from the previous gen. Will every ps3 game developer have access to this engine? I sure hope so!

Posted at 9:48PM on Mar 30th 2006 by Willie 0 stars

10. Brian, it is not an Xbox 360 game at all this is a PC game using the same Physics engine the PS3 will be taking advantage of.

Posted at 10:04PM on Mar 30th 2006 by r2dr 0 stars

11. WOW! This is unreal. Thank you Sony...

I cannot wait. COME ON NOVEMBER!

Posted at 11:19PM on Mar 30th 2006 by LINES 0 stars

12. http://www.gamespot.com/xbox360/action/cellfactor/index.html

There are two versions, PC and XBOX360. Based on the video, I would say it's being controlled by a game pad and therefore is the xbox360 version.

Posted at 11:50PM on Mar 30th 2006 by Brian 1 star

13. PS3 fans can wait all they want.
This is a 360 and PC game...sory, you are making too many people things to talk bout that arn't true

Posted at 12:09AM on Mar 31st 2006 by Irwin 0 stars

14. "well here it is.. the next generation. for me all that games need to be to be "next gen" is physics, lighting, textures... and emotion.... but really, physics is what matters most to me... give me some form of gameplay that was impossible on xbox.. and thats next gen..


isn't this engine included in the Software Development Kits? ? ? ? ? ... wow, if all exclusive games used the engine... :| holy crap."
-Mario

Well dude, it's here for the 360, NOT the PS3. Stop criticizing the 360, you have no clue what it is capable of.

Posted at 12:12AM on Mar 31st 2006 by Irwin 0 stars

15. If youre so happy with youre 360 go post about it in the 360 forums.

Posted at 6:36AM on Mar 31st 2006 by Fan 1 star

16. Apparently everyone here is pretty excited about 360 as well, otherwise they wouldn't be gushing over this 360 game. Ready for some more irony? The new Ghost Recon also supports this physics api. Bring out the links! http://physx.ageia.com/titles.html
This post is full of misleading information or was poorly researched. This API is currently available for PC and 360 and when the PS3 launches, it will naturally be there too. If you want to affirm of your faith in Sony, at least look to a game that's actually FOR the PS3. Unreal Engine 3 will use it, so there you go.

Posted at 7:11AM on Mar 31st 2006 by Brian 1 star

17. I hope they use this engine to its full extent in killzone. Those explotions look sweet.

As long as they let me hook up my bt keyboard & mouse and play it on my 46" set ill be a happy camper.

Posted at 10:12AM on Mar 31st 2006 by Fan 1 star

18. Irwin, Brian. We're not bashing the 360 here. Just pointing out what the system's physics is capable of. Yea the 360 is capable of the same thing, crap I'd hope so. By you saying "the 360 can too" won't change our minds and convince us to get one.
What makes this news exciting to us is that the physics will be utilized in our triple A exclusive titles.
Bring on the ragdoll physics I say!

Posted at 10:30AM on Mar 31st 2006 by reklesgemini 0 stars

19. Wow that looks amazing! I don't care what system that is on. PC, PS3, 360. The game just looks amazing!

Quit complaining about which system is better, as long as we get quality games, what does it matter?

Posted at 1:45PM on Mar 31st 2006 by Kendal 1 star

20. I was not bringing down the PS3 anyway and telling you to go buy a 360. All I said was that the game in the video is a game for the 360 and PC.

I'll say it again, people still think it's for the PS3.
The game is for the 360 and PC. If anyone has a link to where it says that this game is being released for the ps3 please do tell as I prepare myself to feel stupid.

Posted at 5:21PM on Mar 31st 2006 by Irwin 0 stars

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