
We would love to try and set up the Guncon ourselves, but the kiosk at E3 certainly proved that, under the right conditions, the Guncon works. There are two sensors that must be placed at the top left and right of the television screen, essentially mimicking the technology found in the Wii sensor bar.
Shooting without an on-screen cursor was easy, and it wasn't too long before we were shooting enemies, switching weapons, and dodging enemy fire rather easily. The weapon select feature is fantastic: being able to switch between a pistol, to a shotgun, to a rifle for the various encounters adds an appreciable amount of strategy to the game.
Time Crisis 4 is looking to be a rather complete offering for PS3 owners, especially with the inventive FPS mode the game is promising. Although we're not fond of the generic art style, and the rather dull graphics, the Guncon 3 opens a world of possibilities for future light gun games on the PS3.

The latest issue of Famitsu holds some fairly interesting tidbits. It seems that Time Crisis 4 is going to have a direct port from the arcade machines exclusively onto the PlayStation 3 at some point in the future. As well as the arcade mode, the game will also feature a new mission mode, though there are no details regarding what that will involve, as of yet.











