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Posts with tag super-street-fighter

Super Street Fighter II Turbo HD Remix will arrive this year, says Capcom producer


PS3 fans haven't heard any news in regards to Super Street Fighter II Turbo HD Remix in a long, long time. Xbox 360 owners had a chance to participate in the beta, but it was plagued with problems that were never fixed, if that makes you feel any better. The lack of news has lead some to conclude the game has been delayed; but fear not, in an interview with The Street Fighter Blog, associate producer Rey Jimenez reveals the game is on track for a 2008 release. "We're on track to release the game this year and barring any unforeseen catastrophic event, that should not be changing." He also told SF fans to expect an announcement of the exact release date shortly.

Other elements covered in the interview range from the possibility extra characters via DLC (not happening) to whether the fighters will have their original colors selectable (yes, they will be). The entire interview can be read here.

[Via Capcom Digital]

Capcom: No trophy support for Devil May Cry 4


A poster on Capcom Unity's forums has received an answer to the question of whether Devil May Cry 4 and Super Puzzle Fighter II Turbo HD Remix will be getting the trophy treatment and it is no. Capcom feels that DMC4 already has "its own little trophylike system" and the Puzzle Fighter team has moved on to other projects.

There is a tiny bit of good news though, Super Street Fighter II Turbo HD Remix may have trophies implemented, but it will depend on "what schedules look like and what Sony's requirements are." The only real good news is future games from Capcom will all have trophies, as it has "been worked into CEI's developer contracts as a required deliverable." Have other publishers signed such a contract?

This is rather disappointing, but after a string of such reports, we are not surprised. We are just really hoping SSF2T HD Remix will have support.

[Thanks, Jake C.!]

Re-balancing Super Street Fighter II Turbo HD Remix

Heresy! Super Street Fighter II Turbo HD Remix will rebalance a few of the characters from the original game, and many fans have been angry that such a classic is being altered. In an interview with GameCyte, Backbone Entertainment's David Sirlin explains why they're rebalancing the game, and how he hopes not to disappoint the hardcore by doing so. He doesn't want to change how the game plays. Rather, he wants matches between certain characters to be more evenly balanced. Will he succeed? He better, or else a mob of angry Street Fighter fans are going to spin kick him to oblivion.

Joystiq gets hands-on with Capcom's upcoming PSN titles


Capcom recently hosted a Gamer's Day for its upcoming digital distribution titles, all coming to PSN. Joystiq had a chance to get some hands-on time with the following titles:
It's great to see Capcom supporting downloadable tiltes as heavily as it is. Let's just hope their upcoming efforts are a bit more inspired than Rocketmen: Axis of Evil!

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