Though Midway's
Stranglehold has been out on the Xbox 360 and PC for quite some time, due to the
well publicized problems with adapting the Unreal Engine to the PlayStation 3, our version has only just come out. And while it is frustrating to have such a long delay between releases, it's not all bad for once. Midway has used the time to tighten up the performance of
Stranglehold on the PS3 to a very solid framerate as well as add on one of the coolest video game bonuses of all time -- a high-def re-mastering of
Hard Boiled, the fantastic John Woo Hong Kong shoot-em-up that serves as the primary inspiration to the game itself.
While only the Collector's Edition of
Stranglehold includes an HD copy of
Hardboiled, this is one of those unusual bonuses that actually makes the game itself better. Taken on its own,
Stranglehold is "just" another shooter with a story of revenge and the ability to blow the hell out of pretty much everything in the environment. Taken with the movie as well, you see a continuation of one of the greatest stories to come out of the Hong Kong action genre from the early 90s, as well as a continuation of the style and cinematography of the movie. Characters that seem flat or unnecessary suddenly become interesting and special effects that seem like simple next-gen window dressing gain added meaning.
Movies like
Hard Boiled are what started the whole concept of tough guys with dual Berettas who can dive through the air backwards while taking out half a platoon of villains. It's hard to remember sometimes, but the action in games like
Max Payne (as well as the bullet time in
The Matrix) are direct homages to John Woo's early movies. Slow motion shooting, dive-shots, and heavily stylized combat were all traits of movies like
Hard Boiled,
Bullet in the Head, and
The Killer, so in some ways it's surprising that it's taken this long for John Woo to just come out and make his own video game.