Why are we so excited about Everyday Shooter? It's hard to explain until you get the controller in your hand and you experience the unique blend of visuals, music and gameplay that Jon Mak's PSN indie title offers. The trailer on the PlayStation Store does little to give full insight into the game's potential, and we feel like simply watching the title doesn't do it justice. Regardless, here are some new videos from the game, and hopefully you'll understand exactly why we're excited. It won't be everyone's game ... which is a shame, considering its name.
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Everyday Shooter videos attempt to highlight game's appeal
Continue reading Everyday Shooter videos attempt to highlight game's appeal
PS3 Fanboy interviews Everyday Shooter's Jon Mak

We've been having trouble describing Everyday Shooter to gamers. Maybe you'll have a better way with words than us: how would you describe Everyday Shooter?
Everyday Shooter is like a music album, except instead of it being a collection of songs, it's a collection of shoot-em-ups. Each track/song/level is completely different visually, musically, and in terms of gameplay. You can see the screenshots to get a feel for the diversity in levels.
Each level focuses on a different chain reaction system that is not explicitly explained to the player. So with each playthrough, the player gains a sense of wonderment as they discover the nuances of each enemy and how they relate to form the greater chain reaction system. Although this gives a slight puzzle-y aspect to the game, make no mistake, this is a SHOOT-EM-UP, and not a puzzler.
One popular aspect of Everyday Shooter is the way it treats audio. All the sound effects in the game are guitar riffs harmonizing over an all guitar soundtrack. Bigger reactions causes bigger riffs to play. Thus you'll feel as if you're playing along with the music, except that your intstrument is the shoot-em-up!
Continue reading PS3 Fanboy interviews Everyday Shooter's Jon Mak












