Stick-figures get their hero in Echochrome
Paid subscription a possibility for the future of PlayStation Network
Exactly when these implementations will make it to a PS3 near you, via firmware upgrade, is uncertain. "It's not in the next firmware update but it's something we're working on," says Mr. Lempel. We certainly hope so, though we are catching wind of the potential trade-off here. What do you think? Would you pay a subscription fee (similar to Xbox Live) for a plan that allows cross-game invites, built-in voice chat for all multiplayer games and a similar achievement points implementation? Or would you rather say the heck with all that, and voice to keep the PlayStation Network free for all, setting it apart from Microsoft's Xbox Live service?
[Via Next-Gen]
Championship Sprint motors hits PSN tomorrow, we're still bored.
For interested parties, Championship Sprint hits the PlayStation Store tomorrow, on May 31st, for $4.99. We suppose it's better than nothing, but not by much. Comments and suggestions on preferred PlayStation Store titles would be a fantastic addition here, so post away. Give Sony some ideas! Now, if you don't mind, we're heading back to the recesses of our couch to complete our Pirates of the Caribbean Blu-ray marathon. Wake us up when something more worthwhile is on.
Latest PlayStation Network numbers, 1.5 Million accounts
As far as gobbling up content, our appetites are always demanding more. Not to worry. As Sony Gamer's Day coverage should indicate, we have a feast coming very soon.
[Via Qj.net]
California Games comes to the PlayStation Network
From the ashes of Epyx, London-based System 3 will be bringing the nostalgic California Games to both the Wii and PS3 consoles. When confirming its destination for the Wii console, CEO Mark Cale dropped word that it would also make its way to the PS3. According to Mr. Cale, "you will be able to buy it online," and "as a retail product." No word on if the title will include multiplayer over the PlayStation Network or if it will be revamped for its next-gen arrival. It would be silly to waste all that space on a Blu-Ray disc, so lets keep our fingers crossed for a bunch of extras (we secretly hope it's something other than its dreadful sequel, California Games 2). At any rate, it'll be nice to hit that silly seagull with a footbag again.Rumor: Sony wants a $500 million Club Penguin
Montgomery & Co. virtual online company, Club Penguin, is supposedly in exclusive acquisition talks with Sony for the rumored price of $500 million. One has to wonder where that cash would be coming from, after such reports on Sony's recent financial situations. Nevertheless, if the acquisition is successful, it would allow Sony to cater to a much younger audience. Club Penguin offers games, activities and even kid-friendly chat. We'd imagine Sony would incorporate this into the PlayStation Network or even Home somehow, allowing a haven for young tykes to Club Penguin's incorporation into the PlayStation Network might even convince parents to fork over $600 beans in order to get their kids the PS3 system. Not a bad idea, really. Sony could use more niche markets to increase the PS3 penetration and convince third party developers to start bringing the games.
Rampage: World Tour tosses a trailer your way
PLAYSTATION Network planned expansions to benefit publishers
Mr. Shorrock also outlined six key components of the PLAYSTATION Network, including a video on demand (VOD) service as well as their previously announced Home service. Apparently, Sony envisions publisher and developer "pavilions" within Home. For example, users could enter the Activision's pavilion through Home, and download or play games from the publisher's selection of content. Marketing and advertising also play part of that six-part expansion, though we sincerely hope not to be bombarded with game advertisements while we watch downloaded movies.
Nevertheless, the designs make the future brighter, giving additional content to the non-gaming audience (which helps with any significant other). Rounding out the expansion plans, Mr. Shorrock also pointed to the company's desire to incorporate more wireless connectivity between the PS3 and its younger brother, the PSP. There are a lot of interesting ideas unfolding here. The future is looking bright. Now, where are my shades?
No PSN cards "at this time" for Europe and US [Update]
We were as happy as can be when we first heard about Sony's PLAYSTATION Network cards. Buying a card from a retail store and dancing around the whole credit card ordeal seemed like a breath of fresh air, especially for those too young to hold a plastic or those too paranoid about putting any personal information on the internet (what some may dub as "public domain"). We warned you guys that Sony didn't currently say anything about cards outside of Japan. Turns out we were wise not to get your hopes up too high.No news about North America, but Sony spoke to CVG and stated that no, in fact, they had no plans to bring the PSN cards to Europe at this time. In the future, perhaps? Maybe Sony Europe will take charge and set something up instead of leaving it to the main offices. CVG also points out that during the European launch of XBox Live, there was an issue of the same manner -- no plastic, no online gaming in Europe. Let's hope in the future, this is not a trend.
[Update: We contacted SCEA PR Manager Al de Leon about the availability of the Card in the US. "As far as the PLAYSTATION Card, we don't have any updates to the payment system to announce."]
High Stakes poker brings EyeToy-enhanced Network play

The greatest draw for the title will be its online multiplayer, with up to six people playing at once. Players will be able to play quick matches, or choose to play through an entire season. There will be online leader boards, in-depth statistics, and customizable characters. Over time, players will be able to collect points and unlock new items for their characters.
One of the unique features of the game has to be its integration with cameras. Users will be able to connect a camera to the PS3 to enhance the game play experience. "Being among the first PLAYSTATION Network publishers to release a game that takes advantage of the EyeToy™ USB Camera (for PlayStation®2) and other PC compatible USB cameras is not only exciting, but also puts the player into a realistic game play setting featuring live audio and video feed," said Michael Lustenberger, VP of Marketing for Sony Online Entertainment. Screenshots can be found, after the break.
Continue reading High Stakes poker brings EyeToy-enhanced Network play
More screens unearthed for retro PSN games

Do we need these games to be released on PSN? Or, would you rather have the PS3's incredible power harnessed for something a bit more visually arresting?
Make VOIP calls with your PS3
How about some Worms, er, Zwok?
Sony has been hard at work... making some online game that strongly resembles Worms, but it's online! It's called Zwok and it's pretty neat. We have no idea why SCEE would stick this up on the internet when there's a perfectly good PlayStation Network that would love to see some games -- especially in Europe!To play the game, you've got to sign up. Don't worry, it's free. You then customize your little character... is that a Zwok or just a really ugly thing? Whichever it is, you make it your own. There are two teams for every match: Blooz and Grienz. Yes, that's "blue" and "green" in crazy-speak. Choose a weapon to fire, get into position, and let loose. Seriously -- this is Worms. Regardless, we'd love to see something like this on the PS Store. Wouldn't you?
Metareview + Our Take: Mortal Kombat II
Today gives us the opportunity to look at the reviews given to the PS Store's downloadable Mortal Kombat II. Before we get into our impressions, we'll do as we always do and cite the big-name review sites. Their scores for this game were surprising. There aren't too many reviews on the game, though. Without further ado, here are some of the scores given to MKII. - IGN: 7.3 / 10
- GameSpot: 7.9 / 10
What we noticed in these reviews is that the reviewers didn't actually review the title as what it is, rather, as what it was. "Oh, this game was great in 1993!" were slapped over both reviews, listing what the game offered back then and how it still does all those things. What our impressions were entailed how that doesn't matter two kicks of the donkey -- the game as it is now really sucks. Read on to listen to our reasoning, or just flame away for no reason now.
Could Vib Ribbon go to PLAYSTATION Network?
Masaya Matsuura, of Parappa the Rapper fame, also created another one of our favorites, the higly creative Vib Ribbon. In a interview with Gamasutra, Matsuura-san said he was in talks with the powers-that-be to rework the title for release on the PS3. No dates were given, but further speculation by 1UP suggests the title would be more appropriate as a downloadable game on the PLAYSTATION Network than a simple rerelease.
Originally released for the Sony PlayStation, Vib Ribbon allowed the user to insert any audio CD and transform the music of their choice into a playable level, where successes were viewed as an evolution of the main character you were controlling: (a common theme amongst another PLAYSTATION Network exclusive).
[Via 1UP]

















