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Posts with tag patch

PAIN patch is ... well, a pain [Update]


Yesterday's free patch to the popular PSN title PAIN has done more harm than good, it seems. According to IGN, the patch breaks all online functionality of the title, preventing players from accessing the in-game store or any other online features. Sony has acknowledged the problem, and is promising an update rather quickly. "We are aware that some users are receiving a network error message and are working to rectify this as soon as possible," a Sony rep said. "We expect this situation to be resolved withing the next 12 hours." For those that haven't downloaded the patch yet, we recommend waiting a day before attempting to play the game.

Update: The patch has been, well, patched.

Haze patch fixes online co-op

One of our biggest qualms about Haze , apart from the wasted potential of the story, was that its biggest selling point (four player online co-op) didn't work properly. Bizarre error messages asking people to install a non-existent patch would pop up and prevent friends from playing with each other. Incredibly frustrating. Thankfully, the patch seems to have been released yesterday. A 51MB download updates the game to version 1.04 and removes the nasty co-op glitches.

The patch plays around with your save file, so that you have to start from the beginning of the last level you got to, but that's a negligible annoyance to suffer in return for finally being able to play with all your buddies. It's just a shame about the timing. With Metal Gear Solid 4 now out in all territories, we don't suspect Haze is going to get much of a look in for a while.

New Eye of Judgment patch fixes Season 2 issues

By the time you read this the new Eye of Judgment patch version 2.01 will be available to download. Don't get too excited, though. This isn't anything too special. Just a few bug fixes and card modifications for issues brought on by the release of Season 2. Among these bug fixes are improvements to the deck builder, battle arena and online mode. This includes a new system which will award points to players whose opponents disconnect from ranked duels. For the full list of bug fixes and card text changes, be sure to check out the PlayStation Blog post. That's what it's there for.

Rumor: New PS3 firmware may fix GTA problems

In spite of a patch, many PS3 owners are reporting problems with Grand Theft Auto IV. While a number of solutions have been suggested, many are hoping for a better solution. According to one post on the PlayStation forums, a Take Two representative said the issue was "with the launch edition of the PS3" and that "the game was checked over and passed as 100% compatible with the current version of the PS3."

While this is unconfirmed, it does seem to be a plausible scenario. Considering how important GTA IV is, it wouldn't surprise us to see a new firmware attempt to fix these issues. Sony has previous released firmware updates, simply to patch games on the PSP. For example, Sony released an entirely new firmware for PSP a day after the release of Parappa the Rapper in Japan, because the in-game browser wasn't working properly.

[Via Joystiq]

Hot Shots Golf patch available now

PS3 owners have yet more goodies to download this weekend as Hot Shots Golf: Out of Bounds (Everybody's Golf World Tour in Europe) gets a few new features patched in. Just head on over to the online features within the game to grab it. From what we can tell from the PlayStation.Blog post the patch allows you to have some fun while you're waiting for your opponent to take their turn by walking around the course and taunting the other players.

The blog post also states that online servers will be running much smoother from now on and that lobbies now have soccer balls to play around with. There will also be new avatar items coming soon and news regarding downloadable content for the title, too. So if you've put your copy of Hot Shots Golf away, now might be a good time to dust it off.

Warhawk patch v1.3 coming tomorrow

If you're subscribed to Sony's Twitter feed you may have received a gentle "reminder" today sent directly to your mobile (sorry, cell phone) telling you that Warhawk's v1.3 patch will be arriving tomorrow. Reminder? This is the first we've heard of it. All we knew was that it would be arriving in "early April." We've had a look at a calendar today and that's now.

Warhawk servers will be experiencing downtime between 10am and 4pm GMT (6am and 12pm EST) after which the patch will be made available to download. Why should you be interested? Don't tell us you've forgotten all the cool stuff v1.3 adds. Along with the two new melee weapons, there will be more vehicle paintjobs and insignias. Not to mention the bizarrely early Home launching feature. Bizarrely early? Or is it?

Dylan Jobe strikes again with another Warhawk post


Dylan Jobe has once again managed to sneak past the PlayStation.Blog security droids and deliver us an update regarding Warhawk's upcoming expansions. Included in the post was the above video; a trailer for patch 1.3 and the various game upgrades it brings. Jobe says that both the patch and the "Operation Broken Mirror" expansion are "basically" done, with more news about release dates coming soon.

Warhawk version 1.3 will not only include a couple of ground-based items, but will also contain a whole host of new Warhawk paintjobs and insignias. These are all fan made via the contest that was started in January and all the winners are viewable in Jobe's PlayStation.Blog post or on the official PlayStation Flickr. Finally, a screenshot of "Operation Broken Mirror" was revealed -- only problem is that it's all jumbled up like a puzzle. Luckily some quick witted readers managed to unscramble the image and gave us the first look of the new level and vehicle.

Picture posted after the break for those who are spoilerphobic.

Continue reading Dylan Jobe strikes again with another Warhawk post

Call of Duty 4 gets patched


Call of Duty 4: Modern Warfare has just received another patch, further balancing the game's excellent online offerings. The patch will automatically download and install when you launch the game on your PS3. Included features:
  • Optimized servers
  • New Kill cams (grenades, RPG's, airstrikes, claymores, and more)
  • Quick Mute (allows user to mute annoying players by pressing X on their user ID in the lobby)
  • Addition of "Recently Met Players" for the PlayStation Network
  • Improvements to the Sniper Rifles and Acog attachments (no more delayed shots)
Glad to see Infinity Ward is still putting some strong support behind this multiplatform title. Yes, the Xbox 360 got a similar patch a while back, but at least the PS3 hasn't been forgotten.

[Thanks, RileyFreeman!]

Criterion details upcoming Burnout Paradise v1.2 patch

Criterion Games wants to let everyone know that the company is working on a v1.2 patch for Burnout Paradise. The patch is aimed at fixing a whole slew of glitches, exploits, and game-crashing events, so this must be extremely good news for Burnout Paradise owners. The only downside is that the v1.2 patch is currently not ready and Criterion has yet to schedule a final release date. We are, however, pretty sure that it shouldn't be too far off before this baby becomes available.

The patch will most notable fix issues regarding online multi-player crash errors and hanging. Audio distortion and connection problems will all be addressed as well. Aside from fixing the problem spots, Criterion is also enhancing the gameplay by tweaking things here and there. Drifting and boosting will be slghtly modified for better control, and the Online Takedown logic and physical behavior will be tuned -- just to name a few. To see the entire list of changes, head on over to Criterion's official website.

[Via Gamespy]

Eye of Judgment set 2 detailed & dated for March 27th

No doubt fans of Eye of Judgment have already collected every card in season one and have battled various opponents more times than you can count. If the game is starting to feel a little bit stale, then we've got some good news for you - there's only a month to wait before the expansion. Containing 100 cards, season 2 should reinvigorate the game, not to mention all the extra rules and abilities that are also featured. Season 2 will hit shelves (and the Playstation Network) on March 27th.

The expansion will be a paid download from the PlayStation Store. There's no word on how much it will cost, but the PlayStation.Blog confirms that people who don't buy it will be able to play against those who do, which is excellent news. Alongside the expansion a network update will be released to all Eye of Judgment owners which will improve certain game features and implement an in-game encyclopedia as well as "special matches". For more information on the new cards and abilities be sure to check out Mark Valledor's post on the PlayStation.Blog.

Home Beta gets a significant update next week

Wow, where to begin. We've just received an email detailing a huge update to the Home beta next week. The update will bring the version number to 0.8.3 (taking us ever closer to its release at v1.0.0) and the information comes from the beta message board on the official PlayStation site, so we're certain it's legit. There's a lot of stuff to go over, so we'll pick out the most interesting bits and paste the full patchlist after the break.

Improvements to the UI and graphics engine mean that Home will look much prettier and be more functional from here on out. You will be able to check who's online from your friends list as well as who is in Home right now. A bubble machine has been made available to all beta testers, to test the new "Home Items" system. Video streaming is now made possible too, so you don't have to wait for a video to download completely before watching it.

The most exciting part of the update is the unveiling of the Marketplace in the main square. The Marketplace is stocked with clothes and furniture as well as other, undisclosed, content. We can't wait to see what's there. Game launching is also now available, though it is currently limited. Games can be started within Home, however the party will not be automatically generated within the game. Also, players with different versions of a game (such as American or European) won't be able to start a game together. The patch notes clearly state, however, that this is only temporary and will be fixed before launch.

There's so much more included in the update, but we're running out of room! Check after the break to see the full patch list.

[Thanks John!]

Continue reading Home Beta gets a significant update next week

Warhawk v1.3 will bring new items, better VOIP, Home integration


That lovable rascal Dylan Jobe, Game Director of Warhawk, has posted up some info on the PlayStation.Blog regarding an upcoming update to the game. Version 1.3 has a huge feature list and will introduce some new gameplay elements whilst improving on various server options and online mechanics. The best thing about it though? It'll be completely free.

There are no new maps or vehicles (this is an update, not an expansion) but instead the game will be further improved with the inclusion of two new items for ground-troops. The Bio-Field Generator acts as a personal healing station that can be placed down like a mine and the Field Mechanic's Wrench is a one-hit-kill melee weapon that doubles as a quick-repair for vehicles. On top of this, the 1.3 patch will introduce better VOIP options as well as new paint schemes for the air-based vehicles chosen from the ongoing Warhawk Paint & Insignia contest.

Finally, Dylan mentions that their Home integration is coming along really nicely and that v1.3 will utilise game launching from inside Home. A great, much anticipated, feature. Interesting that we're seeing its implementation so soon, considering Home still has a TBA release date. Speaking of releases, when can we expect to see this update? It's in testing at the moment, with no expected release date for now. Hopefully we'll hear something more specific very soon. If you want to read more about the update (and you do) check out the post on the PlayStation.Blog.

Oh yeah, did we mention this will all be free?

[Thanks Hunter and Chubbs]

Sega: No plans for Virtua Fighter 5 PS3 patch


As of late, Sega hasn't been very kind to PS3 owning fighting fans. First, Sega spurned online support for the PS3 version of Virtua Fighter 5, instead offering full online play for the game's Xbox 360 version. More recently, however, Sega released a patch for the 360 title that improved several aspects of play, both online and offline.

Do you think Sega would finally throw us PS3 VF5 owners bone? No and probably not ever, according to Sega's Jay Boor. He told PS3 Fanboy, "at this time SEGA has no plans to release a patch for the PS3 version of Virtua Fighter 5."

Sure, a few of you may look at that and still hold onto the possibility, but we're finally closing the door on any hope that the PS3 version will ever get any future improvements, let alone online play. Oh well, there's always the inevitable sequel, right?

Eye of Judgment patch allows for private rooms

While this update is actually relatively old (released on the 20th of December) we were far too busy playing all the great Autumn titles to check Eye of Judgment for updates. Imagine our surprise, then, when we loaded up the game to find that not only was there a new patch, but that it also fixed one of our biggest qualms about EOJ's online play.

The patch list contains details of the game's improvements and includes being able to select your voice input device from within the game as well as various other performance enhancements. The main attraction to the update, however, is the ability to have private rooms for online play.

When the game was first released online play against your friends was a troublesome affair. After sending an invite to your selected victim playmate they would then have, at most, two minutes before some random player jumps into your game room instead. The fix allows you to lock your room for custom matches, which means that only invited players can join.

Heavenly Sword gets patched to 1.1


The PS3-exclusive action game, Heavenly Sword recently got a 1.10 patch. Right now, the contents of this 18MB download are mysterious. It has been confirmed that DualShock 3 support has finally been added to the game, for those lucky enough to have imported the rumble-ready controller. But, certainly the patch must hold other surprises. 18MB is a lot of data for just rumble alone ...

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