Killzone 2 out February 2009
Killzone 2, LittleBigPlanet, Resistance 2, gets UK release window
Great. Now, we just need to wait for SCEA to give us the heads up on these games and their release dates over here across the Atlantic. Hopefully, North American dates won't be any different. If these games do continue on schedule and actually get released by Fall, then it's safe to say that PS3 owners will be very happy gamers indeed.
[Via Joystiq]
Blu-ray or bust says Killzone producer
Killzone 2 producer Steven Ter Heide and Guerrilla Games managing director Herman Hulst would be out of jobs if it weren't for the PS3 and Blu-ray. In an interview with Official PlayStation Magazine UK, Heide and Hulst tag team to deliver major props for their system of choice, all while bashing a certain competing console.
"We really need Blu-ray to make the game. I don't know how you could fit it on Xbox 360 without taking some shortcuts", producer Heide explains. And with graphics like those seen in this 25 minute video, there's little doubt that he isn't just speaking the company line.
Continuing on about Killzone 2's Blu-ray dependency, Hulst adds, "Blu-ray isn't important for watching movies; we need it for making games". Something tells us that a few companies beg to differ.
Guerilla Games interrogated on all things Killzone 2

- The politically correct term for the release date right now is "2008".
- While the demo is pretty awesome, it's just one level. Incomplete, at that, with no streaming technology implemented yet.
- There will be an online beta at some point (no time soon, we're sure) but there will also be links to the official Killzone website and integration into Home to keep us busy until that time comes.
- After the infamous 2005 trailer, GG was pretty unsure of if they could actually pull off those graphics, but the recent amount of press for the true game has bolstered their belief that they have, in fact, come quite close to that original trailer and are very proud of that. We are too!
- No word yet on user-generated content.
- They refuse to compare their game to Halo 3 because the two games are just that -- two games. They're different in play style and artistic direction. They feel it's more important to improve on what was lackluster in the first Killzone than try to "beat" some other game.
25 minutes of Killzone 2 to satisfy your curiosity
It's a gigantic Killzone 2 developer walk-through! The above video is incredibly long, as you could have probably deduced from our subject line -- about 25 minutes. You get a little more backstory into the game, but the real impressive part of this alpha build footage is the freezing of the camera and getting to check out the level the same way the devs get to look at it. This isn't really a gameplay demo, but more of a showing of what's behind the curtain and we greatly appreciate it. We can't wait to see this game get further along production, possibly to the point of a demo. That would be swell, Guerrila Games! If you really dig this video, you can download it and show it off to your friends if you'd like.
Lean and peek at this new Killzone footage
Straight from Leipzig, the developers at Guerrilla demonstrated some of the gameplay features of the highly anticipated PS3 first person shooter, Killzone 2. While the game is mostly known for its graphics technology, gamers should be most curious about the way the game plays. Certainly, is the gameplay as advanced as the way it looks? Watch this new footage to see the cover and aiming system in work in this new video.
Creating the Killzone look with deferred rendering

Those with technical know-how will appreciate the Develop presentation the team delivered, which goes into some intricate detail about how much SPU power is being used by the game. Even with already-impressive results, the team has a long way to go. In fact, there are still "a lot of features planned," such as: ambient occlusion, contact shadows, shadows on transparent geometry, more efficient anti-aliasing, and dynamic radiosity.
[Thanks, sheppy!]
Read - Presentation (in PDF form)
BBC hails Killzone 2 as the most immersive experience ever

Not everything was rosy, though. The BBC criticized the incomplete build, stating the "game mechanics of the level I saw are not particularly innovative," and that overall "Killzone 2 is an archetypal shooter - a futuristic action title that draws on the symbolism of World War II to create a sense of familiarity." Throwing grenades still needs some work, and the hyper-realistic violence will probably spark more debate about the worn-out violence-in-videogames stance. We don't really care -- we just want to get our hands on this game!
Game Critics reward Killzone 2 for graphics, Guerrila devs blush

About all that hype and expectation, Hulst commented that while the 2005 E3 trailer was ambitious, it remained achievable. They fully intend to live up to the promise of the original trailer and will work on the game until they feel it's ready for the public. Since they got an award that only playable games should have been considered for, we also think they're moving on the right track. The final product will undoubtedly look far superior to even the demo we saw at E3 this year.
Dying for some more Killzone 2 footage?
Killzone 2 developers talk development, E3 2005

How big is the team currently at Guerrilla?
135 people
Please describe the work atmosphere at Guerrilla.
It's a very creative environment, with a great international workforce. We have over 20 different nationalities inside the studio.
What is the premise of Killzone 2?
It's 2 years later and the ISA are invading the Helghast home planet of Helghan. The goal is to capture the Helghast leader and bring the war machine to a halt.
Continue reading Killzone 2 developers talk development, E3 2005
Killzone 2 screenshot to get us hyped for tonight's demo event

The USAToday website has an article about four 'show stealing games,' with a little more info about Killzone 2 and the full res image can be found on Threespeech. Screenshots (well, singular) are all well and good, but we really want to see the game in motion. Hopefully there'll be footage galore after the press event this evening.
[Thanks Justin]
Rumour: Killzone 2 could be coming sooner than we think
There's a chance we may be seeing a Killzone 2 release as early as September. Game Planets is reporting that the latest issue of Power Unlimited magazine states that "expectations for the PlayStation 3 premier shooter are high, and Sony aims to release Killzone 2 during September."
While we're going to reserve judgement for now, we wouldn't be surprised if this was true. We first got a glimpse of the game two years ago and, judging from the way Sony is handling the Killzone 2 presentation at E3, they must have something spectacular to show us now. A pre-Halo 3 release would also do the game a great deal of good, especially if its as groundbreaking as they say.
We'll keep you updated as and when any developments occur.
[Via N4G]
Killzone 2: to be or not to be... at the Game Developer's Conference
One place says Killzone 2 will be at GDC while another source gets told that no, in fact, Killzone 2 won't be at GDC at all. Who to trust? It's a tough call, since we reported on a pretty lofty rumor stating that a demo for the new game may just make an appearance at the Game Developer's Conference. After going over the two linked stories above, you may think that, indeed, IGN has the correct story. They spoke with Sony, after all, right? But, CVG has "well-placed sources!" This is turning into more and more of a big deal, but it really shouldn't. If it's there, neat. If not, well, damn.Now is the time for all of the beautiful readers out there to think about the two conflicting ideas presented here and discuss them in a rational, logical, adult manner. Personally, I'd like to believe the game will still make an appearance. It's not like Sony would try to hide its trump card, right?
RUMOR: Killzone 2 demo to Face/Off against Halo 3 beta?

The answer? According to Luke Smith, Sony will respond to the beta even before it's released -- the Game Developer's Conference. Phil Harrison is one of the keynotes (all the keynoters are actually very important... I mean, Miyamoto? Awesome.) and what better way to rise up to the Bungie challenge than announce a playable Killzone 2 demo? The game's rumored to be very far along in development, so why not? But please, don't call it a Halo-killer. That term is really annoying. But if this speculation turns out to be true, Killzone 2 will inevitably have that phrase tacked onto it.















