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Posts with tag impressions

Hands-on: Clive Barker's Jericho demo


Clive Barker's Undying still haunts us to this very day, so you can imagine what our expectations are for Jericho, the latest creation from Clive Barker's demented mind. Jericho is billed as a supernatural horror FPS, which is pretty easy to understand if you've seen any screens or videos.

Thankfully, Codemasters released the demo on the PlayStation Network earlier in the week, and we've had a chance to see if it lives up to its potential. The demo takes place about halfway through the game in an ancient Middle Eastern town, where the seven-member Jericho squad has been split up after several members fell into a sewer.

When the demo starts, you control the group's leader Capt. Devin Ross, but you'll immediately realize he's not your ordinary protagonist. Capt. Ross was killed in action several years before, but his soul burns on to lead the team. That means you'll use Ross' spirit and his ability to revive his fallen comrades to control your three other squad mates, each of whom have their own unique supernatural powers.

Gallery: Clive Barker's Jericho

Jericho Pic 07_19_06Jericho Pic2 07_19_06Jericho Pic3 07_19_06Jericho Pic 04_19_07Jericho Pic2 04_19_07

Continue reading Hands-on: Clive Barker's Jericho demo

Warhawk early impressions -- say goodbye to your life


Warhawk hit the PlayStation Store yesterday and the positive reviews have been pouring in. Our review is coming as well, but in the meantime we wanted to post our early thoughts on Incognito's impressive shooter. Even after our relatively short play time (~five hours), we feel confident saying that this is one of the most addictive online experiences you can have on the PS3 -- or any console for that matter.

It's worth pointing out though, that as good as Warhawk is so far, our experience was initially tainted just by the difficulty of just downloading the game. True, we did download it right after it was released but it took nine tries for Sony to actually add money to our PlayStation Store wallet. During this time, we ran into multiple PS Store errors and timeouts, saw images fail to load and generally experienced weirdness while trying to navigate the store. It was incredibly frustrating but after about an hour of trying, we finally were able to purchase Warhawk and queue up the 800 MB download.

Continue reading Warhawk early impressions -- say goodbye to your life

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