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Posts with tag gt5

Can you tell the difference between GT5 and real life?

The graphical line separating video games and real life has been getting thinner and thinner with each passing console generation, and the Gran Turismo series always seems to be the one leading the charge.

Harnessing the PlayStation 3's graphical power, Gran Turismo 5 features the most realistic graphics to date. So real, in fact, that many people can't tell the difference between an image from GT5 and its real-life counterpart. To prove this, a Neo GAF forum member created a quiz featuring screens from GT5 and GT5 Prologue that will have you staring inches away from your monitor trying to discern the difference.

Take the quiz, and see how you do!

[Via NeoGAF]

Gran Turismo 5: your new car dealer?

In addition to causing mouths to drop and tongues to roll on the Tokyo Game Show floor, Gran Turismo 5 has some pretty big plans, it seems. Polyphony Digital's Kazunori Yamauchi spoke about his vision of the future of GT5, as well as confirming the game's ability to hold a steady 60fps while delivering full 1080p content. Yamauchi also expressed his relief at rumble returning, as he felt it was crucial in games like these. What we saw at TGS, the new My Page and TV Mode, were the big hitters and demand a little more discussion.

The My Page is fairly straightforward, adding a personal element to the gaming experience. You get to customize your car on display as well as the background. That's all fine and dandy, but the top of the screen has a band that really brings in the online capabilities of the game -- worldwide weather forecasts and an interactive buddy list that shows your friends as glowing dots on a globe, akin to the users spotted using folding@home.

The TV Mode is where things get interesting. This channel will allow you to see car-sporting events rarely seen, like the All-Japan Grand Touring Car Championship (now called Super GT). Car manufacturers will get video content to you through this mode as well, but Yamauchi won't stop there! He plans to ultimately allow virtual test drives of the manufacturer's cars, with a real dealership spokesperson in the "passenger seat" telling you about the car via voice chat. If you decide to actually buy the car, for real, that can all be done through the Gran Turismo dealership -- you'll still have to go and pick up your new car though. Strange stuff, huh? Would you buy a car based off of a virtual test drive?

Don't touch the cars in Gran Turismo 5, please

We're having a very hard time just choosing which Gran Turismo 5 garage image to use for this post. They're all so dynamite. We're finally catching more glimpses of cars outside of Ferarri's, which is nice since we're almost to the cars normal people can afford. Nothing quite like driving your car, or the car you'd like to reasonably get, around a track like a total badass. Since you wouldn't do that for real, right? Well, from our limited knowledge of cars, it seems these pictures feature the Mitsubishi Lancer Evo, Nissan Skyline, Ferarri Whatever (does it matter? It's a flippin' Ferarri), the GT-R (fill in the gaps), an Alfa-Romero, Audi TT, BMW Z4, and some ugly maroon car. Enjoy the pictures!

[via PS3Forums]

Watch the developers talk about Gran Turismo

Too much Gran Turismo? Maybe. But we can't help but admire the potential that we see in Gran Turismo 5, Sony's next-gen follow-up to the famous GT series. Beyond just the graphics, we're excited by the gameplay, all of which can be seen on display, narrated by the team at Polyphony.

Enjoy the video -- it might be the last you see of us before we start playing Warhawk.

Gran Turismo 5 Prologue will be free

According to the Gamespot, Gran Turismo 5 Prologue will arrive as a free downloadable title on the PlayStation Store later this year. If this is true, Prologue will largely expand upon the previous free GT download, Gran Turismo HD. Prologue adds more cars and tracks, and a slew of new features, such as a new "TV" mode. The TV option will provide users replays and videos from manufacturers. A great Game 2.0 3.0 nod would allow users to create their own replay videos and share them with their friends through the PSN.

A new "Home" mode will allow greater integration with the upcoming online service. "The goal is to create as seamless an experience between the game and the Home service as possible."

Just like the PS3, the goal is to have Prologue constantly evolve through updates. "It's possible that additional improvements, such as damage modeling, could be a part of a future update to the game somewhere down the line." Certainly, exciting -- hopefully, we'll find out more as Tokyo Game Show draws nearer.

Gallery: Gran Turismo 5 Prologue

A crystal clear look into Gran Turismo Prologue

Can something look too good? That's what we're asking when we look at these brand new screenshots of Gran Turismo 5 Prologue. Of course the cars look good. But we're taken aback by the detail found in the drivers and the environments. The attention to detail is more than impeccable -- it's scary.

So how does it look when it's in motion? Click past the break to see. Or, watch in glorious HD.

Gallery: Gran Turismo 5 Prologue

Continue reading A crystal clear look into Gran Turismo Prologue

New footage of Gran Turismo 5's cockpit view

Slowly but surely, interesting morsels of information are streaming out of Leipzig. Here, Jeux-France managed to capture some new video of Gran Turismo 5. Over four minutes of glorious real-time gameplay to feast on. We could say things like "that looks great!" But, we think you're more than capable of making that judgment yourself.

[Thanks, Stefan Torestam! Via N4G]

Rumor: DualShock 3 to rumble with GT5 Prologue

Supposedly, the upcoming Gran Turismo 5 Prologue will support DualShock 3 -- at least according to a NeoGAF retelling of Japanese publication Dengeki PlayStation. This has sparked discussion that the controller featured on the official GT5 website (pictured above) is actually a DualShock 3, not a Sixaxis. But honestly, we all expect the rumble-enabled PS3 controller to look identical to our current Sixaxis controller. A silhouette won't tell us much.

Hopefully, we'll find out something at Leipzig later today.

[Via Joystiq]

Lots of Gran Turismo 5 details translated out of love for you

If you've been itching for some Gran Turismo 5 news to gawk at, let us direct you to a thread over at NeoGAF. Not only are there a lot of great screenshots from the official website, but user Doctor_No took it upon himself (or herself!) to translate the latest Famitsu interview with Polyphony Digital's Kazunori Yamauchi. We'll detail the finer points below, but all of them are worth looking over.
  • GT5 will be playable at Leipzig, where multiple online features will also be announced.
  • GT5 Prologue will be Home compatible!
  • While called Prologue, Yamauchi says there will be options to make money, buy cars, etc.
  • In the final build, there are ambitions to let you walk around a "town" and look at cars. We imagine this means your Home avatar checking out other people's GT5 cars.
  • GT5 Prologue will have 40 cars and 4 tracks, totaling 8 configurations.
  • If you use a steering wheel for the game, you can look around the cockpit in cockpit view by moving around the D-Pad. Nice.
  • In the full game of Gran Turismo 5, you can fully customize the interior of the car.
  • Right now, 16 cars are in each race, but in online modes, the number may shrink to 12.
  • Any money, cars, etc. you earn in GT5 Prologue will be able to transfer over to the full Gran Turismo 5.
Wow! This really seems like an ambitious title, so we're salivating to get our hands on the game as soon as possible. GT5 Prologue is rumored to launch on October 24th, so we'll wait until around then.

Gran Turismo 5 screenshots look too real

Three Speech uploaded some incredible new images of Gran Turismo 5. And we have to admit, they look more real than real things. Yes, the cars are impressive, but we're fascinated to see human character models that match the visual fidelity of the vehicles. Check out the new images below, and try to tell us you're not stunned.

Gallery: Gran Turismo 5 Prologue

[Via digg]

Phil Harrison talks GT 5 Prologue, Trophies, and more

Game Informer has posted a great post-E3 interview with Phil Harrison where he talks about Trophies, Sony's response to Gamer Scores, and the ever popular GT 5 Prologue. For GT 5 Prologue, Phil clarified that unlike GT HD, this will be a full game with a full feature set. While he wasn't willing to go into specifics at the number of tracks and cars that will be available in the game when it is released later this year, he indicated that it won't be nearly as stripped down as GT HD and will actually represent what GT 5 will be like.

When it came to Trophies, he mentioned that they are actively looking at creating 'retro-Trophies' for older games like Resistance and Motorstorm. It wasn't clear if this would mean you would have to replay the games to get the Trophies, or if they would be automatically awarded based on your past performance -- either way it's very cool to hear Sony is working on this. This is something fans have been asking for since they heard about Sony's Trophy idea and is a pretty exciting idea.

Phil also (kind of) talked about their response to Microsoft's bizarrely popular Gamer Scores. He danced around the question a bit, clearly not wanting to reveal too much information but he did give a hint that they're going to avoid a point based system. It's going to be interesting to see how they're able to great a non-point system -- maybe they'll reward you with a number of Loco Rocos depending on your score!

Gran Turismo 5 Prologue coming to Japan in October

You thought you'd have to wait until 2008 for some Gran Turismo fun, didn't you? Well you can stop thinking that right now as the latest piece of news to come out of the PlayStation Premiere event in Tokyo is an announcement that GT 5 prologue will be available in Japan in October. What is effectively a demo for Gran Turismo 5 will feature full online support as well as some cars which will be featuring in this year's Tokyo Motor Show.

Whether it will be available in the US or EU in October is up in the air, however it's fairly safe to assume it will be out before the end of the year. There is no word yet on what the price will be for the download, considering the current PSN offering is downloadable for free.

It's real: Gran Turismo 5 Prologue

At Sony's E3 press conference, Sony showcased the stunning Gran Turismo 5 Prologue trailer. At first, we thought that some parts of the game were pre-rendered. We overheard one Sony developer telling us, off the record, that if any developer can make a game look that good, it's certainly Polyphony Digital.

Check out the new screenshots in our gallery:

Gallery: Gran Turismo 5 Prologue

In-car view confirmed for Gran Turismo 5

The creator of the Gran Turismo games, Kazunori Yamauchi, has confirmed that there will be an in-car view in Gran Turismo 5 -- a first for the Gran Turismo series. Speaking to French motorsports TV show Turbo, Yamauchi said:

"To translate the real car into 3D, we use data and assets provided by the car manufacturers, but we also use a scanner that completely digitizes a car. Here's a scoop: We're also modeling the dashboards because you can drive from the interior view in the upcoming Gran Turismo 5."

The in-car view is something that fans have been requesting for a long time, so this should make quite a few people happy. It seems like Polyphony Digital is really pulling out all the stops this time around; this combined with car damage, shows that the Gran Turismo series truly is going next-gen (sorry GT HD -- you don't count). Makes you wonder how many of the changes are because of Microsoft's driving games though. PGR 3 has a great in-car camera, and Forza 2 has damage modeling already and they both have online play. So the Gran Turismo series definitely has some catching up to do in some areas.


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