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Fallout 3 composer named, soundtrack samples available

Music is an integral part of any game. It's important that the right composer is put in charge of bringing the aural atmosphere to life. For Fallout 3, the right man to pen the musical score would apparently be Inon Zur, composer of game soundtracks from Crysis and Prince of Persia: The Two Thrones.

Fallout 3 executive producer Todd Howard had this to say about Zur's original music for the game: "He's created a score that has epic sweep; from the lonely ambience of the wasteland to dramatic fights for survival." True enough, Zur is well-known for that sort of sound. Don't believe it? Then hit up Fallout 3's official website to listen to three songs from the soundtrack. Also, you can hear some of Zur's older work at his official website.

[Via press release]

Details on Fallout 3's Collector's Edition

It looks like yet another triple-A title will be getting the special edition treatment. This time, it's Fallout 3's turn to join the high-end club with its Collector's Edition set. Revealed through an advertisement on GameStop's website, Fallout 3's Collector's Edition will include the following:
  • Vault Boy bobblehead
  • 100-page hardcover art book
  • Making-of Fallout 3 special DVD
  • Metal Vault-Tec lunch box
It's a pretty standard set of goodies for this sort of thing. The lunch box will surely be interesting as it'll double as both a game case and an actual lunch box. Imagine the look on people's faces when you show up to work/school with such a thing in your hands. The price for the PS3 Collector's Edition: $79.99. The extra cost compared to the regular version: $20. The comforting feeling that only a gamer's lunch box gives after being beaten up in the school cafeteria (or co-worker ridicule): priceless.

Fallout 3 interview reveals world size and voice actors

Quite a lot of tantalizing news concerning Fallout 3 was dropped by Peter Hines (Bethesda Softwork's VP of marketing) in a recent interview. He compared the new game to another Bethesda RPG epic, Elder Scrolls IV: Oblivion, and revealed that Fallout 3's world would be a smaller size at around 50-80% than that of Oblivion's. A smaller world for Fallout 3 is actually befitting in the sense that interesting locales in a sparsely populated post-apocalyptic wasteland would logically be more far-in-between than that of the bustling Imperial Cyrodiil in Oblivion.

Another revelation was in the voice acting department; when questioned about criticism on Oblivion's lack of voice acting, Hines replied that Fallout 3 would have "two or three times more" than that of Oblivion. Hines also declared that Ron Perlman, will reprise his narrator role as he did in the first two Fallouts. Liam Neeson has also been added to the roster doing the voice of the main character's father -- a character central to the plot of Fallout 3. There are quite a few more interesting bits in the interview, so you might want to have a read of it for yourself.

[Via Kotaku]

Scans of early-build Fallout 3 show much promise


Finnish magazines get all the love. Well, at least when it comes to recent press on Fallout 3. Finnish magazine Pelaaja grabbed a few scans of the game in progress and we must say, it seems to be coming in line nicely, following details already laid out by Bethesda. These scans look great, even if they are a little blurry (likely due to the fact they are scans and not pure screen shots of the game in progress). The character models appear to be fleshed out with texture-a-plenty and we'll bet the lighting will hold similar Oblivion-like bloom effects upon the game's release.

The Fallout franchise certainly has its fair share of rabid fans, so it was extremely important that Bethesda carry the torch with gloved hands, as to not disrupt or crack the foundation already set in place. Without a preview of the game, it's far too early to tell if the plot will hold firm on the foundation set by former developer Black Isle, but the scans show mighty promise. The colors are fairly drab and muted, kept to a palette rich in silver and brown (perfect for a post-apocolyptic setting such as this). Also, the scans confirm Bethesda's previous confirmation of using a modified Oblivion engine and keeping the 1st and 3rd person perspective for RPG narrative. We've put all four scans into a gallery and will be updating with more scans and screen shots as they come in. Fallout 3 is quite a ways off, scheduled for release in Fall of 2008.

Continue reading Scans of early-build Fallout 3 show much promise

Fallout 3 making its way to PS3 consoles in Fall 2008


The teaser trailer came up earlier today and in case you haven't seen it, we've embedded it for you after the break. Although it's too early to determine specifics between the PC, Xbox 360 and PS3 versions, the teaser still gives us a taste of what Bethesda has in store for its first go-round with the fan favorite. Bethesda purchased the Fallout franchise from Interplay back in April, giving them free reign on the upcoming sequel, and thank goodness Todd Howard posted his proclamation about caring for the franchise, lest crazed fanboys do something ... crazy. Bethesda's Pete Hines described the teaser as "in-engine," and goes on to say it's "not real-time" but that it was created using game assets in an in-house designed engine. So, in other words, it's not like the 2005 E3 trailer for Killzone, got it? Fallout is projected for a simultaneous release on all next-gen consoles (and PC) for Fall of 2008.

Continue reading Fallout 3 making its way to PS3 consoles in Fall 2008

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