The adorable debut of
EyePet at Leipzig Games Convention was quite possibly the biggest surprise of the show. The innovative use of the PlayStation Eye, coupled with one of fthe most adorable creature designs in recent memory, made it one of the most high-profile titles we showcased on our site during the Convention. Although it's still not planned for a release late next year, it benefited from the
controversial cancellations of other SCEE games, such as
Eight Days and
The Getaway.
"Yes, there are so many things that we want to do, more than we can do with the resources. So when London Studio was looking at the early work on
EyePet and the prototype of
Eight Days, they knew they couldn't do all of them - and there are even more things they're working on at early concept stage," Worldwide Studios president Shuhei Yoshida told
GI.biz. "So your expertise and ideas are best spent on some titles rather than others."
London Studios is arguably best known for their work on
SingStar and other PS2/PS3 Eye games. Their experience in casual games developent will undoubtedly help
EyePet. "London Studio is really best-placed for showing how these things can be done, because they've worked on games in that space for many years - they know how consumers are going to react, how to make it accessible and fun."