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Posts with tag epic

Unreal Tournament 3 patch fixes bugs, in case you care

We can't help but wonder why Epic has decided to patch up Unreal Tournament 3 so late in the day, but they've done just that. The patch fixes a long list of problems, including AI issues, stability problems and other tweaks and improvements. It should be live by now -- simply place your UT3 disc in the PS3 drive and it will ask you to update. Of course, that's assuming you're still playing the game. Are you? If so, you probably won't be for long, what with WipEout HD (among plenty of other stuff) arriving tomorrow and Blu-ray releases ramping up from here til Christmas. Still, a free patch is a free patch.

[Thanks silverwolf761]

Street Fighter IV TV spot is 'Epic'

It's the "epic return" of Street Fighter, according to Capcom's newest TV spot. We don't know how we feel about the use of Faith no More's appropriately-titled "Epic" as the trailer music, but using any popular music does seem to make a game more appealing to the mainstream. There isn't any new footage to be found in this brief trailer, but it makes us happy to finally see the PLAYSTATION 3 logo at the end of anything SFIV-related.

Gallery: Street Fighter IV


Split-screen unlikely to come to PS3 Unreal Tournament


The tardy Xbox 360 version of Unreal Tournament III comes with a few features missing from the PS3 original. The most notable new feature is split-screen multiplayer. Unfortunately, it doesn't look like this will come as a downloadable patch any time soon. Epic's Mark Rein told videogamer.com "I don't think so, because this is what's in this (the Xbox 360 version) game. I think it would be a big job to go back and retrofit that game for split-screen. I just don't think we have the resources to do that unfortunately."

"We heard from the PS3 guys they really wanted split-screen. Maybe if we'd spent eight more months on the game like we have here," he added. Of course, the PS3 version of UT3 will still sport a key feature the Xbox 360 version will never see: unrestricted access to fan-created mods.

UT3 patch arrives March 27th and will fix VOIP, mods and more

We don't know about you, but we've had trouble going back to Unreal Tournament 3 for online play due to the broken VOIP feature. It really is a game-killer. Thankfully, a new post on the official Epic forums lets us know that the upcoming Unreal Tournament 3 patch for the PS3 will fix these issues -- and much, much more. Check out the full patch list after the break to find out exactly what's included.

The patch will affect US versions of the game more than the European version as the latter had many of these fixes added to the retail version, thanks to the two month delay. Notable fixes include the VOIP feature (so important, it's worth mentioning twice), mod adding/downloading (we're assuming this means we can have more than one mod on our memory stick at once?) and plenty more miscellaneous features. For the full list check after the break.

Continue reading UT3 patch arrives March 27th and will fix VOIP, mods and more

GDC08: Unreal Tournamennt III will get 'improvements'


In spite of Microsoft's announcement of the XBL community arcade, there's apparently no progress on making Unreal Tournament III mods available on the Xbox 360. In an interview with Joystiq, Epic Games' VP Mark Rein noted that there's still no set release date for the 360 version.

More interesting than that bit of news comes from what Rein has to say about the PS3 version. He acknowledged the current mod system is "less than stellar." The cumbersome process of having to download files to a PC, properly format them on a Memory Stick, and transfer them to the PS3 is certainly an annoying one. Unfortunately, no specific details about what "improvements" will be made, or when they'll be available, have been announced yet. Considering how broken the current system is, we'd like to think that anything is going to be an improvement.

UTIII finally gets a European release date


It was notable late last year the great job Epic did in ensuring Unreal Tournament III hit its promised stateside release before 2007 ended. While seemingly all the attention was focused on North America, gamers in Europe were left on the outside looking in as Epic couldn't nail down a firm release date for the region ... until now.

Eurogamer has learned from Midway that the game will be available on Feb. 22, ending the weeks of impatient waiting from the series' longtime fans. With the mod cooker released and user-created mods now showing up, it looks like European gamers will be in for quite the treat when they finally get their hands on it.

Midway announces UT3 ship date


Mark Rein has once again kept his word. After saying that we'd receive Unreal Tournament 3 before the year ends, last week, Rein proclaimed the game would be in stores as early as Dec. 11. Today, Midway confirmed that as it announced the game will be shipping to retailers on Dec. 10.

After the unfortunate delays of The Orange Box and Haze, it's great that we'll have a decent FPS to look forward to this holiday season. We're pretty confident that, unlike EA and Valve, Epic will ensure its game runs as smoothly as possible on the PS3.

Rein: UT3 could hit shelves by Dec. 11


It seems Epic's Mark Rein has remained true to his word that the PS3 version of Unreal Tournament 3 would release before the end of the year in North America as he announced the game has gone gold and is now in the hands of North American manufacturing.

Although an exact release date probably won't be set until next week, Rein did say the game will hit shelves early next month. "My guess is that Midway will start shipping the title to North American retailers on Monday December 10, and it could show up in stores as early as December 11, but more likely toward the middle of that week," he said in a statement.

"I think PS3 owners are going to really enjoy UT3 this holiday so make sure you get it on your shopping list!" he said. While this is welcomed news for North American PS3 owners, we're sorry to say but our European friends will still have to wait until January or February for the newest entry into the series.

[Thanks to everyone who sent this in!]

PS Fanboy Wallpapers: Volume 10



Every week, PSP and PS3 Fanboy will bring you new backgrounds for your Sony consoles, in resolutions up to 1080p. Download them directly to your PS3 by accessing PS3 Fanboy on your system. Download PSP wallpapers directly to your PSP by accessing the site wirelessly at m.pspfanboy.com. For those having trouble accessing the site on your PS3, please visit m.ps3fanboy.com or disable Javascript.

This weekend, we're focusing on Epic Game's upcoming PS3 title Unreal Tournament III.


Continue reading PS Fanboy Wallpapers: Volume 10

UTIII in America this year? There's a "very solid shot"; Europe? Not so much.

We were wondering what had happened to Mark Rein - it's been quite a while since we've last heard word from him around the internets. However, an Unreal Tournament III event without him would just be plain wrong, so it's no surprise to hear another load of quotes from him surfacing from a event held in Birmingham yesterday. Eurogamer were there to ask him a few questions but, more specifically, they wanted to know the likelihood of the game being released this year.

In early October Midway revised their annual estimates with the expectation that Unreal Tournament III would ship in 2008, instead of late 2007. Mark Rein then went on record to say that Epic was still intending to get the game out before the end of the year and it seems like that will be the reality - for America. Rein told Eurogamer yesterday that Epic are "very close to a release candidate" and they "should have it finished by the end of this week." After that, it heads off to manufacture and distribution.

As for Europe, he suspects the release may slip into 2008. But it's not Epic's fault! It's all those pesky languages us Europeans speak. "Europe's a problem because the certification process in Europe takes longer." Rein says, "They're testing all these different languages in all these different countries, so I doubt it'll be released this year in Europe. But I don't know. We'll have to cross our fingers and wait and see." So there's a chance - but we won't hold our breath.

Unreal Engine issues cause Midway's PS3 delays; prompt release dates for '08 promised


Underneath the depths of a crater-sized hole left from their earlier Unreal Tournament 3 PS3 delay, Midway CEO David Zucker also made a rather bold statement about Midway's future Unreal Engine-based PS3 releases. Citing "technical issues of the Unreal Engine 3.0" as the main culprit for the PS3 delays of Stranglehold, Area 51: Blacksite and of course, Unreal Tournament 3, the conference call also included the assurances these technical issues have since been worked out, barring PS3 delays for future multiplatform releases in 2008 and beyond.

Hmmm ... color PS3 fans bemused and slightly suspicious. After all, we're still left with a lingering sting from the triple whammy PS3 backhand they've dished out. If anything is certain, it's that death, taxes and occasional game delays are all but inevitable but we just hope Midway can stick to their guns to make one of those things, a thing of the past. Imagine ... no taxes! [Insert lolz here.]

Epic: Expect more story, not cross-platform play

After months of considering online cross-platform play between PC and PS3, it appears that Epic will not be able to deliver. "The biggest challenge in doing cross platform play is syncronizing [sic] the builds such that the build on the PC is 100% compatible with the build on the PS3," said Rein to BeyondUnreal. "Unfortunately (or fortunately) when you [develop] games on console you have a lengthy certification process to go through each time you release anything new." Instead of delaying the game, this option simply won't be available -- but that doesn't count out a patch that could deliver said functionality in the future.

In regard to the singe player's story mode, the team wants you to "Expect more story than you're expecting." But, if you're expecting more than you already expect, doesn't that create some kind of self-feeding cycle where the story balloons to War & Peace-like levels?

[Via ShackNews]

Phil Harrison pledges support to Epic and their Unreal Engine

Sony engineers are hard at work optimizing the Unreal Engine 3 for the PlayStation 3, reports Phil Harrison proudly. For those of you who don't know, the Unreal Engine 3 is the "big deal" graphics engine for this generation of systems (sans the Wii). News that the system is getting optimized for the PlayStation 3 is pretty handy, letting us know we can expect some excellent titles in the coming years, possibly exclusive due to said optimization.

Phil also apologized to Epic indirectly, admitting that Sony did not support them as much as they could have in the beginning, but are taking steps, like those mentioned above, to rectify the situation. With the Unreal Engine 3, optimizing the use of the SPU's is the crucial task. Harrison explains the importance of that aspect: "The benefits that it yields to end developers, whether they're writing exclusive titles or multiplatform titles, is that the performance on PS3 goes up exponentially - and it will make for a much better game experience." Let's just hope that lawsuit between Epic and Silicon Knights ends in a way that won't attack such lofty goals for massive damage.

[via Games Industry]

Epic unsure of cross-platform play with Unreal Tournament 3

One of the main reasons why Epic decided to stick Unreal Tournament 3 exclusively on the PS3 until the end of the year (we think Sony meant fiscal year, so really, until the end of March) was because of Sony's willingness to allow modifications of the game via the PC build. They call these "mods" in the crazy land of hardcore gamers, or so we've heard. It's sort of a mystical place -- a place no one has ever truly been here in Consolevania. Even with the promise of having mods on the PS3 version of the game, Epic has not decided to allow cross-platform play yet.

Everything isn't dark and gloomy, though. Mark Rein of Epic gives us hope that they will probably consider it in the future: "We're not 100% sure that users want that feature but if we get time we'll play around with it and see how it works. In the mean time we plan to be able to serve the PS3 from PC servers so that should help us gets lots of great servers going." No word on any cross-platform play between the PS3 and 360, let alone the Games for Windows LIVE service. Just the PS3 and PC at this point. Would you guys like cross-platform play, since the PS3 version does, in fact, support keyboards and mice?

Hands-on Unreal Tournament III


We got to see Unreal Tournament III running side by side on PC and PS3. Both versions obviously looked fantsatic, and it was great to see how nearly identical they look. However, the incredible resolution of the PC version made it the clearly superior offering. A representative from Epic told us that the PS3 version is still being tweaked, and that details about the resolution and framerate it will run at won't be revealed yet as they're still trying to optimize the performance for the console.

UTIII will feature the return of many fan-favorite weapons, but we saw a couple of a new additions. Of particular note had to be a weapon that generated a time-warping field. A cube can be created, and within that cube, all time gets slowed down significantly. In order to demonstrate the effectiveness of the field, we saw the Flak Cannon shoot into the field. As the spray entered the field, it came to a crawl, and the player was able to run past the flak and see it exit the other side, at full momentum. We don't know if this will make a significant change to battles, but it certainly was a cool effect, nonetheless.

In addition, UTIII will feature a greater variety of vehicles. The coolest addition has to be the hoverboard, which is readily accessible at all times. This allows players to move much more quickly, and can be used while holding a CTF flag. A new single player mode was briefly demonstrated, and it shows a lot of potential. The offline single player from previous Unreal Tournament titles were slim on story and options. In the newly updated single player campaign, players will be able to watch a story unfold, and choose a non-linear path through various missions.

Gallery: Unreal Tournament III

Continue reading Hands-on Unreal Tournament III

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