[Thanks silverwolf761]
Unreal Tournament 3 patch fixes bugs, in case you care
[Thanks silverwolf761]
Street Fighter IV TV spot is 'Epic'
It's the "epic return" of Street Fighter, according to Capcom's newest TV spot. We don't know how we feel about the use of Faith no More's appropriately-titled "Epic" as the trailer music, but using any popular music does seem to make a game more appealing to the mainstream. There isn't any new footage to be found in this brief trailer, but it makes us happy to finally see the PLAYSTATION 3 logo at the end of anything SFIV-related.
Split-screen unlikely to come to PS3 Unreal Tournament
"We heard from the PS3 guys they really wanted split-screen. Maybe if we'd spent eight more months on the game like we have here," he added. Of course, the PS3 version of UT3 will still sport a key feature the Xbox 360 version will never see: unrestricted access to fan-created mods.
UT3 patch arrives March 27th and will fix VOIP, mods and more
The patch will affect US versions of the game more than the European version as the latter had many of these fixes added to the retail version, thanks to the two month delay. Notable fixes include the VOIP feature (so important, it's worth mentioning twice), mod adding/downloading (we're assuming this means we can have more than one mod on our memory stick at once?) and plenty more miscellaneous features. For the full list check after the break.
Continue reading UT3 patch arrives March 27th and will fix VOIP, mods and more
GDC08: Unreal Tournamennt III will get 'improvements'
More interesting than that bit of news comes from what Rein has to say about the PS3 version. He acknowledged the current mod system is "less than stellar." The cumbersome process of having to download files to a PC, properly format them on a Memory Stick, and transfer them to the PS3 is certainly an annoying one. Unfortunately, no specific details about what "improvements" will be made, or when they'll be available, have been announced yet. Considering how broken the current system is, we'd like to think that anything is going to be an improvement.
UTIII finally gets a European release date
Eurogamer has learned from Midway that the game will be available on Feb. 22, ending the weeks of impatient waiting from the series' longtime fans. With the mod cooker released and user-created mods now showing up, it looks like European gamers will be in for quite the treat when they finally get their hands on it.
Midway announces UT3 ship date
After the unfortunate delays of The Orange Box and Haze, it's great that we'll have a decent FPS to look forward to this holiday season. We're pretty confident that, unlike EA and Valve, Epic will ensure its game runs as smoothly as possible on the PS3.
Rein: UT3 could hit shelves by Dec. 11
Although an exact release date probably won't be set until next week, Rein did say the game will hit shelves early next month. "My guess is that Midway will start shipping the title to North American retailers on Monday December 10, and it could show up in stores as early as December 11, but more likely toward the middle of that week," he said in a statement.
"I think PS3 owners are going to really enjoy UT3 this holiday so make sure you get it on your shopping list!" he said. While this is welcomed news for North American PS3 owners, we're sorry to say but our European friends will still have to wait until January or February for the newest entry into the series.
[Thanks to everyone who sent this in!]
PS Fanboy Wallpapers: Volume 10

Every week, PSP and PS3 Fanboy will bring you new backgrounds for your Sony consoles, in resolutions up to 1080p. Download them directly to your PS3 by accessing PS3 Fanboy on your system. Download PSP wallpapers directly to your PSP by accessing the site wirelessly at m.pspfanboy.com. For those having trouble accessing the site on your PS3, please visit m.ps3fanboy.com or disable Javascript.
This weekend, we're focusing on Epic Game's upcoming PS3 title Unreal Tournament III.
UTIII in America this year? There's a "very solid shot"; Europe? Not so much.
In early October Midway revised their annual estimates with the expectation that Unreal Tournament III would ship in 2008, instead of late 2007. Mark Rein then went on record to say that Epic was still intending to get the game out before the end of the year and it seems like that will be the reality - for America. Rein told Eurogamer yesterday that Epic are "very close to a release candidate" and they "should have it finished by the end of this week." After that, it heads off to manufacture and distribution.
As for Europe, he suspects the release may slip into 2008. But it's not Epic's fault! It's all those pesky languages us Europeans speak. "Europe's a problem because the certification process in Europe takes longer." Rein says, "They're testing all these different languages in all these different countries, so I doubt it'll be released this year in Europe. But I don't know. We'll have to cross our fingers and wait and see." So there's a chance - but we won't hold our breath.
Unreal Engine issues cause Midway's PS3 delays; prompt release dates for '08 promised
Hmmm ... color PS3 fans bemused and slightly suspicious. After all, we're still left with a lingering sting from the triple whammy PS3 backhand they've dished out. If anything is certain, it's that death, taxes and occasional game delays are all but inevitable but we just hope Midway can stick to their guns to make one of those things, a thing of the past. Imagine ... no taxes! [Insert lolz here.]
Epic: Expect more story, not cross-platform play
After months of considering online cross-platform play between PC and PS3, it appears that Epic will not be able to deliver. "The biggest challenge in doing cross platform play is syncronizing [sic] the builds such that the build on the PC is 100% compatible with the build on the PS3," said Rein to BeyondUnreal. "Unfortunately (or fortunately) when you [develop] games on console you have a lengthy certification process to go through each time you release anything new." Instead of delaying the game, this option simply won't be available -- but that doesn't count out a patch that could deliver said functionality in the future.In regard to the singe player's story mode, the team wants you to "Expect more story than you're expecting." But, if you're expecting more than you already expect, doesn't that create some kind of self-feeding cycle where the story balloons to War & Peace-like levels?
[Via ShackNews]
Phil Harrison pledges support to Epic and their Unreal Engine

Phil also apologized to Epic indirectly, admitting that Sony did not support them as much as they could have in the beginning, but are taking steps, like those mentioned above, to rectify the situation. With the Unreal Engine 3, optimizing the use of the SPU's is the crucial task. Harrison explains the importance of that aspect: "The benefits that it yields to end developers, whether they're writing exclusive titles or multiplatform titles, is that the performance on PS3 goes up exponentially - and it will make for a much better game experience." Let's just hope that lawsuit between Epic and Silicon Knights ends in a way that won't attack such lofty goals for massive damage.
[via Games Industry]
Epic unsure of cross-platform play with Unreal Tournament 3

Everything isn't dark and gloomy, though. Mark Rein of Epic gives us hope that they will probably consider it in the future: "We're not 100% sure that users want that feature but if we get time we'll play around with it and see how it works. In the mean time we plan to be able to serve the PS3 from PC servers so that should help us gets lots of great servers going." No word on any cross-platform play between the PS3 and 360, let alone the Games for Windows LIVE service. Just the PS3 and PC at this point. Would you guys like cross-platform play, since the PS3 version does, in fact, support keyboards and mice?
Hands-on Unreal Tournament III

UTIII will feature the return of many fan-favorite weapons, but we saw a couple of a new additions. Of particular note had to be a weapon that generated a time-warping field. A cube can be created, and within that cube, all time gets slowed down significantly. In order to demonstrate the effectiveness of the field, we saw the Flak Cannon shoot into the field. As the spray entered the field, it came to a crawl, and the player was able to run past the flak and see it exit the other side, at full momentum. We don't know if this will make a significant change to battles, but it certainly was a cool effect, nonetheless.
In addition, UTIII will feature a greater variety of vehicles. The coolest addition has to be the hoverboard, which is readily accessible at all times. This allows players to move much more quickly, and can be used while holding a CTF flag. A new single player mode was briefly demonstrated, and it shows a lot of potential. The offline single player from previous Unreal Tournament titles were slim on story and options. In the newly updated single player campaign, players will be able to watch a story unfold, and choose a non-linear path through various missions.



















