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Posts with tag echochrome

Echochrome - the new Brain Age?


Kylie Prymus is the first columnist for PS Fanboy. A Ph.D candidate in philosophy, Kylie specializes in the sociology of technology. Through this new weekly column, Kylie will explore the impact of PlayStation on thought and culture.

Any gamer who has spent a significant amount of uninterrupted time staring through a 2D screen into a 3D game world understands the strange perceptual shift that takes place when returning to the truly 3-dimensional space of the real world. There is a disorienting effect, a sense of unreality, in coming back to a place where perspective changes are achieved not by the subtle movements of an analog stick, but by actually shifting the head which houses your ocular apparatus. I first experienced this 10 years ago after a marathon session of The Ocarina of Time, giving my not-yet-21 self a taste of the post-college-party vertigo to come. A similar effect can be achieved by long stretches of reading, focusing on a purely 2D plane for hours and then trying to adjust to the vividness of reality.

Games also have a deeper effect on our perception of the world, one which far too much press has declared detrimental to gamers and society at large. Our actions in the game world can and do affect our real-world thoughts. Who can claim not to have had at least a small desire to put the pedal to the floor after playing Gran Turismo, especially when one of the licensed songs comes on the radio? How often do you think about the alternate routes through the grocery store a Portal gun would make possible? Beyond being whimsical fantasies divulged only in conversation with individuals at or above yourself on the gamer-nerd scale, some games can actually change the way you think in a positive direction. The intellect enhancing possibility of games has been exploited most successfully by Nintendo with their DS selling Brain Age series (despite a recent Wired article claiming it has no such benefit). Echochrome may well be Sony's answer to the Dendrite Stimulation genre. There's just one problem: what exactly does it make you smarter at?

Continue reading Echochrome - the new Brain Age?

American gamers show off their echochrome level creations


Japanese gamers aren't the only ones that can create some devious echochrome creations. Starting this Thursday, the innovative PSN downloadable title will be updated with new puzzles, created by American gamers. Thirty new puzzles, featuring the best from the user community of echochrome, will be downloadable for free once players launch the game. The PlayStation.blog's Flickr has images of all the levels for your viewing pleasure.

With so much free user generated content, echochrome really is an incredible value. It's a never-ending mind-bending puzzler.

Sakamoto describes his inspirations for echochrome's music

How does one craft the music for a game like echochrome? It must have been a challenge to create the ambiance necessary for such an abstract puzzle game, but Hideki Sakamoto was up to the challenge. Speaking with Siliconera, the musician noted the need for simplicity to match the game's visual style. echochrome is a game that needs no language, and Sakamoto wanted to convey that through a sound that's universally appealing. "Considering that the visual aspect of the game is strikingly simple, I had it in mind not to let the music overpower the overall design. I wanted to avoid distracting the player by using unusual sound effects or unfamiliar instruments. Classical music seemed to me the best choice because it is universal."

One of the challenges of crafting the musical landscape for echochrome was creating a sound that doesn't necessarily move the player in a particular way. "In Echochrome, the important thing was for the player to have such feelings, just for their own sake. There was no sense of striving to manipulate the player's emotions, and that was something of a realization for me as a musician."

Please read the entire interview at Siliconera for more. It really is quite fascinating. Samples of the soundtrack can be heard here. The soundtrack is available for import at Play-Asia.

A week of user-created echochrome levels starts tomorrow

If you've been trying to find a new way to melt your brain and think outside of the box, you'll probably get a kick out of the twenty new user-created levels for echochrome due out tomorrow and continuing to get released through next Wednesday. These levels will appear at random in freeform mode when you set the difficulty to two or higher. If your level was selected, assuming you created one for them, your PSN ID will be displayed along with the level. So, get ready for additional challenges created by your peers!

This week's echochrome user levels


Click for high-resolution image.

Japan's scary obsession with creating echochrome user levels continues in this week's showcase. Updates are going to come for those with the US version as well, making this $10 digital download a gift that keeps on giving. Check out the latest additions in our gallery below:

Gallery: echochrome: User Levels

These echochrome vids inspire you to think

So echochrome is now out and you can pick it up on the PSN for either the PS3 or PSP. If you've already gotten it and been playing it, then you know just how difficult some of the perspective puzzles can be. One of the best ways to troubleshoot is follow by example -- watch and learn. So check out these gameplay clips that might inspire you to try different angles and new perspectives.

If you haven't picked it up yet, then watch the vids anyway. You might just find something alluring about faceless avatars and endless walking. Besides, PSP Fanboy is giving away a copy of the game for free, so check that out too.

Continue reading These echochrome vids inspire you to think

American PSN Store update for May 1st


Much like Niko, echochrome's faceless protagonist arrives in the Land of the Free this week, ready to make a new life for himself and hopefully find his way out of his various labyrinthine prisons. Of course, he'll need your help to do so. If you're not too busy playing GTA IV, that is. For ten bucks, echochrome is a no-brainer for anyone who likes feeling mentally challenged. Here's the full release list:

Playable content

Add-on Content
  • Rock Band DLC (listed after the break)
  • Many Karaoke Revolution: AIE songs ($1.50 a piece - Check the PS.Blog for full details)
Rock Band and Karaoke Revolution continue their scary reign as King and Queen of DLC (we'll leave you to decide which is which). As for whether this is a clever time to be releasing a highly-anticipated game, when GTA IV came out only two days ago, we'll leave that up to you too. Choice can never be a bad thing, we suppose.

Continue reading American PSN Store update for May 1st

More horrifying echochrome levels to fear


Click for high-resolution image.

The user-generated levels for echochrome continue to pour in. In preparation of today's American PSN release, we wanted to showcase the latest bunch from Japan. If you've played the demo, you know how daunting this title can be. Imagine how much pain your brain will be in when processing these brain-benders.

Gallery: echochrome: User Levels

echochrome coming back at you tomorrow


The mind-bending echochrome is coming out on PS3 and PSP tomorrow -- just one week after the release of last week's demo. Both versions will cost $9.99 each. The PS3 and PSP version both feature 56 unique levels each, with plans for more downloadable levels in the future. With a level editor included in both versions, this is an incredible value.

Stay tuned for our full review.

Gallery: echochrome

echochrome soundtrack resonates in Japan

Wish you could have the soothing strings of echochrome with you everywhere you go? Looks like the popularity of Sony's intriguing puzzle game has greenlit production of the soundtrack CD. Available on May 21st in Japan, the CD will include 13 tracks from the game, including such hits as "prime #3" and "prime #9973." These hits will undoubtedly open your mind to new kinds of perspective -- please don't listen to them while operating a motor vehicle.

The soundtrack CD will retail for the standard price of 2,940円 (~$28.21 US).

User-created echochrome levels are mind-boggling


Click for high-resolution image.

While America is getting just a taste of echochrome in America today, our Japanese friends have been able to enjoy this innovative puzzler for quite some time now. With the game's built-in level editor, they've created some truly frighteningly fiendish levels. These devilish creations will be distributed via the PSN in the future.

Those who've tried the game know that it can be difficult to think so extraordinarily out of the box. Imagine, then, how difficult these user levels must have been to design!

Gallery: echochrome: User Levels

echochrome demo strikes US PSN tomorrow


The fine folks at SCEA wanted us to tell you that an echochrome demo will be available in tomorrow's Thursday PSN update. If you haven't been keeping updated, echochrome is a unique downloadable puzzle game that plays with perspective. Watch the trailer above to get a feel for the game.

A demo was released in Japan a few weeks ago. SCEA's Scott Goryl added: "Yes, this is the same demo that was available on the Japanese Store. Except, well, you know, with English." That's an added plus for many of you, we're sure.

Until then, check out our new updated gallery of the PS3 version.

Gallery: echochrome

MTV 'dates' upcoming PSN games

MTV's Stephen Totilo has recently had his hands on with all the big first-party PSN games that will be hitting within the next few months. His thoughts on each title are generally very positive, which is great now that we know that they're all coming out between now and June. Totilo lists each of the games (Echochome, Elefunk, PixelJunk Monsters: Encore and WipEout HD) along with a vague release date.

While May will be the busiest month of the quarter, April will kick things off with (as well as a Store redesign) PixelJunk Monsters: Encore, an expansion pack for the well received tower defense game, which is pegged for the latter part of the month. Echochrome and Elefunk will keep May interesting until WipEout HD finally gets a release in "late May, or early June".

Interestingly, it seems that Echochrome will receive two releases - one for PS3 and one for PSP. Each will be entirely different to the other in terms of level layout, but both will be available for download from the PSN Store. True Echochrome fans will no doubt want to grab both versions for the full experience. Needless to say, these dates are all US based. There's no telling when Europe will be seeing any of these games ...

echochrome now available on Japanese PSN


Have a Japanese PSN account? Well, lucky you! You'll be pleased to see echochrome is now available on the Japanese PLAYSTATION Store. If you have a PSP, you're in even more luck. Our sister site, PSP Fanboy, has a free downloadable demo for you to try.

echochrome is a perspective-bending puzzle game, heavily influenced by Escher. It's due for a US release in the coming months.

Pain due out in Europe this month; Elefunk in April; Echochrome follows in May

Geekpulp, a New Zealand based site, has received a list of upcoming first-party downloads that will be up on the PlayStation Store within the next few months. These are PAL releases, so it's easy to assume that the same content will be reaching Europeans around the same time. With only three items on the list, however, we're hoping this isn't exhaustive. There will obviously be third party stuff coming too, but with Sony holding games like High Velocity Bowling and Dark Mist hostage, we were hoping to see them at some point soon.

The press release says that Pain will be out at some point this month, along with a few extra buyable characters on day one. With ten extra characters finished and ready to go, both Europe (that seems to include all PAL territories) and America should be seeing more characters becoming available regularly. That's all very well and good, but where are the new levels? One really isn't enough, no matter how many characters you can toss around in it.

Elefunk (a game we sadly haven't heard about in quite a while) will be available in April and the PS3 release of Echochrome will come in May. So, now you know how the next few months according to Sony and its first-party titles, what do you think?

[Via N4G]

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