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David Jaffe may be independent, but he loves himself some Sony

In an interview with GamePro, Eat Sleep Play founders David Jaffe and Scott Campbell sat down and talked about their future with Sony. Now that they're independent, people have curious if this means they'll break their longstanding relationship with Sony and go multi-platform. They've already mentioned that their next 3 titles will be for the PlayStation 3, but what about after that?

When GamePro brought it up, Jaffe had this to say, "Right now in the console space and the handheld space, we want to be partners with Sony as long as they will have us. We have great relationships with Sony and they have been so good to us from both a business standpoint and a personal standpoint, I would like to be on Sony's machines for as long as they'll have me."

Sounds like Jaffe is pretty happy working with Sony indefinitely, and it's great to hear him mention that they're going to be making PSP titles as well. The rest of the interview is pretty interesting also, with insight into why they picked Eat Sleep Play as the name of their company (it wouldn't get them sued) to thoughts on the reviews of Calling All Cars! and casual games in general. Check it out, it's a good read.

Jaffe has three PS3 exclusives planned

David Jaffe (or Jaffe Cakes, as we like to call him) has revealed in an interview with GamePro.com that his 20-person company has plans to develop at least three exclusive titles for the PS3. Along with developing the PS2 port of Twisted Metal: Head On Eat Sleep Play will be developing the first of these exclusives. Jaffe laments that he can't say much more, other than the first games will be "medium to hardcore in terms of game play and will focus heavily on multiplayer."

Whether these games will be full Blu-Ray titles or PSN downloadables is unclear. We expect them to be a mixture of both, what with Jaffe's love of smaller, casual games. The first game will be available in early 2008.

[Via N4G]

Jaffe's first indie game to be announced within 15 months

David Jaffe revealed the intentions behind the creation of Eat Sleep Play in a new interview with IGN. The plan to become independent was discussed for about a year, as Jaffe wanted to explore "spaces Sony is in, as well as in some spaces Sony is not.."

Calling All Cars appears to be indicative of the direction Jaffe and Eat Sleep Play wants to go. "Sometimes the games we make will be smaller hardcore titles; other times we'll go for the casual market."

Jaffe's desire to be independent from Sony doesn't indicate that he's going to make games for any other platform. Thankfully, the esteemed game director states: "We are exclusive with Sony for console and handheld. And we hope to be exclusive with Sony in those spaces for many years to come ... we love PSN and love downloadable games and would love to stay in that realm."

So, when will we hear about Jaffe's first new game? Well, it looks like we'll have to wait. "My thinking is we should be ready to announce in the next 8-15 months."

[Thanks, Random!]

Eat, Sleep, Play with Jaffe's new studio


David Jaffe and Scott Campbell are proud to announce the creation of their new studio. Jaffe, an outspoken developer, is famous for his work on the God of War series. Campbell, founder of Incognito, is receiving accolades for his latest project, Warhawk. Jaffe and Campbell have collaborated previously on the PlayStation downloadable game, Calling All Cars.

Their new studio called "Eat, Sleep, Play" will be designing multiple games, exclusively for the PlayStation family of products. The first project is planned to release in 2008. In addition, the company will also be releasing Twisted Metal: Head On for the PlayStation 2, which will feature new levels not found in Black Part II, and a new documentary.

Additional details aren't available yet -- but we're hoping that Jaffe and Campbell will be able to create games with just as much energy and creativity as they did when they were part of Sony's internal studios. The fact that they're still working exclusively with Sony is a huge win for us, and we can't wait to see what comes to fruition.

[Update: Jaffe has updated his personal blog with some more info: "Again, we are working with Sony and that just feels great. We met with some other interested parties but at the end of the day, Sony is our home, our family, and we're really thrilled and honored they wanted to work with us and continue the relationship we've spent almost 15 years cultivating. So in many ways, it's like very little has changed, other than the pay cut."]

[Thanks, Glenn!]

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