Posted Jul 5th 2008 7:00PM by Alan Tsang Filed under: News
A poster on Capcom Unity's forums has received an answer to the question of whether Devil May Cry 4 and Super Puzzle Fighter II Turbo HD Remix will be getting the trophy treatment and it is no. Capcom feels that DMC4 already has "its own little trophylike system" and the Puzzle Fighter team has moved on to other projects.
There is a tiny bit of good news though, Super Street Fighter II Turbo HD Remix may have trophies implemented, but it will depend on "what schedules look like and what Sony's requirements are." The only real good news is future games from Capcom will all have trophies, as it has "been worked into CEI's developer contracts as a required deliverable." Have other publishers signed such a contract?
This is rather disappointing, but after a string of suchreports, we are not surprised. We are just really hoping SSF2T HD Remix will have support.
How does some half price demon killing action sound? This is only for UK Devil May Cry 4 fans we're afraid, but Amazon are offering the latest episode of the franchise for only £25. There's no saying how long this deal will last, so be sure to grab it before it ends. If it ends. If you're not entirely sure about whether the game is for you, then check out our review (spoiler: it rocks).
Devil May Cry 4 has done tremendously well in the UK during its opening five days, pushing Burnout Paradise from the number 1 spot. While exact numbers aren't available, the game currently resides at the top of not only the PS3 and 360 charts, but the all formats chart too. 39% of sales are attributed to the PS3 copy of the game (well, technically that 39% accounts for PC sales too, but the PC version isn't out yet, so it's a moot point).
At first glance 39% doesn't seem like a lot, but when you consider the numerous reasons UK gamers had to choose the Xbox 360 version over the PS3 version then the number starts looking less and less disappointing. Not only was the PS3 version a full £10 more expensive, but it also "suffered" from a 20 minute installation procedure before people could start playing. This is ignoring the PS3's lagging install base of more than a million. So, that 39% isn't looking too shabby now, is it?
The game hasn't even been released yet and already there's a lot of online controversy over Devil May Cry 4's installation procedure. The game takes around 20 minutes to install about 5 gigabytes of data to your hard drive, during which there's a five-minute looping recap slideshow. Capcom's Chris Kramer responded to CVG with a statement regarding the issue: "If you don't want to watch the 'Previously, on Devil May Cry...' portion of the install process, go make a sandwich and grab a soda, then come on back."
Kramer continues, "Wah! Have you ever played a PC game? At least we aren't making you shuffle multiple discs into a ROM drive, or continuously click 'Yes!' on a series of endless Windows dialog boxes." Wah, indeed! We agree completely with Kramer on this -- a twenty minute long installation sequence is not a big deal. It cuts down on load times, making it load faster than the 360 version despite the slower drive speed. Without the install, players would be complaining about lengthy load times. Which is better? That's a hypothetical question because we already know and, clearly, so does Capcom.
The discerning Devil May Cry fan can pick up on the minute subtleties hidden within the surprisingly complex and deep battle system the series is known for. It's that kind of discerning ability that's needed to see the improvements of Devil May Cry 4. As the franchise's first outing in the current generation of games, it's fascinating to see how much the series has improved, and how much it has stayed the same. Many of the changes featured in Devil May Cry 4 make it much more accessible than previous iterations in the series. Newcomers will appreciate the toned down difficulty and streamlined level design. But, the return of mainstay flaws, like unnecessary (and confusing) backtracking, and poor platforming will frustrate players -- both hardcore vets and newcomers alike. However, in spite of its few flaws, DMC4 is undeniably a fun game, and quite possibly the best in the series.
Some previewers unjustly passed Nero off as a simple Dante clone. Yes, it's not hard to see why gamers would confuse the two. Not only do they look similar, but their movements are seemingly identical. However, playing as Nero offers a brand new system for fans to master and enjoy. The addition of the Devil Bringer completely changes the way players will perform combos. No, it's not a subtle change -- rather, clever use of the arm introduces a whole new mechanic to the franchise, making this the freshest addition to the series so far.
Devil May Cry 4 arrives on PS3 this week, signaling the long-revered franchise's jump to the current generation. How did the series become as beloved as it is today? Join us as we take a retrospective look on the long-running legacy of the Devil May Cry series.
It all began back in 2001 when Capcom unleashed a game titled Devil May Cry on the PS2. The game introduced the character of Dante, a man who runs a shop where people come to have demons dealt with. At the start of the game, Dante meets Trish, a femme fatale who tests his abilities. She reveals that the one responsible for killing his mother and brother (Vergil ... more on that later), Mundus, is making a return. And so your adventure begins.
Posted Jan 30th 2008 11:30AM by Andrew Yoon Filed under: News
Europeans are in for a nasty surprise when they go to order Devil May Cry 4 from many popular retailers. For some reason, the PS3 version of the game costs a significant amount more than the Xbox 360 version -- up to £10 in some instances. However, this isn't a Capcom-mandated price difference. Rather, it appears retailers are taking it into their own hands.
Speaking to VideoGamer.com, a spokesperson for Capcom said: "We don't set the prices of our games, that's at the discretion of the retailer. In this specific instance, the process has resulted in a price difference, but the process itself is not something we completely control."
Hopefully, gamer outrage will remind retailers that no one likes to be treated unfairly. Stay tuned for our full review of Devil May Cry 4 next week.
Ready to bust out the cosplay? These two fellows are. This seemingly official video showcases real life renditions of Dante and Nero fighting each other in a poorly lit environment with over-the-top (and rather ineffective) moves. The low budget gives it a certain flair, we admit. We'd call it "good" -- the kind of "good" we reserve for things like PS1 Resident Evil's cutscenes and the Street Fighter movie.
We already know that the US will be enjoying a two-disc Special Edition of Devil May Cry 4 when it is released next month, but it would appear that a UK version will also be available. Unlike the US version, however, the UK version seems to do everything right. We suggested of the US Special Edition that perhaps a physical paper-and-glue artbook would be more attractive than a DVD full of images, intended for use on the PC.
The UK version will feature no such disc, but will come with a signed artbook in a metal case. With GAME pre-ordering at only a fiver more than the vanilla version, this is too great a deal to pass up. Ready your wallets, Devil May Cry fans.
Foreign reviewers have received copies of Devil May Cry 4 on PS3, and have revealed a few new details about the game. First is an annoyance that we're sure many will complain about: the 5GB install to remove the game's load times is not optional. When the game releases, you'll be forced to endure minutes upon minutes of waiting as the game copies gigabytes of data to your PS3 hard drive.
There's good news, though. The game will use the PSN for ranking modes. You'll also be able to collect achievements in the game (like in the Xbox 360 version) and you'll be able to see what achievements your friends have collected (a la Xbox Live).
Finally, SIXAXIS controls have been added to the game. By tilting the controller, you'll be able to control the camera. It's not a significant extra, but it is a nice, subtle way of using the PS3's tilt functionality.
Posted Dec 26th 2007 5:15PM by Andrew Yoon Filed under: News
You may not like Capcom for porting the former PS3-exclusive Devil May Cry 4 to the Xbox 360. But, can you take comfort in knowing that the PS3 version is still superior than its 360 counterpart? If you watched this episode of The 1UP Show, you would've heard the 1UP editors agree that the PS3 version looks and plays better than the 360 version. In addition, a new issue of Famitsu reveals some features that are sure to make PS3 owners quite happy.
An optional hard drive install will supposedly remove all load times from the game. But, be warned -- it's quite a hefty install at nearly 5GB. Not only will load times be shortened on the PS3, but audiophiles will be glad to hear that the PS3 version also includes 5.1 LPCM audio. There's also support for the PSN, although how exactly it will work is still unclear. Regardless, it makes us glad to see the PS3 version of DMC4 get extra functionality.
Wait a second -- that headline doesn't make any sense! Regardless, Capcom has announced that the PSN demo of Devil May Cry 4 will be available "early 2008." How early that will be is anyone's guess. According to the press release: "The demo introduces gamers to the gothic-inspired supernatural world of Devil May Cry 4, new protagonist Nero and the awesome power of his Devil Bringer. The demo consists of a sampling of sections from the full game, chosen to showcase Devil May Cry 4's varied locales and allows gamers to familiarize themselves with Nero's unique abilities."
To get the hype machine rolling again for DMC, Capcom has also sent us a huge update of screenshots, which we've added to our gallery. They show off Dante's new weapon, "Lucifer," which fires mystical swords at enemies. The swords will also explode when Dante throws a red rose. Typical of an anime character, no? Also, you'll see Nero battling a new enemy dubbed the "One Winged Dark Knight."
Devil May Cry 4 will also be on display at New York Anime Festival this weekend.
Capcom has announced today that a collector's edition of Devil May Cry 4 will be made available at $79.99 alongside the vanilla version of the game in America on February 5th. The box will contain a collection of interesting knick-knackery - namely, a DVD of the first 4 anime episodes, a Steelbook case and a bonus DVD. No sign of any figurines or wearables of any kind, but we're not particularly upset about that.
The bonus DVD will contain a "making of" feature, music from the soundtrack, a "digital" art book as well as wallpapers, icons and screen savers for your PC. Of course, we're at a loss as to why Capcom didn't put in an actual art book. We'd much rather spend extra money on a physical paper-and-glue version than a PC-only DVD full of images. Still, collector's editions are always good fun. We're just not sure that this one is worth the extra money.
The newest batch of Devil May Cry 4 screenshots look completely different from the gothic scenes we've seen so far. Gone are the grays and reds of yore. Now, we see Nero wandering through some spacious fields of green ... only to be attacked by a giant plant-snake-thing.
Check out the 46 (!) new screenshots in our updated gallery below.
One of the games that drew in the largest crowds at Tokyo Game Show was Devil May Cry 4, running on both PS3 and Xbox 360. There's a good reason for its popularity -- it simply reeks of cool. The gameplay doesn't stray far from its predecessors, which is a good thing in our eye. The cheesy characters and Spike TV-esque productions return for this next-gen sequel, which focuses on the continuing battle between Nero and Dante.
Level design was clearly the biggest flaw of Devil May Cry 3, and it seems like the upcoming sequel does much to resolve it, offering less claustrophobic levels to battle in. Although some may criticize the game for lacking the challenge of games like Ninja Gaiden, it's clear that the game encourages style over survival. Considering the over-the-top nature of the franchise, that's part of its allure.