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Posts with tag burnout

Deal of the Day: Burnout Paradise $40 everywhere [Update]

Criterion's racing game has a number of updates planned for this year and beyond, and we approve. For those that haven't jumped into Paradise City, Walmart.com's price reduction on Burnout Paradise might warrant a purchase. For $40, you'll get all of Paradise City, access to the upcoming expansions, and an extra $20 to keep in your wallet. That's not too shabby!

Update: Looks like this was a universal price drop. Burnout Paradise is also $40 at amazon.com, Best Buy, buy.com, Circuit City, Gamestop.

[Thanks, Juan P.!]

Burnout Paradise gaining motorcycles, night driving, SUVs, more


Click for high-resolution image.

Criterion Games has ambitious plans for Burnout Paradise, promising updates to the game for a full year after the game's release. They've revealed the release schedule of their upcoming updates: "Cagney" will be available at the end of June. "Davis" will follow sometime in August. "Eastwood" will be next, in Fall. ("Bogart" is less than a day away for PS3 owners.)

The "Cagney" update will introduce a new vehicle: a SUV that's without boost (a first in the Burnout franchise). Custom soundtracks are also planned for that release.

However, we're most excited for August's "Davis" update, which adds two new features: a nighttime mode, and motorcycles. The darkened skies of Paradise City will clear up traffic, allowing players to race in the streets with less threat of crashes. Adding motorcycles to the mix is a great idea, but we're wondering if the crashes will look even more brutal than those featured in Motorstorm.

Gallery: Burnout Paradise

Burnout Paradise custom soundtracks to come in Cagney update

While we're still waiting on the Bogart update, we're already hearing good things about the future Cagney update. One such major inclusion in Cagney is the ability to play custom soundtracks while cruising Paradise City.

To play a custom soundtrack, all a player needs to do is enter the Easydrive menu, go to "Soundtrack," and then hit "Custom." This will bring up an XMB page where they can select songs to play in modes like shuffle, repeat, or by group.

While this feature is a welcomed addition, the Cagney update has yet to find a fixed release date. This means that the ability to play custom music is, well, still a promise that's far off. The Bogart update is only releasing this April 24 but was revealed way back at the beginning of March. If we can expect to see a similar timeframe, Cagney could still be a month or two away.

Burnout Paradise to expand 'over the next 12 months,' three new game modes detailed


Criterion's Burnout Paradise is one of the rare breed to continue expanding long after the game's original release. Three new gameplay modes are being prepped for release soon, but it's just the beginning for this open-world racing game. Jino Talens from EA notes that "this is just the start – we aim to bring you many new Freeburn game modes covering different themes and play styles. Over the next 12 months, we're going to transform the Burnout Paradise you know and love into the Burnout Paradise you only ever dreamed of!" That's a rather ambitious promise, but consider our interest piqued.

For details on the three new Freeburn game modes (Road Rage, Marked Man and Stunt Run), check after the break.

Gallery: Burnout Paradise

Continue reading Burnout Paradise to expand 'over the next 12 months,' three new game modes detailed

Burnout Paradise gets free DLC with 'different' gameplay


Criterion is expanding the world of Paradise City. Creative director Alex Ward has revealed that new cars will be available for both the PS3 and 360 versions of the game. However, the more significant news comes in the introduction of new islands to the game. Even better: the DLC will cost a pretty zero dollars. Free. The way DLC used to be. We like it that way.

Each of the islands will offer "a different type of gameplay," but what that means is unclear for now. We're assuming that the islands will still involve cars and racing -- we think. The islands will be free, mandatory software updates so that everyone will be able to access the new content when it goes live. The cars, on the other hand, will have to be paid for.

[Via Joystiq]

Criterion details upcoming Burnout Paradise v1.2 patch

Criterion Games wants to let everyone know that the company is working on a v1.2 patch for Burnout Paradise. The patch is aimed at fixing a whole slew of glitches, exploits, and game-crashing events, so this must be extremely good news for Burnout Paradise owners. The only downside is that the v1.2 patch is currently not ready and Criterion has yet to schedule a final release date. We are, however, pretty sure that it shouldn't be too far off before this baby becomes available.

The patch will most notable fix issues regarding online multi-player crash errors and hanging. Audio distortion and connection problems will all be addressed as well. Aside from fixing the problem spots, Criterion is also enhancing the gameplay by tweaking things here and there. Drifting and boosting will be slghtly modified for better control, and the Online Takedown logic and physical behavior will be tuned -- just to name a few. To see the entire list of changes, head on over to Criterion's official website.

[Via Gamespy]

Win a copy of Burnout Paradise!


You read our review! Now, snag a copy of the game for FREE!

To enter, simply tell us of your best real-life Burnout moment. Did you do a donut in a parking lot? Did your mom speed through a red light at 100MPH? Tell us! The comment must be left before January 26th, 5PM EST. You may enter only once. One winner will be selected in a random drawing. One Grand Prize Winner will receive a copy of Burnout Paradise for PS3 (valued at $60). Click here for complete Official Rules. Eligibility is restricted to the legal residents of the 50 United States (including DC). You must be 18 years or older to enter.

PS3 Fanboy review: Burnout Paradise


When Burnout was first released in 2001, it did the amazing feat of instantly re-defining the idea of an arcade racer. Gone were the days where adrenalin junkies looking for their fix had to play yet another Ridge Racer title or suffer through impossibly average games like the Rush series. Burnout introduced a sense of speed, control, and visceral excitement that simply had not been seen in racing games before. Crashes made you physically wince and high speed races would have you sweating like you were actually in the car itself as you hurtled down a busy downtown street going 130 mph. It was one of the most refreshing changes of pace that a stale genre has ever experienced -- and yet few people in America were even aware of this British developed title.

Things would change once Burnout 2 came about though, with its larger variety of cars, tracks, and modes (including the dementedly entertaining party mode called Crash) attracting a much higher level of attention than the previous game. The series' popularity only accelerated once Burnout 3: Takedown came out, with Criterion Games experimenting with more and more ways to jack up the level of adrenalin and carnage with each game. In fact, experimenting with the Burnout franchise would become one of Criterion Games signature traits -- just because a feature was in a previous game, didn't mean it would show up in later games (as Alex Ward once famously said).

Gallery: Burnout Paradise

Continue reading PS3 Fanboy review: Burnout Paradise

Burnout Paradise demo expands its online support


Have you been enjoying the Burnout Paradise demo? (We have!) Well, you'll be glad to know that the game's online support has just been expanded. Now, with a simple press on the D-Pad, you'll be able to play with up to 8 players online. According to the official website, "a total of 13 new Freeburn challenges will be available for players to attempt - 3 challenges in 5, 6 and 7 player sessions, and 4 new challenges for those playing in 8 player sessions." This is, of course, to get your appetite ready for the full game coming out in two weeks.

Burnout Paradise demo scheduled for next week


You know a demo's going to be good if the publisher is willing to make you count down every second leading up to it. The Burnout Paradise demo is coming in seven days, and counting. What system could it be for? Well, it looks like the demo is for release on the PSN. With PSN updates happening every Thursday, and this countdown coincidentally also landing on that day, we're pretty sure that PS3 owners are going to be very, very happy.

The full game releases in January.

[Via Joystiq]

New Burnout Paradise vid shows off vehicular destruction


Previous Burnout Paradise trailers have failed to show off any of the features that make a Burnout game a Burnout game, i.e., massive crashes with explosions of shrapnel. Criterion has finally given into our ravenous demands for destruction and they have released a new pre-E3 trailer that shows off a ton of sexy vehicular destruction. It also highlights some changes to level design, as it appears that the levels have more huge jumps and vertical pathways than the previous entries in the Burnout series. Though the whole sandbox aspect of the gameplay is still pretty suspicious, the rest of the gameplay is looking fantastic. The graphics look gorgeous and the game moves at the standard blistering pace we'd expect.

With Criterion focusing on the PlayStation 3 version of Burnout, expect some top-notch carnage when the game hits the pavement later this year. Until then, check out the trailer above!

Burnout Paradise: it's crashtastic!

Realistic and powerful. That's how the cars in Burnout Paradise are being described. Their engines are loud, their paint is shiny, their speed is ferocious! Basically, the cars are pretty badass. Built from the ground up instead of using an existing engine, Criterion's Burnout Paradise has a lot going for it. The neatest feature is the damage physics. Ramming a pole at extremely high speeds will result in car-wrapping goodness, with details mirroring all those old crash test dummy videos. Sometimes, if you're especially violent in your wipeout, you can crack your vehicle right in half.

Online racing is incredibly simple and incredibly seamless. Invite a buddy to race and when the person accepts, the race begins. No menus apparently. No waiting. This was demoed on the PS3 version, so we know we'll be getting this seamless feature. Chances are, the 360 build will get the same thing. The point is this: we're not getting shafted this time.

Every street has "race rules" across the 30 square mile city, so again you won't be bothered by pop-up menus or interrupting boxes of text to tell you the rules. It's hard to imagine how they'll do this, since it's nearly unprecedented, but it sounds lovely. There's a lot more to this game than meets the eye (no, they don't transform), with tune-up shops, crash mode, freeburn and more. Check out the rest of the preview if you're curious. It's worth the read!

Burnout 5 using HD Eye Toy

Wasn't a Burnout title just released on the PSP and PS2? Burninator or Dominatrix or something? We kid, we know of Burnout Dominator but those are two unfortunate words that can easily be blended together thanks to the impossibly heroic and awesome quest of Trogdor. Anyway, we haven't heard much about the PS3 Burnout 5, so let's get an update.

Criterion's director of design, Alex Ward, talked about the direction being taken for the game: "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important." Hmm, we have no idea what to expect. Will they somehow transpose you into the driver's seat for online distribution/replays? That'd be... weird. But we can't really think of any other use with such limited knowledge of 1) the game and 2) the HD Eye Toy. Can you think of anything?

Burnout 5 burning out... peeling rubber... on next-gen

Time to burn dust... eat my rubber (if anyone gets that reference, you are made of pure comedic gold)! Criterion's popular Burnout series is getting a fifth iteration on the PS3 and Xbox 360 in 2007. The game is boasting a seamless racing area known as Paradise City (we assume this means no load times... sweet). Want to take on a rough n' tough burner? Stack up some reputation on your driver's license for being destructive and insane... perhaps then you will be challenged to a duel, of sorts. No more menu systems to bug you and no more aimless wandering in search of your next task.

Perhaps the most interesting tidbit about this game is the fact it's being built from the ground up for next-gen systems. No recycling in Paradise City, it seems. The move to rebuild the game completely is a fantastic move, even if it causes more work for those at Criterion. Get prepared for fantastic looking car crashes and pile-ups (doesn't that make you feel dirty? fantastic looking... scenes of death? Oh well) in this next-gen Burnout. Updates will come as news surfaces.

Rumor roundup: Ninja Gaiden Black, Burnout

Don't worry, these aren't just surfacing from the intarweb or malicious websites. Coming from Electronic Gaming Monthly, there's a bit more credibility to them. However, a rumor is a rumor, so don't take anything to heart!

According to the publication, gamers could be seeing a PS3 installment of Ninja Gaiden Black. Should this prove true, it wouldn't be practical to hold out for a November release. However anything next-gen of the dangerous assassin would be well-received (but doubly so with an original title).

Another rumor surfacing talks about the possibility of seeing a massively multiplayer version of Burnout. Talk about some design mechanics! This would have a lot of potential with a big fan base backing it. So there you have it: rumors for the taking. If we get any followups, you'll know where to find them.

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