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Next GamePro features Resistance 2, will give beta codes


When magazines compete, you win. EGM may have secured the exclusive cover story on Killzone 2, but GamePro has the details on the other big PS3 FPS game, Resistance 2. Insomiac's 60-player FPS promises a new epic story, and an almost mind-numbing amount of multiplayer functionality. GamePro isn't just content with providing a preview and tons of juicy hype text ("Better than Halo. Bigger than Call of Duty" is proudly featured on the cover). No, they're going to do much more than that. They're giving away free codes to the Resistance 2 beta. Not every issue will be a winner, but this is the first opportunity the general public will have at getting into the beta. We're sure other methods of entry will pop up (Qore, anyone?). But for those that cannot resist, the next issue of GamePro is one to look out for.

[Thanks, Ether02!]

What? Qore grants late access to SOCOM beta? [Update]


Did you buy Qore solely for access to the SOCOM Confrontation beta? Well, looks like you might've bitten too early. A small comment on the SOCOM official website shows that Qore guarantees access into the beta ... but two weeks after the public beta launches. Wha? According to a comment by David Brothers, "Qore gives access to the public SOCOM beta two weeks after the public beta launches."

Why would they delay beta access to Qore members? We're not entirely sure. However, there are other ways to go about getting access into the beta: "There are other ways to get into the public beta beforehand, like the upcoming preorder program, so don't worry about the ratio of non-SOCOM fans to SOCOM fanatics."

These comments were made three days ago, so it's unclear if the beta's policies have changed since then. We're going to try and find out the latest word -- stay tuned.

Update: Veronica Belmont has updated us: "If you buy the pre-order for SOCOM with the headset, and put $5 down for the beta, you'll get it a bit before ours (and that's depending on if everything ships as planned, too). They're not the same beta. Otherwise, our beta is still before anyone else will get it."

[Thanks, Mike!]

Home open beta to be 'similar to Gmail'


For many PS3 fans, Home has been the carrot of a very long and frustrating stick. The online service was showcased at GDC 2007, but has remained in a closed beta since. Constant delays of Home have frustrated PS3 gamers, many who want an online multiplayer gaming hub.

Susan Panico, senior director of PSN, spoke to Wired about the availability of Home. It will be an "open, working beta." According to Panico, the "rollout will be similar to Gmail." Finally, it will be available this year.

Gmail launched four years ago to critical acclaim. During the initial parts of the beta, invitations to the service were sent from members already in the service. Many clamored for a lucrative invite in the early days -- now getting a Gmail account is open and easy for everyone. The problem? Gmail, after four years, is still in beta.

[Via Joystiq]

LittleBigPlanet open beta will never happen

We had the opportunity to speak at length with various LittleBigPlanet producers at PlayStation Day, as well as get some hands-on time with the title. Top of our discussion list was the beta. We wanted to know as much as possible about when it's coming and have done since it was implied last July. However both Sam Bennett (Community Development Manager) and Pete Smith (Producer) maintained that a public, open beta will sadly not be happening. The game will go through a beta phase, obviously, but this will be performed by an internal group at Sony.

There's a possibility of a small number of gamers and press being invited into the beta phase, but nothing has been confirmed yet. Releasing the game in its entirety to the public, free of charge would be suicide. Instead, there's talk of a demo being made available, which will curb our monstrous hunger pangs for the game until its October release. What the demo will contain and when it will arrive is still being discussed.

Check out our gallery below for some new images of LittleBigPlanet straight from PlayStation Day. Also be sure to check out the video of the cute-but-ghastly Helghast Sackboys.

Gallery: LittleBigPlanet

MGO update brings new map, game mode

So by now you probably know your way around Blood Bath and Gronznyj Grad like the back of your hand and you're starting to want more from your Metal Gear Online experience. The European beta has now been updated with a third map and a new gameplay mode. The new map, Midtown Maelstrom, is a medium size level set on the street of a war-stricken town. Hence the name.

As for the new gameplay mode, we expect the Sneaking Mission to be incredibly popular for the sole reason that Snake is a playable character. One player takes on his role, complete with OctoCamo, Solid Eye and other handy items (how does he carry so much stuff while sneaking around?). The aim is to move silently around the map trying to collect dog tags by defeating other players. If more than ten people are playing then another player takes the role of Metal Gear Mk II in order to help out Snake. Meanwhile two teams battle it out as usual.

So far we're loving the beta and an entire new map and game mode just three days in makes us go all a-tingle. This content should arrive for America after the maintenance work on the servers which will be occurring later.

MGO Beta now online for all territories

The Metal Gear Online beta is now fully operational. Another (thankfully, smaller) update has been released which will need to be downloaded first. Once done you will be able to play -- as long as you can connect to the server. Obviously they're being hammered right now, so it make take a few tries to get on. Didn't take us more than three attempts, so persevere. Once in, you can create a character and start your training before heading into a proper online game. Be sure to let us know what you think. Enjoy!

[Thanks to everyone who sent this in]

Konami ID site retooled for speed

The most frustrating thing about the Metal Gear Online beta hasn't been the broken beta keys, the huge patch and client download or even the delay. It's trying to get a Konami ID from a website that simply refuses to work. Thankfully, that's in the past. Konami has retooled the ID registration website to be much more streamline and, as a result, much faster for all involved.

So if you haven't managed to get your hands on a Konami ID, now's your chance. Make sure you get one before Friday the 25th so that you can jump straight in once the beta begins. So long as it doesn't get delayed again, that is.

Metal Gear Online beta goes live on April 25th


Today was supposed to be the launch of the Metal Gear Online beta. However, overwhelming demand has caused Konami to delay the release. Now, beta participants can join in on the fun this Friday, April 25th -- barring no serious problems.

The European beta test has also been suspended, but Konami plans to "restart it once [they] stabilize the servers." As a result of this delay, the end of the beta program has been pushed to May 11th. While we're confident that everything will be perfect for the now-delayed launch of the beta, Konami does note that "it may change due to unforseen circumstances."

[Thanks, DavidB!]

Some Metal Gear Online beta codes invalid, downloads impossible


It appears that a few unfortunate PS3 owners have received invalid Metal Gear Online beta codes. While PSN redemption codes are usually 12 digits long, many are finding 9 digit codes instead. Attempts to use these abbreviated codes have been met with a frustrating error screen. Unless Konami rectifies this situation, these people will be unable to download or join the beta.

We've contacted Konami, but have yet heard back from them. For now, we can only advise affected readers to email Konami support at mgobetasupport AT konami.com. We'll update this post when we find out more information.

[Thanks to everyone that sent this in! Image from Justin M.]

Home Beta expands to build 0.7.7


ThreeSpeech is reporting that the Home Beta is updated. One of our beta sources can confirm that this update applies to all members of the beta, both American and European. Here are some of the updates that ThreeSpeech is providing:
  • There's a new building in the world, although it's currently one that can't be entered
  • You are finally able to enter your Home Space's patio
  • You can now use your own pictures in your Home Space
  • A game launching option has been added, though it is not functioning completely at the present time
  • The cinema's movie theatres have transferred from the second floor to the first floor
  • America, Japan, and Europe each have their own server now

Home video shows off huge changes to the beta

Wow, a lot has changed in Home since we last reported on the beta's progress. There's not much for us to say except "watch the video, it's the bee's knees" and all that cutting-edge jargon kids today use, but we'll blab about it anyway. You start off in your room with a nice oceanic view, sit in your chairs, stare at pictures, then head out into the big open square. The square, as far as we can recall, has always been an indoor arena with trees, but this area (which may or may not be a new addition, just new to non-beta-ers) is very nice. Sort of like a shopping arcade you'd find in a Florida resort. You get to check out the games available (chess, pool, arcade games, bowling, etc), then see the movie theater briefly. That's really the nuts and bolts of it, so give it a watch and get pumped to find Home on your XMB in the coming months.

Home beta test survey gives info on possible expansions


One of our readers has emailed us to let us know that Sony has sent each member of the Home closed beta a simple survey. Consisting of only a single "question", the survey asks testers to rate the importance of a list of features from 1 to 5. Here are our top rated features, the rest are after the jump.
  • Purchasable private spaces for clans/groups (5)
  • Community events (movies/concerts/developer chats/other events) (5)
  • Ability to customize avatars with unique items based on game accomplishments and ownership (5)
  • The ability to acquire (find/learn/buy) collectible/limited edition items (5)
  • Additional avatar customization (non-human enhancements, e.g. robots, animal heads) (5)
  • A means of displaying a user's personal gaming history (5)
  • Hall of Fame/trophy display (5)
We know we weren't invited to join the beta, but we've rated these ourselves anyway (the number in the brackets after each list item). We hope that Sony will eventually add all of these features to Home and that this is just a means of choosing which to work on first. The open beta is due to open sometime this month and this looks very much to us like Sony is attempting to get the final opinions of the closed beta players before the influx of new users occurs. Hopefully within the next week or so.

[Thanks Hunter!]

Continue reading Home beta test survey gives info on possible expansions

PS3 Fanboy readers share impressions on Warhawk beta

When we asked our readers to give us their opinions of the Warhawk beta, we didn't know we'd receive so many responses. Players had to be invited to participate in the beta, and had to respect an NDA Sony had imposed. To respect the agreement, we won't be doling out specifics of the game. However, certainly Sony can't ask people to avoid expressing their emotions! Click on to read a full overview of the beta, what to expect in the game, quotes from our readers, pros and cons, and some fluff to make it all come together nicely. Read on, happy PS3 Fanboys, and get to know the Warhawk beta from the voices of those that matter most: not critics nor Sony, but by the gamers themselves.

Continue reading PS3 Fanboy readers share impressions on Warhawk beta

Rumor: Warhawk beta being hacked by rabid fans


Invites to the Warhawk beta were limited, but that is apparently not stopping the most dedicated of fans from stopping in for a visit. The methods certainly scream fanboy, as they involve tweaking the PS3 linux code to such a degree that only those with copious amounts of patience and an undying love to taste the beta phase of Warhawk could withstand such an arduous process. A simple web search showed at least four variants of this method, some without the need for linux tweaking. Something tells us we're not so sure Incog. Inc would be flattered to see an increase in beta participants from unauthorized gamers at the closed beta event.

Without official word from Incog, there is no way to know if such hackers have had any affect on the beta phase of the project. These guys have enough on their hands with working out the kinks in multiplayer, without having to police their invite-only event. Lest any such intrusive action cause a further game delay, we issue a word of advice to all would-be hackers: stay out of the beta if you're not invited. Let those that were lucky enough to receive a beta invite continue to provide the devs feedback they need to make the final Warhawk experience the best it can be for the rest of us. We'll get our fill soon enough.

Warhawk beta to begin next week; sign-up now!


Members of the Gamer Advisory Panel were informed last night that the Warhawk online beta would begin next week on May 24th. By heading to warhawk.com, visitors can register for a chance to enter the beta, but it's unclear if preference will be given to the exclusive GAP community. Regardless, this is much better than what we first feared. We're hoping that Sony will avoid a repeat of their Home beta fiasco, where an incredibly limited number of people were invited.

Regardless of the selection criteria, it certainly can't hurt to try and register, can it? Visit warhawk.com and fill out their (rather annoyingly detailed) survey for your chance to enter the online beta.

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