
Gran Turismo 5: Prologue SPEC II Nurburgring caught on camera

SCEA very pleased with North American GT5 Prologue sales
Considering that GT5 Prologue marked the first time for a pre-full game Prologue title to hit North America, the game actually sold well. Also, the statistics have yet to take into account sales from the PSN version, so the numbers could possibly be exponentially higher. For those of you who just can't get enough number crunching, here are some other interesting stats: Polyphony Digital's website reports that Gran Turismo 5 Prologue has shipped 550,000 units in North America, 300,000 in Asia/Japan, and a massive 1,380,000 in Europe.
Sony also expects that Gran Turismo 5 will do even better. "I don't think that these NPD sales fully represent the true anticipation for Gran Turismo 5," said Stephanie Yoshimoto, a SCEA senior product marketing manager. "GT5 will have a much larger overall scope that will inherently attract a larger, mass market audience."
PS3 Fanboy review: Gran Turismo 5 Prologue
Editor's Note: This review was published earlier, before the reviewer completed all the license tests. We pulled the review, acknowledging it was an inaccurate representation of the game. The reviewer has completed all the license tests and has provided a new, edited review.
Before gamers ever really got to play it, Gran Turismo 5 Prologue was already slapped in the face with accusations of being nothing more than a glorified demo. Branded with such a stigma, many gamers had turned away from Prologue and decided to wait out until next year when the "real" GT5 races out. Are these people vindicated in their racing abstinence? Or are they missing out?
Gran Turismo 5 Prologue does continue the tradition of maintaining the most realistic driving sim out on the market. It does this with stunningly gorgeous visuals while at the same time playing like a charm. A rigid online mode does drag the title down a bit, but overall, Prologue will leave you well satisfied. This is one PS3 exclusive that'll definitely make you proud to be a PS3 owner.
Gran Turismo to feature vehicle deformation "soon"

Yamauchi also talks briefly about Prologue, but it's nothing particularly new. He apologizes to fans for not being able to shovel out a full game all in one go, but we're fine with this set-up -- we want Polyphony to get the game to where they want it before releasing it.
Gran Turismo 5: still a year away

GT5 Prologue private races and voice chat in the works
We're hoping Mr. Imasaki makes sure that promise is kept. While we won't be seeing these additions by the time Prologue drives its way home with us, we're still anxiously awaiting to hit the GT racing circuit nonetheless. These new features are definitely great, but we can live without them for just a bit longer.
[Via CVG]
A duet of glorious Gran Turismo 5 Prologue TV ads
Continue reading A duet of glorious Gran Turismo 5 Prologue TV ads
[Updated] Gran Turismo 5 Prologue pre-orders reach 1 million in Europe alone

It's not every day games go "platinum" before they're even released. Generally, this occurs with huge titles, but even taking that into account it's an uncommon feat. Factor into that the notion that a game whose title explicitly states it's a Prologue to a full game ... and it's nearly unbelievable. But in Europe alone, Gran Turismo 5 Prologue has achieved just that: one million pre-orders.
What we need to remember is that the pre-order number is not only for Europe alone, but also just for the Blu-ray release of the game -- not the downloadable version. If half of the people who intend to purchase the game pre-order it and the other half download it, well, this is going to be huge. Add America and Japan into the mix and we've basically got the best-selling PS3 title to date; at least, that's what we're assuming will happen. What about you?
GT5 video interview reveals little DLC, no car damage
Takau Imasaki, producer for Gran Turismo 5 at SCEA, recently talked a bit about the upcoming US release of the game. Slight tweaks are being made to make it a more user-friendly title for the Western audience. By releasing this trial game, Prologue will serve as a testing ground for Polyphony's first real foray into online gaming. They're trying to "catch up to Microsoft in that regard," they said.
Car damage? It will eventually happen in the series, but not until the designers are able to "perfect" it. Don't expect it any time in this series of GT games. Also, because users are already being charged for this early preview of the full GT5 experience, there won't be much DLC in Prologue. That would be a little mean, no?
[Thanks, Patrick!]
[Update: Clarified wording.]
GDC08: More Gran Turismo 5 Prologue screens really rev up our engines
Click for high-resolution image.
Every time we get a glimpse of GT5, we can't help but feel overly giddy for more. Luckily, Sony's Three Speech blog really cranked out the Gran Turismo 5 Prologue screens today with more shots of tracks, cars, and the pit. The environments look so spectacularly life-like it's almost scary. We wouldn't want to crash in such a real simulation; it's just simply too much of a scary thought.
[Thanks Clayton!]
Yamauchi chats Gran Turismo 5, his own personal garage
Kazunori Yamauchi's own garage is nothing to scoff at: a souped up Nissan 350Z, Honda S2000, Mercedes SL55, a Porsche GT3, and two Ford GTs. Two! Lucky man.
[via Videogaming247]
Gran Turismo Prologue headed to Europe in March

Merry Christmas from Gran Turismo!
The team at Polyphony Digital made this short video (starring Santa!) to wish everyone Merry Christmas. But don't expect Rudolph and his red nose in this vid. No, Santa's driving away in a new car. And it looks awesome.
[Thanks, Jeffrey M.!]
Gran Turismo 5 Prologue speeds into Japanese storefronts
It would seem Gran Turismo 5 Prologue has made its launch in Japan and to the lauding of many a critic as an excellent game. Er, partial game. Well, we aren't entirely sure how to classify it, but it's launched in Japan. If you're really good at reading Japanese (or lines of question marks as this Firefox browser insists on showing), you can probably glean some more information from the listing, but as far as we can tell, it's totally a different language and we, like, can't read it.There seem to be planned updates through the new year already. It is great to see such continued support for the game. Hopefully we'll get our hands on it soon enough and see how poorly we actually drive. According to simulation.
Gran Turismo creators make actual car interior
CNET goes through the details: "there are 11 user-definable display panels, its components (gauges and meters in both analog and digital display mode) being arrangeable according to the user's needs and taste." This technological piece of overkill could only come from Polyphony, with their thorough knowledge of both technology and cars.
This isn't the first time Polyphony has worked closely with car manufacturers. It also produces simulation movies for car manufacturers, most likely using the same technology used in the Gran Turismo series.
[Thanks, w.c.!]

















