Posts with tag Motorstorm
Posted Oct 26th 2007 7:30AM by Jem Alexander
Filed under: Game Patches, News
The
Motorstorm version 3.0 patch has been released. In order to update your version of the game simply enter the "Online" section of the main menu. The update contains various bug fixes and feature improvements. The full patch list is as follows:
- Added vibration support for the DUALSHOCK 3 controller with adjustable settings
- Grid order has been randomised for first race in any online lobby
- Finishing positions in your last race now determine your starting grid position in the next race within the same online lobby.
- On-screen indicator has been added to show whether voice comms are issuing from TV or headset – As before, press and hold L1 (R1 if using control scheme 'B') to toggle headset output through TV or Headset.
- Sensitivity Settings for SIXAXIS™ Motion Sensor control have been added.
- Gloating Index' has been added to the Stats card – The Gloating index gives guidance as to a racer's online prowess. It takes into account the number of people you've beaten in each race and the number of people that have beaten you. Use the gloating index to spot the players to beat in each race! Try and rank your Gloating Index up to the perfect '10'!
- Several causes for an occasional snagging issue which would destroy vehicles on suspension impact have been addressed.
- Further fixes to prevent the occasional statistics reset issue have been applied.
- Fixed an occasional issue with inaccuracies in Eliminator finishing results.
- Fixed an issue where winners leaving Eliminator before race completed could cause issues for other players in lobby.
It's nice to see the
Motorstorm developers still supporting and upgrading the game, even almost a year after its original release. Though we're getting a bit annoyed at the recent release of Dualshock 3 support for games when we can't get our hands on them until Spring.
Posted Oct 11th 2007 6:15PM by Nick Doerr
Filed under: Business, News
While it may not be the most exciting news to grace your face (so to speak), it's still something that a lot of curious minds want to know. Ever since the announcement of Sony
buying out Evolution and BigBig Studios, something in the back of our minds asked "how much? Those studios are relatively small, right?" but we weren't told anything at all, until now.
Turns out the deal was made for around £16 million, which equates to roughly $33 million. In addition to the deal, we've come to learn that, as is natural with development studios, they're hard at work on other titles. Evolution has undoubtedly started work on
Motorstorm 2. We're just glad Sony brought these guys under their wing -- maybe their next installment will fix whatever was broken in the original.
Posted Sep 6th 2007 5:00PM by Jem Alexander
Filed under: New Releases, PlayStation Store, News
It's that time of the week again. No real surprises here, ThreeSpeech pretty much hit the nail on the head a few days ago and called out almost exactly what was coming out on the PSN Store today. The only things they missed were the
Gran Turismo 5 and Invasion trailers. Here's the full release list:
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Motorstorm Coyote Revenge VIP Pass (£3.99)
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Gran Turismo 5 Prologue trailer (Free)
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Lair Launch trailer (Free)
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Heavenly Sword Making-of episode 4 (Free)
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Heavenly Sword Anime episode 4 (Free)
The Coyote Revenge Pass gamepack includes:
- Coyote Revenge - mauled into a completely new experience; more technical, new routes and more skillful rivals to battle against
- New Tickets - to get the most out of Coyote Revenge try to master these Revenge Weekend tickets; they cover all difficulty stages and completion will earn a nice surprise.
- 2 New Vehicles - a pair of special Revenge Weekend machines, chosen for your delectation.
- Eliminator Mode - played online yet? In this brand new online multiplayer mode being last is a REALLY bad idea; if you can't hack the pace, the consequences can be quite explosive ...
Posted Sep 4th 2007 12:00PM by Jem Alexander
Filed under: Game Patches, News
It seems like September is
Motorstorm month this year. A patch today prepares the game for the upcoming Coyote Revenge update and vehicle packs out in the
coming weeks. A community editor for the official European PlayStation forum has revealed the patch list (novel idea,
right Sony?) and we, in turn, are revealing it to you. Find it below.
- Vehicle Select enhancement – your last-used vehicle in each class will now be presented as the default choice during vehicle selection.
- Assigned player colours are now displayed in the lobby to make keeping track of your friends and rivals easier during online races and Eliminator matches.
- Further Player-Stat Improvements.
- Purchasers of 'Coyote Revenge' can now race this track in Online and Time Attack.
- Purchasers of Eliminator Mode will find results from this mode also contribute to their Fame Ranking.
- Track Exploits for Grizzly and Raingod Mesa have been addressed.
- Headset support – An occasional firewall conflict with headset communications has been resolved.
- Headset support – voice comms output now available exclusively through headset.
- Many other improvements and tweaks throughout the game.
id admits Motorstorm inspirations for Rage
Posted Aug 19th 2007 9:00PM by Andrew Yoon
Filed under: Interviews
Think id's upcoming
Rage looks a lot like
Motorstorm? Well, the similarities are intentional. In an interview with Shacknews, id's Todd Hollenshead and Tim Willits talks about incorporating elements of
Motorstorm into their genre-mixing FPS game. "There's obviously the first person shooting, then there are the driving games that are more arcadey. For me, I'm not a big
Ridge Racer fan. The driving isn't going to be like that, it's going to be more like
Motorstorm, more like
Burnout. I really want people, when they play the game, to say, 'You know, it wasn't what I expected from id, but I had a great time doing it.'"
We're intrigued by id's upcoming shooter -- if only because it's a huge departure for them. We're anxiously waiting for more.
[Thanks, Joe!]
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Posted Aug 6th 2007 8:15PM by Colin Torretta
Filed under: New Releases, News
SCEA has announced that the new 80GB PS3 with the
MotorStorm pack-in is available immediately from brick-and-mortar stores as well as online merchants. For $599, you get a the new downloadable-content friendly 80GB PS3 as well as a 'free' copy of
MotorStorm, one of the most popular online games on the PS3. From the sounds of it, you also get a slightly more accurate Sixaxis controller as well (wonder if that will make
Super Rub-a-Dub any easier to control).
The release of the new PS3 now puts North America back into the 'dual-sku' position that we we thought we had finally
escaped from. At least this time around, we have two fantastic options as opposed to one fantastic option and a crappy gimped option. Plus, considering the 60GB PS3 has a limited life-span we can expect to go back to $599 single-SKU in the future. Hopefully, Sony will listen to their consumers and realize that as much as we like a single-SKUs, we also like $499 PS3s.
Full Press Release after jump.
Continue reading SCEA announces immediate availability of 80GB PS3
Posted Jul 30th 2007 7:30PM by Colin Torretta
Filed under: New Releases
EBGames is now offering the 80GB PlayStation 3 for preorder with the free limited edition pack-in copy of
Motorstorm and the now-standard-but-still-cool five free Blu-ray movies included as well. As
previously mentioned the new top-end SKU will run you $599, for 20 GB more storage space and one of the top selling PS3 games. Not exactly the hottest deal ever, but better than a kick in the crotch.
The new PS3 start shipping out tomorrow, though EBGames does warn of a 1-2 day turnaround time for initial deliveries so expect some delays. Anybody actually interested in getting this? Or are you all waiting for the
expected price drop as well?
Posted Jul 8th 2007 9:50PM by Colin Torretta
Filed under: Deals and Bargains
The PS3 is now $499, effective immediately. In addition, a new SKU will come out in August, ringing in at $599. It will include the previously exclusive-to-Korea 80GB PS3, as well as the full retail version of
Motorstorm.
While it is interesting that Sony is moving back to two SKUs, the new $599 package doesn't sound particularly enticing.
Motorstorm is a fantastic game and the extra 20 GB is nice, but paying an extra $100 for it seems a bit expensive. How does it tickle your fancy?
[Thanks Myke C!]
Posted Jun 22nd 2007 5:00AM by Colin Torretta
Though the PlayStation 3 is constantly maligned as being overly difficult to program for, it seems that more and more developers are coming out in
support of it. Recently, Gamepro had a hands-on with Sega's
Rally Revo and found out that the off-road racer was developed on the PS3 first -- and then ported over to other systems. This is in contrast to what Microsoft has recently said, but inline with Sega's previous efforts.
What this means for PS3 owners is that our version of
Rally Revo will actually arrive on-time and with solid performance, something a bit of a rarity recently. According to GamePro, "the PS3 version had no visible "jaggies"...and believe us, we looked for them."
Between this, the just-released
MotorStorm add-ons, and the upcoming
DiRT, it seems like a good year to be an off-road enthusiast on the PS3. Which mud-flinger are you most excited for? You sticking with the classic
MotorStorm madness or upgrading to some sexy
DiRT and/or
Rally Revo?
Posted Jun 21st 2007 1:30PM by Andrew Yoon
Filed under: PlayStation Store
The
Motorstorm update isn't the only thing available in today's PS Store update. Two new PS1 classics are returning to the PS3. Check out this week's update:
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Motorstorm Time Attack (free): Remember to update your game to version 1.2 before downloading this free expansion!
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Hot Shots Golf 2 ($5.99)
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Coolboarders ($5.99)
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The Heartbreak Kid movie trailer (free)
Both
Hot Shots Golf 2 and
Coolboarders were previously available on the Store, until they mysteriously disappeared. Now, these games will be playable on both your PS3 and PSP systems. PSP Fanboy reviewed the games:
Hot Shots Golf 2 came recommended, but
Coolboarders did not, earning a dismal 3/10 score.
Posted Jun 15th 2007 3:30PM by Jem Alexander
Filed under: New Releases, PlayStation Store
Are you ready for this? We feel like, for the first time, we are relaying some
good news to all the Europeans out there. Read on to see what your PSN Store now contains.
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Rampart game (£1.99)
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Joust game (£1.99)
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Motorstorm Time Attack Mode (free)
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Lair trailer (free)
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Haze trailer (free)
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Super Stardust HD trailer (free)
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The Darkness story trailer (free)
- An interview with Paul Hollywood video (free)
Where to start! Yes, the games are Midway rehashes (and you know how we feel about those) but, really, it's the thought that counts. Sony are finally pulling their collective finger out and releasing some decent content to the European market. As a quick aside, we can't stop watching that
Haze trailer. Honestly. It's on repeat in the background at this very moment.
But what of the
Motorstorm Time Attack Mode? We only just got done telling you that it has been delayed, which it has. In America, at least. For those of you about to download it, take heed. There are reports of problems occuring unless you do things in the proper order. Load
Motorstorm and update to version 1.2 in the online menu,
then download the Time Attack Mode and install.
Continue reading European PSN releases for June 15th
Motorstorm patch delayed; Sony bummed
Posted Jun 15th 2007 1:30PM by Jem Alexander
Filed under: PlayStation Network, Game Patches
We told you it was due out today, and as far as we knew we were telling the truth. Unfortunately there's been a hiccup with the upcoming
Motorstorm patch. Felice Standifer, the Senior US Producer for
Motorstorm, has updated the Playstation.Blog to say that there's a bug that could prevent connection with the PlayStation Network. Not something that would be very popular in an update containing a new
Time Attack mode, which allows the up- and downloading of time "ghosts" to race against.
Needless to say, Sony are bummed that they haven't been able to deliver the patch on time. We're asked to bear with them until the product is fully ready, which is fine by us. We know it's a cliche but we would much rather wait for all the kinks to be removed than to be given a broken patch.
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Posted Jun 12th 2007 10:30AM by Jem Alexander
Filed under: PlayStation Store
The European PSN Store is a bit of a tragic tale, as we're sure you've noticed. According to Three Speech, however, that's about to change with two new games available to download before the end of the month. None of that Midway rehash rubbish, either. These are full, specially made for PSN, titles. Ok, I've kept you in suspense long enough, check out the list below.
Not too shabby, eh? While our US cousins have had
Calling All Cars for a month now,
Super Stardust HD should be a worldwide release. If you're as impatient for these games as we are then you might also like to know that this coming friday, the 15th, sees the release of the highly anticipated
Motorstorm patch.
Looks like Sony are finally pulling their finger out with their PSN releases. Let's just hope it continues beyond the end of June.
Sony nominated: best new IP, innovation, publishing hero
Posted Jun 8th 2007 8:00PM by Nick Doerr

Welcome to the Develop Conference & Expo in the UK! They've just announced their nominations for the Develop Industry Excellence Awards, and while there were nominations for all sorts of games and platforms, Sony stood tall and took pride in getting enough nominations with PS3 software that we at PS3 Fanboy have to feel a sense of pride for the company whose product is our namesake. We'll let you know where Sony and its studios got the nod below.
- For Creativity, Evolution Studios' MotorStorm got a nomination.
- For Visual Arts, both Evolution Studios' MotorStorm and SCEE Studio Liverpool's F1 Championship Edition got nominations.
- Sony itself got nominated for being a "Publishing Hero" which we will assume means they have some kind of special power of publishing. Heroes are cool.
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F1 Championship Edition got mentioned for being among the best in the use of online capabilities.
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Super Rub-a-Dub got a mention for innovation, as well.
So, good job, Sony! Seems you've got a knack for making fun, innovative, and creative racing games. And floating duck games that get universally panned by critics, but secretly enjoyed by some. With these credentials tucked under their belt, will Sony have an equally praised performance at E3 next month? We'll have to wait and see, but don't be surprised if some new games show up as winners in categories much like these.
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GameSpot's MotorStorm tournament finale today at 7:00 PM EST
Posted May 18th 2007 4:00PM by Colin Torretta
Gamespot's
MotorStorm tournament is wrapping up today, with the top 10 racers competing in one last competition of their off-road racing skills. The event is starting at 7:00 PM EST, with the top player pulling in $1,000 worth of prizes and a whole lotta geek cred.
Personally, I'll be watching and taking notes. I need some help clearing those last tickets in
MotorStorm - the AI is just plain evil!
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