Try your hand at an English Bladestorm demo tomorrow
Bladestorm bundle to invade Japan later this month
Previous PS3 bundles included Koei and Namco's Gundam Musou, and Sony's Minna no Golf 5.
Bladestorm demo coming July 30th to Japanese PS Store
These games truly are "love 'em or hate 'em" but we'll admit -- they are a guilty pleasure. Sometimes you don't want to face off against some twitch-gamer online, or think about a tactical move, or listen to some poorly executed dialogue in a cliched story about warring kingdoms. Sometimes you just want to plow the hell through several hundred troops. That's exactly what we'll be doing on July 30th. Bladestorm, we can't wait to shut our minds off and give you our attention. So long as we're done playing Heavenly Sword's demo.
Curious to see more Bladestorm screenshots?
Second, it's a proven formula for mindless fun! Hacking through hundreds of warriors is tough to pass up, even for a few fleeting moments of feeling like the king of the universe. With the move onto the PS3, even if the gameplay formula doesn't get spiced up a whole lot, you can expect the fog of war to vanish completely and have the Cell handle a lot of separate enemy AI functions at the same time. Less mindless soldiers standing in front of you is a change we would welcome.
With that in mind, check out the screenshots and give Bladestorm a chance. Maybe Koei won't get it perfect, but it's almost a guarantee we'll have a lot of characters to beef up through a plethora of battlefields in addition to some extra modes that have yet to be disclosed. We've got to admit, against our better judgment, that we are in fact excited for this game.
Koei's 2007 release lineup, UK style!
Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs The Soulless Army (PS2, April 27)
G1 Jockey Wii (Wii, June)
Dynasty Warriors: Fighters Battle DS (DS, Q3)
Orochi Warriors (PS2 and X360, October)
Bladestorm: The Hundred Years War (PS3 and X360, Q3)
Prey The Stars (DS, Q3)
- Fatal Inertia (PS3 and X360, Q3)
Not only is SMT:DS-RKvTSA one of the craziest, longest, most aggravating titles to say (especially when someone asks "hey, what're you playing?"), it's coming out pretty late for you guys. If you're an Atlus fan, snatch it up because they only produced about seven copies here in the US. Otherwise, don't worry about it. Bladestorm and Fatal Inertia seem to be pushed back again, into the third quarter. Hmm. Perhaps they're perfecting the AI of the groups of people we'll undoubtedly slice through in the former?
Koei's chief executive resigns... maybe this is why.
Replacing Komatsu is Kenji Matsubara, a man who joined the company in 2001. While his expertise has mainly been concentrated in online content as well as mobile phone titles, he's excited enough to take over and lead Koei on the path to ultimate glory.
What I found interesting was that Koei was established in 1978. That's a long time ago! Especially to sit around and work on the same period in Chinese history. But, we'll soon see how they handle the Hundred Years War.
What we hope has been improved in this next-gen iteration for the 360 and PS3 is an increased on-screen character count. Too often did officers just vanish in the PS2 Dynasty Warriors games because there were so many peons floating around doing nothing at all. Except dying. You know what? These new screens seem to indicate just that. Take a look and enjoy. Maybe online play would spark some life into this guilty pleasure. Imagine that!
Release dates for Fatal Intertia and BLADESTORM (why all caps, Koei?)
Just in case you were wondering, Fatal Inertia is a futuristic racing game (not unlike F-Zero), except with a multitude of weaponry to assist in taking out the competition (not unlike Mario Kart). It should be pretty fun and we've got to hand it to Koei for finally stepping out of the "giant historical war" genre. Speaking of giant historical wars, BLADESTORM steps away from the Warring States period in China and focuses more on the 14th century war concerning succession to the French throne. The war would come to be known as the Hundred Years War -- the subtitle to the game. Even though it's a familiar road for Koei, perhaps the next-gen systems can provide more options, characters, maybe some actual AI, as well as plenty of on-screen peons to annihilate. Look for these games in the Summer!
What of the game itself? What's the scoop? You take control of a mercenary army and choose whatever side you wish to assist (again, veterans of history, we challenge you -- what sides were there?). From there you have to manage your resources, recruit new members (possibly some of the "famous" folk as well) and kick some bum. There are a multitude of different units to check out and hire and each have their respective strengths and weaknesses -- imagine the Sword > Axe > Spear > Sword cycle from the Fire Emblem games, but not quite as obvious in execution. It's looking pretty cool, so we'll keep you up to date with this title as news becomes available.