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Bioshock's survivor mode fully explained

If you've read our latest report on Bioshock, then you're probably inclined to search out for information on the mysterious and PS3-exclusive "survivor mode." What is it exactly? Well, the Cult of Rapture -- 2K's official Bioshock website -- explains that it's a "new, highly challenging difficulty."

In other words, it's a fancily named "very hard" difficulty with all the bells and whistles of an excruciatingly masochistic romp through Rapture. "Every fight is a decisive, life-or-death struggle," said 2K. Enemies are tougher and deal more damage. It looks like Bioshock vets who want to give the game another go with the PS3 version have another reason to play through. And look, it has trophies so you can show off those mad skillz. You can read more about survivor mode here.

[Via Joystiq]

Bioshock will have PS3 unique trophies


Over at PlayStation.Blog, 2K Marin game designer Tynan Wales assures us there will be unique trophies for the PS3 port of Bioshock. Earlier, a partial list of trophies were made available, with every single one identical to a Xbox 360 achievement. This lead to the assumption the rest of the trophies would follow suit. Not so, apparently.

Wales spilled the beans only on two of these unique trophies: a Gold trophy named "A Man Chooses" which requires one to complete the game on Survivor difficulty, and another known as "I Chose The Impossible" which dictates a player must complete the game on Survivor difficulty with the Vita-Chambers turned off.

Keep in mind, even though these trophies are technically unique, they are simply upgraded versions of the "Seriously Good At This" and "Brass Balls" achievements of the Xbox 360 version with the new PS3-exclusive Survivor difficulty. And in case you are wondering: yes, the above is the official final cover for Bioshock on the PS3.

BioShock PS3 is official, out by October

2K Games have spoken up about BioShock on PS3 and reconfirmed that the game is due for October 2008. The game will have all the standard port stuff with the additional DLC and patches from the previous 360 version. However, Christoph Hartmann, president of 2K, assures us there's more coming: "Over the coming months we look forward to revealing the new features and content that will make this a must-have game for its new audience, as well as for those who enjoyed it on the other platforms."

Excellent, we're looking forward to knowing what those "new features and content" are. In the meantime, sit tight everyone and just enjoy this fan made box art.

'Bioshock on PS3' rumor finally confirmed true

After first appearing in February 2007, a full five months before the games release, the rumor that Bioshock would be coming to PS3 has been debunked and revived more times than we can count (and we can count quite high!). Now, however, the time for rumors is over as the cover of UK mag PSM3 has not only confirmed that the title will be made available for the PS3, but that it will be a somehow superior version of the game. We won't find out in what way until the magazine arrives on news stands on June 5th.

While it may be a few weeks before we get any details on what makes the PS3 version different, it's nice to finally get some closure regarding this confusing "will it, won't it" rumor. However, the game has been out for over six months now, so we're hoping for some significant changes in order to make the port worthwhile. Let's be honest here, most gamers have played this on the 360 and those who didn't have played it on the PC. Right?

2K Marin job listing states that "PS3 experience is required"

This one is a bit confusing. We know 2K Marin are working on Bioshock 2 which, we assumed, would be a 360 exclusive like its big daddy brother. The cognitive water begins to get muddy, however, when we look at 2K Marin's job listings. While the jobs aren't necessarily for Bioshock 2, the game isn't due out until next year and we would be surprised if Marin are working on two titles simultaneously -- especially when Bioshock 2 is such a high-profile game.

The listing for a role as Level Designer states that "PlayStation 3 experience is required," while others don't mention specific platforms. 2K Boston was looking for PS3 programmers back before 2K Marin was formed. For all we know they might've snuck over to Marin to stay with the Bioshock license. Could this mean we could be seeing Bioshock 2 hit the PS3? It's a solid theory, given the evidence, but is far from proven. We played this "will it, won't it" game with Bioshock 1 last year, so until we hear confirmation we're letting the rumor lay out there for you guys to discuss.

[Via GameGuru]

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