Shuhei Yoshida isn't wasting any time getting his PR machine in prime condition. As the new head of Sony Worldwide Studios, he's got a lot of responsibility under his belt, but also a lot of knowledge. He admits the first year of the PS3 was riddled with growing pains because developers built their games on the 360's architecture. This was the developers error, since releasing the game on the PS3 involved more effort than thought to take advantage of the multi-core processor -- leading to delays or sub-par ports.This was also Sony's fault, he says, but now that good tools exist to assist developers and many have gotten their hands into the PS3, the trend may change soon. "Moving forward I'm totally confident that developers will start to use more from the PlayStation 3 platform. This year is the year of parity, next year is the year of differentiation in favour of the PS3 platform," he said. With the clear difference in power between PS3-based games like Uncharted and Metal Gear Solid 4, we hope more devs take his advice and start their projects on the PS3 in the coming years. It will prove easier in the long run, since moving PS3 titles to the 360 is supposed to be much simpler.













Reader Comments (Page 1 of 2)
6-17-2008 @ 1:23AM
Dahk said...
Lol while I love Naughty Dog and think they're top-notch developers, MGS4 is just on a whole other frickin' level.
Of course, 4 year production versus 2 is a bit drastic in terms of what you can output, but damn, everything is visually stunning.
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6-17-2008 @ 2:03AM
Hashbrown Hunter said...
Yeah, but Uncharted was probably the best looking PS3 game before MGS4's release.
6-17-2008 @ 3:50AM
Wayne said...
Wait, you're saying MGS4 is more visually impressive than Uncharted?
It can't be... Uncharted is THE most graphically impressive video game EVER made.
6-17-2008 @ 3:58PM
snake79 said...
that is before MGS4 is release.
6-17-2008 @ 11:22AM
Popfrogs said...
@wayne: Nope, MGS4 beats Uncharted in the visuals department, probably runs at a higher native resolution to boot and doesn't tear.
Anyway both are excellent games and a core addition to any PS3 gamer's library.
6-17-2008 @ 2:02AM
KurtangleTN said...
Absolutely agree with him. To be bluntly honest I thought the PS3 was doomed to failure and that Sony sold out their gaming to push Blu Ray (which I thought would win because of the PS3) but all these moves a couple of years later make sense.
I just feat that multiplatform games are going to suffer down to 360s level now that a lot are pretty much developed on the exact same scale.
Here's hoping not though, after all Xbox games always had little extras, like I remember one of the NHL games the crowd would have 3D models instead of the PS2's flat 2D ones. We'll see.
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6-17-2008 @ 3:18AM
Skunk Ape said...
Too true. Im so sick of multiplatform games being held back by the 360 lower tech.
6-17-2008 @ 3:28AM
Jose El Maton said...
Dif-er-en-chi-ay-shun. Thought someone could use that...
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6-17-2008 @ 4:31AM
Barnolde said...
Since games will be designed for PS3 first, that means they'll be able to better utilize the standard hard drive and Blu-ray. It should also help the 360 too, which would be made easier if MS dropped all their restrictions.
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6-17-2008 @ 7:28AM
Twinturbo120 said...
Yea I agree with you. Since earlier PS3 games were being developed on the PS3 the games came out crappier compared to the 360 games. Now since there going to start making it on the PS3 first there going to be different. Because 2 technology's can never be the same. (PS3 - 360)
6-17-2008 @ 8:04AM
Christian said...
Sony is really in a sweet spot atm. For those remembering those EA numbers showing that they made the most money from the PS3 I would be suprised if that isn't the case for almost all publishers. The thing is since the PS3 is big in Europe and the US dollar is worth shit atm, then Euro business is much more important to the game publishers atm than US business. So the PS3's rapid growth in Europe currently will make more and more publishers focus on their PS3 versions as that is where money is to be made.
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6-17-2008 @ 8:52AM
min said...
Right on! I already favor the PS3 so this is just a big bonus.
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6-17-2008 @ 9:01AM
mat parker said...
Thing is by the time we see a real difference between PS3 and 360 will Xbox 3 be just around the corner?
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6-17-2008 @ 9:08AM
Dom said...
Yup
6-17-2008 @ 9:07AM
Dom said...
Just wait till...(random crappy exclusive)
2008 will be the year of the PS3...(NOT)
PS3 will take the 2nd place lead over 360 in 2008 (NOT)
Now its, 2009 will be the year of the PS3...(umm why? FF?)
So now its...Just wait till FF and God of War 3 (*sigh)
I feel ripped off with my PS3, all these false promises given by Sony. Sorry, just a little frustrated here. I know I'm not the only one either.
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6-17-2008 @ 9:12AM
Dom said...
Just wait till...(random cr@ppy exclusive)
2008 will be the year of the PS3...(not)
PS3 will take the 2nd place lead over 360 in 2008 (not)
Now its, 2009 will be the year of the PS3...(umm why? FF?)
So now its...Just wait till FF and God of War 3 (sigh)
I feel ripped off with my PS3, all these false promises given by Sony. Sorry, just a little frustrated here. I know I'm not the only one either.
Reply
6-17-2008 @ 10:08AM
emaxximus said...
boo hoo bitch
6-17-2008 @ 11:45AM
HektikLyfe said...
Ye are not allowed to express any negative feelings towards the Sony conglomerate or ye shall be voted down! SONY Fanboy Bible Chapter 9 Verse 10.
Seriously, haven't you seen the beatings I take by the illogical fanboys when I hint that not everything Sony does is a perfect as Sony says it is?
6-17-2008 @ 9:17AM
drdre74 said...
Sony is always saying crap like this. Still no Home, still no in-game, Still no Video service.....
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6-17-2008 @ 9:22AM
Puntachu said...
I can't help but still feel unsure about all of this. As much as he says developers will be developing central to the PS3 first, I think it still remains to be seen. Currently, due to the architectural similarities, devs push for the XBox and PC first to secure the return on their investment, and then hit the PS3 later on in the game, when a total rework of the code is just not realistically feasible.
I'd love to see what he says come true, but for now, I'm taking it with a bit of caution. Until the playstation install base is large enough to hold some weight over the PC and XBox crowds, I don't see much changing. We've still got a lot of time before that heppens...
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