
When you hear the word "soon" from Polyphony Digital, you have to interpret it as "in a year, or our next game" at the very least. Anyway,
Gran Turismo creator Kazunori Yamauchi
said they've been in talks with automobile manufacturers who initially "hated the idea of deformation, now they're slowly coming around to it ... We've still got a few to convince, but we will. Expect deformation in the very near future: very, very soon." Sounds almost too good to be true!
Yamauchi also talks briefly about
Prologue, but it's nothing particularly new. He apologizes to fans for not being able to shovel out a full game all in one go, but we're fine with this set-up -- we want Polyphony to get the game to where they want it before releasing it.
Reader Comments (Page 1 of 3)
3-29-2008 @ 3:38PM
(IRE)Wolfman said...
Good, it might stop people playing bumper cars online!
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3-29-2008 @ 3:49PM
Tranando said...
Polyphony, take as long as it takes.. The Gran Turismo series all about perfection....
We have GT5:P to keep us happy, and GT4 if we want to do Nordschleife :-)
Some updates to GT5:P would keep the troops sweet however :-)
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3-30-2008 @ 10:49PM
John McPoop said...
Killjebus needs to be thanked for this as he broke this news days ago... If its the same video I saw before the guys voiceover was laughable at best
3-29-2008 @ 3:56PM
Nick said...
GT5P rocks, hopefully we can host matches etc and invite privately...
Hope that Poly are using this Prologue as a test, change things around and evolve the Prologue game through updates, so when it comes to online/normal play on the full GT5 it will be perfection!
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3-29-2008 @ 5:10PM
alba said...
hope?
It's not hope, prologue is there for fans to help out shape the online experience, they only have the "closed" japanese GT4 online test to start things so now they'll get all the experience they can get until they deliver GT5 so, it's bound to happen since this is the first GT with online capabilities on the get-go :}
Just give it time ;)
3-29-2008 @ 4:07PM
paul said...
add the Nordschleife pleaseeeee
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3-29-2008 @ 5:02PM
Game_playa said...
This was on Kotaku a week ago!
Anyway, I hope the deformation is better than Burnouts as it was good, but wasn't even 50% realistic.
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3-29-2008 @ 5:10PM
brettjr said...
I don't get Poly at all why is it they can't use certain cars because they won't let them or they can't have damage cause they don't want them too when EVERYONE else is doing those things?
Are car manufactures paying GT expenses and such? Is that why Poly is, excuse the bad language but sucking their dick?
GT is going to be left far behind pretty soon if they don't start getting with the times.
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3-29-2008 @ 5:47PM
The Sound said...
'Are car manufactures paying GT expenses and such? Is that why Poly is, excuse the bad language but sucking their dick? '
Other way around. PD are paying for licenses to use the cars with the name, designs, specs, etc.
3-30-2008 @ 7:00AM
Da said...
Not true bud, GT has NEVER paid for licensing. The reason others have deformation and more cars etc is because they pay for them.
The manufactures get a good deal, because having your car in GT can boost it's popularity.
3-29-2008 @ 5:41PM
bigd7387 said...
Deformation of cars in-game has been an issue for a while with almost all the games. Some games go the "fake car route" and the ones that use real cars have poor deformation, like Project Gotham Racing where a bent mirror was a damaged car. Car manufactures don't want to show their car in a negative light no matter the cost or how much they could make in money, since what they really care about is the prestige. I could really care less, if I want a blown up car game then I'll go with an EA arcade series or a Dirt but for real simulation I'll stay with GT.
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3-29-2008 @ 6:02PM
yomama07024 said...
What's deformation?
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3-29-2008 @ 10:53PM
matthew_neitzer said...
http://simple.wikipedia.org/wiki/Deformation :)
3-29-2008 @ 11:01PM
Dreadhead541 said...
car damage
3-29-2008 @ 6:04PM
Popfrogs said...
Spoken like a true trolling Xbot. At least Microsoft and all their exclusive (if you don't count the PC) titles cater to kids like you whose idea of gaming is chasing people and shooting them.
Seriously though, do you zombies ever get tired of playing cowboys and indians?
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3-29-2008 @ 6:08PM
Joshua said...
First of all, I am not car crazy, so the inherent appeal of GT is just not there for me. That said, the lack of visible damage to my vehicle in GTHD Concept really saps a lot of the experience out of the game for me. The game looks great, but when I crash into a guardrail and nothing happens, it just look ridiculous.
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3-29-2008 @ 7:14PM
(IRE)Wolfman said...
You mean you didn't die?
Isn't the point of the game not to crash?
3-30-2008 @ 12:11AM
naruto007 said...
you could also grab your car and crash it against a wall to make it feel real.
3-30-2008 @ 1:00AM
leiwei said...
Sorry buddy, but if you crash in a racing sim, then these types of games are probably not for you. Burnout is probably a better choice. Sure GTHD didn't have any physical damage nor does GT5p at this moment, and sure games like Indycar Racing way back in the early 90s had it, but it doesn't take away the fact that GT5p is leaps and bounds a big upgrade from the earlier GT series. The graphics, # of cars on screen, and physics are much improved. Add to that the inclusion of in-cockpit view that many fans wished for and GT5p serving as a testing ground for the online play. Even the annoying squeeling tire noise is now gradual/subtle.
3-29-2008 @ 6:43PM
ldd said...
I find most FPS repetitive and annoying, as well as repetitive. In other words, they give me no pleasure. They are not fun. Do you see me posting this in a FPS-related post? No. I accept the fact that other people are entitled to have different opinions. If, by playing an RPG or a racing game, one is to be considered "boring" or not a "true-gamer" by someone else, I cannot do anything but think that this stupid. Please, keep in mind that I truly believe you can enjoy an fps. I am glad that you enjoy them. So please, let other people have fun doing what they want. (long post? lol)
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