
Sony took a step in the right direction by slashing the price of the Playstation 3 and introducing the 40 GB model. Sure, it doesn't play Playstation 2 games, but the cheaper model will get the PS3 into more homes and that makes it a more viable console for third party developers. Yes, the Playstation 3 needs more games, but more importantly it needs a unique experience that is only on the PS3. Easier said than done right? Perhaps, developers can look at the Playstation 3's underutilized features for inspiration like remote play, the MMC slot for importing media and the Playstation 3's internal web browser. I'm imagining an alternate reality hacking/detective game where players surf websites, carry their PSPs to get data from sham networks around the world and then create their own mysteries with the help of the MMC reader.
-- Spencer Yip
GameTrailersSony's sheer dominance in the prior generation of consoles seemed to pave the way for a clear run at the crown in this generation of gaming, but by not offering the complete online experience or game play innovations delivered by its prime competitors, Sony has taken a significant hit in the current console war. A revamped online presence, key PS3 exclusives and a clear approach to the system as game machine and not just an media centerpiece for high-income families will be essential for Sony to return to it's once dominant position of prominence.
-- Daniel Kayser
PS3 FanboyWriting on a site like PS3 Fanboy should be pretty indicative that I'm in love with Sony's new machine. However, it's undeniable that the first year of PS3 was a difficult one for Sony fans. Many complained about the lack of games, the lackluster online support, mediocre third party efforts, and the high price. Although I purchased a 60GB $599 PS3, I can't say that I'm disappointed at all, though. I love the HD era, and Sony's PS3 has been the system of choice for me. I don't want an ugly HD-DVD peripheral: I want movies built-in. I don't want an extra $99 wireless attachment: I want wi-fi built-in. Justifying the cost of a $599 machine was actually quite easy for me.
But things are changing. Going into year two, we see that every major problem that PS3 has had in its first year has been addressed. Seemingly, now is the real launch of the PS3. There are excellent games, such as Uncharted and Warhawk. Third party games are becoming better, even launching at the same time as Xbox 360 counterparts. The price is a non-issue: $399 is a bargain for a PS3, even without backwards compatibility. Finally, it's clear that Blu-ray is becoming the winner of the HD format war, and the PSN has held a number of great surprises, such as Super Stardust HD, fl0w, Everyday Shooter, and more. The first year was difficult, but it seems like Sony's finally on the right path to making PS3 everything it can, and should be.
-- Andrew Yoon
DestructoidIt's not as if Sony's PlayStation 3 "growing pains" are a secret; it would be incredibly easy to focus on what went wrong, and incur the wrath of fans all over the Internet. Instead, I think it's probably more worthwhile to focus on the glimmers of hope we're seeing in what they're doing right.
By all accounts, Sony are incredibly easy to work with in terms of their network structure, and you already see it paying off in things like Unreal Tournament 3's modifications. And while some could decry the current "lack of software," the things we are seeing coming out Sony's internal studios definitely show a commitment to the exclusive, unique gameplay experiences that ultimately made the PlayStation 2 such a success. Pushing in directions to offer the types of gameplay experiences and forging the consoles unique identity is what's going to make Sony successful with the PS3.
-- Nick Chester
UGOI think Sony has gotten a bit of a raw deal from pretty much everyone who has anything to do with gaming: the gamers, the critics, the analysts, even the developers. The platform's limited software offering through much of the year was definitely a hindrance, but we're starting to see that corrected with holiday releases such as Folklore, Ratchet & Clank and Uncharted. To simply remain in the competition, Sony's going to have to help the devs overcome those pesky cross-platform development stumbling blocks. Until we start to regularly see comparable releases for both consoles, the PS3 will continue to struggle.
If 2008 is going to be the Year of Sony, we're going to have to see a lot more. Rumble support, and quickly. The public unveiling of Home. Successful launches of exclusives like Metal Gear and Final Fantasy. Even a surprise or two (or three or four). I still don't regret buying my PS3, but I've logged more time with it as a media player than as a gaming platform by a considerable margin. Is it wrong to expect more from the company that delivered us a way to play Grand Theft Auto III? I think not.
-- Adam Rosenberg
Xbox 360 FanboySo, the PS3 thus far: not terribly impressed. Granted, that's probably what you'd expect from the lead of Xbox 360 Fanboy, and I should probably add that I don't actually own a PS3, so I'm not the most informed person to ask. Still, I've been asked, so here we go. High definition media is a non-issue for me, so Blu-Ray doesn't matter, and so far it hasn't really been proven that Blu-Ray is necessary or even advantageous for game developers either. Sure, more space can be helpful, but the necessity is questionable. Then there's the price, which is competitive at last. Kudos to Sony for that. The next big issue, the only real issue, is games. In this area, Sony is finally starting to show some strength. In much the same vein as Wii, the real killer games are just starting to emerge. In other words, Sony doesn't have to sell potential anymore. Not only that, but it seems like 3rd party developers have eliminated the gap between cross-platform titles (see Call of Duty 4). With some real games and a new, competitive price point, Sony stands to make a decent comeback this holiday.
Let's face it. Even Sony fans have to admit that the company's PR has been a nightmare for what seems like ages now. I'm not sure what happened but it looks like things are finally headed in the right direction. We've got real games, commercials that actually feature the product being sold (gameplay footage in a commercial? Wha?!), and a price that won't scare Mom away. Now let's just hope Metal Gear delivers.
-- Richard Mitchell













Reader Comments (Page 1 of 2)
11-19-2007 @ 3:07PM
brandon said...
see!
not all 360 owners hate the ps3 :O
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11-19-2007 @ 3:23PM
lucasbbadur said...
I liked the xbox360 fanboy comment :)
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11-19-2007 @ 3:25PM
DjDATZ said...
Well spoken Rich.
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11-19-2007 @ 3:33PM
Thomas said...
Very good article! I also liked the xbox360 comment :D
http://www.spymac.com/details/?2306320
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11-19-2007 @ 4:11PM
DEMAN said...
Yes it was a tough year but we will make it through. Especially with all the great games coming.
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11-19-2007 @ 4:27PM
Easo said...
Hold on... Two months ago, saying that the ps3 had no games made sony fans froth at the mouth, call your mother a whore, a spew out a huge list of TBA games. But now that the ps3 has a few games under its belt, it's ok to say that the ps3 didnt have any games and sony finally got around to addressing that. I gotta tell you, as ps3fanboys resident 360fanboy, im disappointed in all of you.
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11-19-2007 @ 4:41PM
pasteymofo said...
There's no doubt that Sony stumbled out of the gate. They got cocky before the launch and the price was above most gamer's paychecks. Recently though, they've come around and have gotten better... Bye bye exorcism baby commercials (thank god) and a price point that can finally be justified. The year's definitely been rocky, but it's ending on a better note than it started on. They need to stay with being humble with the system.
I think the system movers, Little Big Planet, MGS4, GT5, and FFXIII (whenever that comes out now?) will do well to make the system a success in the coming years. It'll be interesting to see how DivX plays out with Sony, possibly offering movie downloads or just expanding the media playback capabilities. Home should be launched within the next year which will offer even more capabilities for the system. Couple all that with strong firmware upgrades (hello themes and DNLA support!) and this next year will be the one to watch for Sony.
For Sony to really get a cross market of gamers they need to:
- Get more exclusives... then get some more. Give studios those money hats!
- Offer more functionality with friends (invite to games, messaging in game)
- Push the family with Blu-Ray and offer family friendly PSN downloadables (fl0w and Loco Roco are great).
All in all, the PS3 is still a great machine to have. It'll only get better.
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11-19-2007 @ 5:00PM
TORO said...
X3F's comment was the best cause Richard is teh best and he loves teh Hal0z.
Anyways, I think M$ did their hw and it show by the NPD numbers, games/softwares, and Xbox live. But games are the most important, and we have been spoiled this holiday season. I don't hate PS3 but there's really no reason to buy it right now.
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11-19-2007 @ 5:43PM
simcha said...
To number 7, there were ALWAYS games out for the ps3. ALWAYS. And it's annoying for people to say there weren't any games out. We always had Resistance and Motorstorm wasn't too far behind. There was also Oblivion. The problem is that most of them weren't top tier. Resistance was fun but redundant. That and I sucked at it.
Anywho, the PS3 had a rocky start but I think it's starting to come together now. Happy times are ahead of us owners.
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11-19-2007 @ 6:08PM
Ruben said...
That comment was decent Richard
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11-19-2007 @ 6:37PM
bluesky_v2.01 said...
I can almost smell the jealousy in xbox fanboy's comment.
-"We don't need blu-ray."
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11-19-2007 @ 8:11PM
Hashbrown_Hunter said...
Great article.
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11-19-2007 @ 9:40PM
Grimjack said...
It has been a rough year for the PS3 but with all these new good games and the new price point I see a much bigger fan base by next year.
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11-19-2007 @ 9:52PM
John said...
I was very impressed with Richard Mitchell's response.
I thought Destructoid nailed it and Ugo had some good points.
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11-19-2007 @ 9:53PM
John said...
Oh, and I was totally baffled by the Yoon's response, who I thought was a hater. I'm... flabbergasted.
Remember that song?
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11-20-2007 @ 12:24AM
kmo said...
Blu ray hasnt proved advantageous? What a fuckin idiotic statement, there has been alot of devs that have come out and stated that blu ray has made their games possible, fuckin heavenly sword's sound had more data then an entire 360 game alone.
That right there proves he should shut his mouth cos he knows nothing.
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11-20-2007 @ 12:25AM
farfisa said...
Some great thoughts there.
But I gotta say that hacking/detective game idea in the siliconera quote is completely retarded. And not only because the 40 GB models don't even have MMC slots.
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11-20-2007 @ 10:35AM
Andy said...
I liked the Xbox fanboy's comment too.
I have also realized something when it comes to cross platform titles. I don't think its which platform it started on but which one got more effort. For example Assasins Creed was supposedly built for PS3 and ported to 360 yet the 360 version outshines the PS3 one. Dirt was ported from 360 to PS3 yet the PS3 version looks better. So its not which platform is more powerful or easier but simply effort.
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11-20-2007 @ 1:53PM
Richard Mitchell said...
kmo,
While I appreciate your comment, I still hold by my statement. I'm sorry, but there is no reason the audio for a 6 hour game should take up more than 9 gigs of space. I can compress two hours of audio into less than 100 megs, so something tells me the devs didn't use any compression.
Meanwhile, Oblivion has hours upon hours of recorded dialogue and music and it fits just fine on a DVD. I'm not saying Blu-Ray won't ever be useful, just that it hasn't been proven necessary yet.
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11-22-2007 @ 2:49AM
Damien said...
re #17
It's not really that Blu-Ray hasn't been advantageous, it's just that it wasn't worth it at PS3 launch. For example, at the PS3 launch, it was $600, while the 360 was $400. Blu-Ray players at the time were $1000, but who's really stupid enough to pay $1000 for one?? lol
So Sony's argument was, you get a $1000 machine for $600. But the consumers don't think that way. They're looking for a video game machine, not a Blu-Ray player. To the consumer, buying the PS3 was like buying a $400 system for $600.
Also, a lot of games on the PS3 were on also on 360. And the few that weren't cross-platform, you could find comparable exclusive 360 titles.
PS3 had Resistance, 360 had Gears of War. PS3 had Motorstorm, 360 had PGR3. Both had Oblivion. So for video game purposes, they do the same thing.
Now lets look 1 year later. I paid $200 less than someone who bought a PS3. I can now buy a high definition player for $100 (Toshiba HD-A2). I can have a high definition player AND a video game system for $100 less than a PS3 at launch. But I don't want an HD-DVD player or a Blu-Ray player. So instead I saved $200, which I spent on games. I win both ways.
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