
Usually, I open my reviews with one or two vague paragraphs about the game, but this time I'm not going to beat around the bush. Uncharted is the best PS3 game, nay, one of the best games, I've ever played. If that's enough for you to get off your bum and go buy the game, fine, get going! If not, you can read this review to see if you fall off of that purchasing fence you're perched on. Even though I found the game amazing in almost every sense, I'm still going to approach the review as objectively as possible.
Uncharted follows the tale of Nathan Drake on his search for the Golden Man, "El Dorado". As a descendant of Sir Francis Drake, he has an edge on finding the treasure that his ancestor apparently knew the whereabouts of. It's a tale that could only be weaved by masters of film, but it transfers into the world of next-gen gaming perfectly. In fact, I'd much rather watch/play this game than ever see another Indiana Jones film. Well ... maybe, those are classics. But it's definitely preferred over the new fourth Indy movie coming out at some point. If Uncharted could get described as an amalgamation, it would go like this: One part Gears of War, one part Orgasmic, a dose of Prince of Persia, a dash of Resident Evil 4, and a plethora of storytelling akin to Indiana Jones.

Instead of listing all the positive aspects of the game first, I'm going to knock out the negatives first because they're trifling at best. First thing, I'm not sure if it was my copy of the game, or my PS3, but textures loaded a bit slower than I'd have liked. Sometimes at the outset of a cutscene or level, I was greeted with N64 textures that mysteriously transformed into their gorgeous selves moments later. This happens particularly in the second stage's beginning, or whenever I quickly scroll through my collected treasures.
Secondly, the game is short. I got through it in two sittings. Granted, they were long sittings, but the title clocked in at around 7 hours and I like exploring every room carefully. However, it's hard to count this as a negative. Look at all the high profile (not always highly scored) titles from our next-gen consoles: Gears of War, Bioshock, Heavenly Sword, Lair, Uncharted, and others I'm forgetting are all short games. Sure, the 360 titles have online aspects which really helps, but as a standalone campaign, games are getting shorter. They're more like interactive movies and they're definitely easier to enjoy on a casual basis.
For those who played the demo and thought there wasn't enough ruin exploring (an aspect that I was excited about as well), I hate to tell you that aside from the first hour of gameplay, there isn't so much exploration as Prince of Persia style gameplay: room of bad guys, room of climbing/puzzle solving, rinse and repeat. For the vast majority of gamers, this is perfectly fine. For those seeking ruin exploration, they get it in the first bit of the game and not too much afterwards. It's there, but it just doesn't feel like ... exploration.

For those who do like action and shootouts, you are in for the ride of your life. Uncharted features a pretty sexy cover system, like Gears of War, but makes it all feel a little more ... how do you say ... fluid? It's just fantastic to hide behind a pillar, then jump over to hide behind a box, leap over and throw yourself against a wall in front of you all while avoiding bullets. It works excellently with very few situations for hiccups. If you're finding Drake often doing stupid things, think hard about what you're trying to do. Often times if I was hitting cover snafus, I was trying to do something really stupid, though sometimes I would end up hiding on the wrong side of a pillar because I wasn't squared up center with it. Annoying, but not game-breaking.
This "check yo'self" method for Drake's actions carries into jumping and climbing mechanics, too. Yeah, sometimes he doesn't grab onto something you think you could grab onto or jump as far as he should, but often times it's because there's no reason for you to even try, or you jumped before you reached the very edge of a cliff -- something you had to do in the 8-bit generation of platform jumping. There's one mechanic that I do have issues with -- the vine/chain swinging. While relatively simple and intuitive, it does suck that you'll miss a ledge and fall to your death because you didn't shimmy up the vine/chain prior to swinging. Luckily it doesn't come up too often, so it's pretty dismissable as an annoyance. A similar annoyance arises in the haphazard Sixaxis controls of balancing across logs. First, I couldn't figure out how to balance worth a damn. Second, you only have three things to balance across in the entire game. It's a useless feature that seems tacked on, but luckily, some one-shot deals are totally worth getting added.
There are a few sequences that are awesome. One is the vehicle chase. It was easily the most fun I've had in a while, since Resident Evil 4's knife fight and jet ski levels. It wasn't particularly challenging or innovative, but it was one hell of a good level. In contrast, the jet ski levels aren't quite as perfect as I'd have hoped. Having to stop to aim and shoot exploding barrels or bad guys sort of took away from the experience. I would have rather been the passenger than driver again, but Drake insisted that "this time, I drive". The levels weren't bad, they just didn't have as much momentum as I wanted. The levels worked the same way that levels on foot did. Progress, stop, shoot, move on.

This isn't a bad formula, though you do have to kill every bad guy you come across, basically. There are probably some situations where I could have run away, but for the most part, when you're attacked, the enemy has such excellent accuracy that any sort of escape is out of the question. From Eddy's pirates to the laser-sight mercenaries, they play the game just as well as you do and that's great news for those looking for a challenge. A strange part of the game comes about two-thirds of the way through where you meet a different breed of enemy ... cursed Spaniards, dubbed Descendants. Ever see the movie "The Descent"? Think of those creatures and you've got a good idea of what to expect. It makes sense in the context of "ancient curse", but it seemed like Naughty Dog wanted to have some situations where you didn't have a shootout with cover. These enemies are run n' gun action and guess what? They were a lot of fun to fight.
Enough about the gameplay! We'll touch on the graphics, but there's not much to say other than "fantastic". It's one of the best looking games I've ever played and every animation is fluid and unique. Drake's movements seem realistic because he doesn't always run perfectly, land squarely, or duck professionally. He's human and it shows in his motions and in the cutscenes. There is so much facial animation that this might as well have been a movie. Every character reacts realistically and luckily the voice acting cast captured every line of dialog perfectly.
In addition to the voice acting being fantastic, it helps that the writing is better than most film scripts. This goes back to my comments about Indiana Jones ... this game has everything to translate into a blockbuster popcorn Indy flick, but it delivers so strongly and laces in the gameplay so well that you don't mind there aren't any crazy boss battles (though the last battle is epic in its own right) or giant tanks to down. The music fits perfectly also into this equation -- it's perfect for the themes being explored and in general, it fits fantastically.

What about features? Surely a short game has some replayability if there's no online function, right? You are correct, me. There are 1000 "medal points" to unlock during your playtime, which give you access to concept art galleries, behind the scenes movies, and gameplay options like weapon select, slow motion, etc. You can even change Drake to other characters if you so prefer with enough medal points. They're a challenge to unlock, so you'll find yourself playing specific levels to get them all. Once you beat the game, you can select what chapter to play -- always a nice feature. In addition to medal points, there are 60 treasures to find across the course of the game. Not particularly difficult to find if you explore well, but it's a good way to get you to really check out each room. If you beat the game on Hard mode (which most gamers good at shooters should start on), you unlock "Crushing" mode. It's difficult.
Did I cover everything? Hell no. I could go on and on about this game, but I need to stop myself so you can go out and buy the game. You are not going to get a better overall experience in a game than this, in my opinion. Graphics, gameplay, story, execution, features ... this game oozes quality in every aspect. Despite a few minor setbacks including linearity, there is practically nothing wrong with this game except personal tastes. If you don't like the game, guess what? It's not the game -- it's you. It's not what you're into and that's perfectly fine. From an objective standpoint, this game is excellent and deserves to get recognized. Since we're on a 1-10 scale and 10 is perfection, I can't say it's perfect, but damn it, it's as close as we're going to get for a while. Buy this game. Now.
PS3 Fanboy Score: 9.5
Second Opinion: Andrew
Nick's high praise of Uncharted is fully warranted. The adventure of Uncharted is unparalleled on PS3, and stands not only as Naughty Dog's best game yet, but the PS3's as well. Sure, one could write an essay about the stunning graphics, but what needs to be commended most is the thrilling gameplay, which only gets better the further you get into the game. The way you move through the environment in combat may not have the same elegance as Gears of War, but the brutally intelligent enemy AI will challenge, but not frustrate, even the most skilled of gamers. The melee combat has become so refined, and becomes an integral part of the gameplay experience. Platforming is also meticulously executed, with a humanity that Assassin's Creed can only wish it had.
Ninja Theory's Heavenly Sword was promoted heavily for its use of performance in games, but ultimately failed to deliver a truly significant cinematic experience with their attempt. Naughty Dog's use of actors in games has produced a far more believable and endearing cast of characters, in a story that pulls you in and refuses to let go. This really is the Indiana Jones for the modern era, and I personally can't wait for the next adventure of Nathan Drake and his crew.
9.5













Reader Comments (Page 1 of 3)
11-19-2007 @ 12:08PM
XanthouS said...
Can't wait to pick this up. It'll be a nice change of pace from Rock Band and Galaxy.
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11-19-2007 @ 12:15PM
andyscout said...
"Ninja Theory's Heavenly Sword was promoted heavily for its use of performance in games, but ultimately failed to deliver a truly significant cinematic experience with their attempt."
Really? Are you kidding me? Heavenly Sword was one of the most cinematic games I've ever played. They even used mo-cap on facial expressions for the cutscenes.
Seriously, did you even play the game?
Anyway, nice review. Uncharted is definately on my holiday wishlist. I'd be on my buy list, but I don't think I'll have any money left after Rock Band comes out.
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11-19-2007 @ 12:18PM
gamingeek said...
This game is the creme of the PS3 crop. It's an eclectic mix of shooting, platforming, fighting, and exploring. The graphics are jaw droppingly georgous and the gameplay is immersive. The combat system puts games like Gears of War to bed! If you own a PS3 this is MUST OWN AAA title. If you don't own a PS3-- sucks to be you!
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11-19-2007 @ 12:39PM
Phileoca said...
I bought this game on Friday after work. I could not put it down. Forced myself to go to sleep. I woke up and continued my journey and finished the game. I'm now 75% through it a 2nd time hunting for all of the treasures (currently at 54/60). I love this game and I'm planning on going though it on Hard and Crushing Mode.
The reward are awesome, the melee fighting is amazing, the vast majority of the weapons is freaking sweet!
This game is a must buy!
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11-19-2007 @ 12:55PM
finelicker said...
Well written reviews, you certainly know how to hype someone for a game. I found myself smiling whilst reading it.
Can't wait for this one.
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11-19-2007 @ 1:13PM
Night Elve said...
I can't wait to buy it. I played the demo and it was a lot of fun.
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11-19-2007 @ 1:16PM
kj719 said...
Hopefully picking this up on Friday :o)
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11-19-2007 @ 1:23PM
zeroteque said...
I, also, think the game is exceptional. I'm only on chapter 7, though even at this early point I'm finding it to be one of the most enjoyable games I've played.
The graphics are, as said, fantastic, the gameplay is fast-paced and exhilarating, and the story is enthralling. I can't recommend it enough.
Admittedly, I am a little worried about those damn descendants, though. They seem tough.
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11-19-2007 @ 1:28PM
frankym said...
I've played many video games in my life and this is by far the best game I have ever played. It simply does not feel like a video game...it feels like so much more. SIMPLY AMAZING!!
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11-19-2007 @ 1:30PM
Byron517 said...
QUESTION QUESTION QUESTION
Ok this goes out for the people that OWN UNCHARTED!!
The back of the box *the U.S. box* says that the games resolution is set at HDTV 720p I was a bit pissed because the demo was at 1080p and I remembered reading that it would run at 1080p.
THIS IS A MISPRINT! THE GAME DOES RUN AT 1080p!!
If you pop the game in with your display settings set at automatic the game will run at 720p BUT if you set your display settings to only play at 1080p THE GAME WILL PLAY AT AN AWESOME LOOKING DROP DEAD GORGEOUS 1080P!!
Can someone at PS3 Fanboy confirm as to why this is so?? The PS3 has no upscaling so what's going on? I tried this with Rachet and Clank which also has written on the box to run at 720p and it didn't work, there was a funky looking bar thing on the screen but with Uncharted its obvious to see the difference from 720p to 1080p! So is this a mis-print? I know the PS3 upscales for PS2 games but for PS3 games as well? If this is so how come it doesn't work for all the games? ANSWERS PLEASE! Thanks!
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11-19-2007 @ 1:30PM
LW said...
I thought the demo was fun and challenging, but what do you do aside from run around shooting at people and try not to get shot in the process? Then again, what do you do in Heavenly Sword aside from run around and swing a sword or shoot at guys? The reviewer is right that if you don't like the game, it's not the game's fault. I'll admit I prefer sandbox/RPG style games over run-and-gun action, but Drake's does seem good for short-term fun.
For what it's worth, it did seem the AI is the best I've encountered in any game, ever. Your enemies try really damned hard not to get shot, and try really damned hard to shoot you, and will constantly change tactics based on what you do. Taking cover in this game is arguably even more important than Gears of War.
I still think Ratchet & Clank is the most fun out of any game for the PS3 I've played, and exhibits the best gameplay/graphics performance, but I'll probably get Uncharted once I finish Assassin's Creed.
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11-19-2007 @ 1:31PM
kenny6774 said...
I bought my PS3 back in June...and say wat you want about the system...but I'm a big fan...there were and are some problems....but I enjoy streaming my music and watchin my movies...and I've been thoroughly enjoying my games....especially Wawhawk...is it just me or this better than COD4. Played the Uncharted demo...its def. beautiful....and I don't even have a HDTV yet...and the I really enjoyed the gameplay...those bad guys can be pretty smart runnin up on u n shit....so long story short...I'm glad this is getting such good reviews...I was kinda concerned at first...but this seems like another thing to put in the Sony arsenal. I hope the game sells really well!!! Good luck ND and Sony.
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11-19-2007 @ 1:32PM
Ithilis said...
To gamingeek -
While I agree with every other comment you made about the game, the combat in Uncharted isn't as good as Gears. The cover system in Gears is a lot smoother, and the variety of weapons is greater. Also, the hand-to-hand in Uncharted was a nice touch, but I don't think it was executed well enough.
Still, I think this is the best game on the PS3. I love it.
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11-19-2007 @ 1:33PM
Ben said...
As an owner of botht the PS3 and the 360, this is the best game I have played this year. It has a great blend of gameply, story and graphics that keeps you coming back for more. I am 32 and don't have as much time for games as I used to. That being said, I ended up staying up all night Saturday to finish this game and see how it ended. Can't wait for the sequel.
Between this, Assassins Creed, Mass Effect, Guitar Hero, Ratchet and Clank and Call of Duty 4, it's been a great, expensive month.
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11-19-2007 @ 1:34PM
James said...
"Look at all the high profile (not always highly scored) titles from our next-gen consoles: Gears of War, Bioshock, Heavenly Sword, Lair, Uncharted, and others I'm forgetting are all short games."
Next-gen consoles!?!
Guess what, Mr. Gaming Blogger... THEY ARE NOW OFFICIALLY CURRENT GEN CONSOLES!!!
A next-gen console would be the PS4, Xbox720, or the NuWii.
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11-19-2007 @ 1:42PM
motorer said...
@andyscout
I totally agree. I really have no idea where people get the idea that Heavenly Sword "ultimately failed". I thought the game was incredible. People get WAAAAAAY to caught up in the hype machine. Assassin's Creed for example is a really really great game imo. people are making it sound like the biggest disappointment in the history of the earth.
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11-19-2007 @ 1:51PM
gamingeek said...
@12
To each their own dude. Personally I found Uncharted combat to be way more fluid and responsive than Gears. The melee system also own over Gears' suicide chainsaw that must be timed perfectly or it results in an enemy mauling the crap out of you. I also dig the way Uncharted alows you to hang and shoot and the sixaxis implementation for grenade throwing. Uncharted's combat is just more versatile thean Gears overall.
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11-19-2007 @ 1:58PM
gamingeek said...
Whoops-- I meant @14!
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11-19-2007 @ 1:59PM
DG said...
I'm picking it up today.
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11-19-2007 @ 2:14PM
organic_shadow said...
Lack of munnies how you curse me! I'll get it beginning of december once i figure out how much money i have to pay for my car. :(
Sounds excellent though. The demo was hard, but im willing to deal with it.
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