- The big brawl between Dante and Nero is showed off at last -- it serves sort of as a tutorial for getting used to Nero's controls. You use his Devil Bringer arm to smash Dante into the ground a few times, then you get to fight him like a full-fledged boss. Kobayashi admits there's still some tweaking to be done, as Dante continually kicked the crap out of Nero.
- The Devil Bringer arm was only thought to move you from place to place or grab enemies, but when powered up, as Kobayashi displayed, it has much more functionality. The description IGN used doesn't make much sense, but we imagine it as something overly dramatic and stylish.
- Kobayashi introduced the female fighter Gloria -- she's not playable, but her intro is "humorous" and has been labeled as Kobayashi's favorite female character yet. Probably due to her overtly sexual behavior.
- Nero was also shown fighting a new boss: some weird floating snake demon with a lady in its mouth. Sounds cool and all, but without seeing it, some of the magic is lost.
- Dante gets all his familiar fighting styles (Trickster, Swordmaster, Gun Slinger, etc) and he can switch between these styles and weapons on the fly. Kobayashi showed off Dante's Gilgamesh fists/boots, which veterans should be familiar with what to expect there. A new weapon, Lucifer, was shown off. These were like metallic wings that attached to Dante's back and seemed to serve a primarily defensive purpose.
- Pandora's Box! Dante's last new weapon shown was a briefcase that could churn out any number of insane weaponry -- explosive arrows, a chaingun, a giant missile platform, you name it. Of course, these will be difficult to use, so keep in mind tweaking these powerful weapons will probably entail making their use extremely limited.
Devil May Cry 4 preview explosion!
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