New characters, new system details, and some new concert art decorate the interwebs today as
White Knight Story's official site has gotten an update. We'll bullet a list and give you the rundown of what you'll find below, if you don't feel like searching on your own quite yet.
- Several new pieces of concept art, including some airships, castles, and what we assume is a dungeon etched into the side of a mountain, akin to Indiana Jones and the Last Crusade.
- Pretty much everything under the System menu is new -- character creation details we can't read (it is now touted that you can create female characters, too apparently), the battle/combo system is explained as well as your White Knight transformation ability.
- Under the Character tab, you can see what seems to be the bad guys, led by the stereotypical long, white-haired badass. Lame, but we'll forgive Level 5 for now as we're basing this on assumption. There's a girl with a big ugly frog pet, A dude, and a Moogle-like creature. Oh, also a neat picture of some of the big Knights.
It's a quick update to run through, but if you're a fan of the game, nay, a fan of the idea of a truly next-gen RPG on your PS3, it should give you the grins to check out. If not, no worries. We'll keep you posted on any
White Knight Story news we come across!
1. The biggest issue I've had with Level-5 games since Dark Cloud 2 is the terribly generic and bland character designs. I exclude Dark Cloud 1's, because I kind of liked some of the designs. But, Level-5 really needs to hire a competent and original character designer. Which, I'm sure, is difficult to find in Japan, of all places, where only a small amount of character designers are actually any good, and don't adopt that terrible and bland anime art style.
Posted at 3:24PM on Oct 20th 2007 by Redfield