Rise From Lair (you will most likely just know it as Lair) was released recently onto the Japanese market. While the game may have flopped in the US, it seems that Japan has taken quite a shining to it. A few weeks ago, Famitsu gave Rise From Lair a very favourable score (only 1 less than Final Fantasy VII: Crisis Core). Now the title has entered the Japanese top 10 at number 7 after selling 22,000 during its first week, according to Media Create.
Could it be that the control issues have been fixed? Or maybe the Japanese don't really care and are enjoying the game anyway. We're intrigued to see how the game will do in Europe once it's finally released on November the 9th. If that is its real release date.
Lair enters Japanese charts at number 7
Posted Oct 18th 2007 3:00PM by Jem Alexander
Filed under: News
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Reader Comments (Page 1 of 1)
10-18-2007 @ 3:05PM
Brian Spence said...
...oooorrrr, you didn't know how to play the game. I, personally, loved it!
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10-18-2007 @ 3:06PM
NorwayBM said...
Whats wrong with you Americans? Lair kick ass!
Greetings from a Norwegian. (thats in Europe)
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10-18-2007 @ 3:13PM
Akamaru said...
I am American and I loved Lair!
People didn't give it a chance because it was bashed before it was even released by a bunch of websites.
The game rquires subtle movement and a cool head. Something that is VERY rare in our sugar-fueled, ADD plaugued, obese and ritalin addicted culture.
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10-18-2007 @ 3:14PM
rawd said...
@3
Well put
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10-18-2007 @ 3:16PM
SimplyB said...
Not all Americans panned it. I still play it all the time and said it deserved and 8 out of 10. No control issues at all unless you are uncoordinated.
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10-18-2007 @ 3:16PM
NorwayBM said...
I agree wholeheartedly, and the graphics and sound are better than most games om the 360...
Lair for the win!
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10-18-2007 @ 3:20PM
Jason said...
Glad to see the Japanese(and Famitsu) know good games. Lair is awesome, and the people who complain about it's controls are PS3 haters plain and simple. The motion controls are the highlight of this game as far as I am concerned, the gameplay is very fun, and the graphics are amazing(though the framerate issues in some areas and poor particle effects all around hurt it a little).
I live in America and I liked Lair a lot.
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10-18-2007 @ 3:24PM
watcher said...
I'm still enjoying Lair. I learned how to fly my dragon in 10 mins using the tutorials. Something many American reviewers didn't put time aside to do. Oh btw I'm American.
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10-18-2007 @ 3:34PM
NorwayBM said...
Wow, I feel like a minority...
Norge eier'rai adle! ;-)
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10-18-2007 @ 3:50PM
The1 said...
If you are saying the game sold 22K in it's first week in Japan; thats not good. So the game will sell less than 100k over there. How is that good. I waited for this game and the controls killed it for me. Does anyone still believe in KISS?
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10-18-2007 @ 4:08PM
Jeremy said...
Lair controls were not as bad as they were made out to be.
Its a known fact that that sony games are guilty until proven innocent.
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10-18-2007 @ 4:10PM
Wonderflex said...
jeg elsker deg?
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10-18-2007 @ 4:11PM
borland502 said...
"Greetings from a Norwegian. (thats in Europe)"
Greetings from an American. (that's in America) I haven't played Lair, but the after touch in Heavenly Sword gave me trouble at first. You overcompensate when first using the Sixaxis for flight.
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10-18-2007 @ 4:31PM
Spazgadget said...
Add one more vote to the "I actually loved Lair" club. This game was so unfairly panned here, and I can't really figure out why it received so much hatred.
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10-18-2007 @ 4:40PM
NorwayBM said...
Jeg elsker deg også :-)
I just had to tease you guys, obviously some of you do know a bit geography, but my overall impression of american knowledge in geography is really not that good, here where i live, we have this tunnel who cross beneath the fjord, one american once asked me if he could take the "underwater tunnel to England".
Where can i join this "I actually loved Lair" club? ;-)
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10-18-2007 @ 4:44PM
Figboy said...
i'm also an American, and i also really liked Lair (not loved, but really liked).
the controls are difficult to get used to at first, and that one "protect innocents/kill warbeast/kill rhinos/kill dragons/destroy boats/destroy dam" mission is ridiculously difficult, and too early in the game, but if you stick with it, you'll be a dragon-riding pro in no time.
the truth, is that the dragons are *NOT Warhawks, and it would be kind of foolish to expect something that's a living creature, and weighs a few tons to stop on a dime, or make perfect, tight turns.
the key to controlling Lair's dragons is to stay calm, and don't overcompensate your movements, which is what a lot of Lair haters seem to have been doing. well, the Lair haters that actually have a Playstation 3, and have touched the damn controller in the first place.
the media were absolutely *BLASTING Lair before it even came out, and in typical American fashion, when it's someone in the media's opinion, we think it *MUST be true. why would they lie, right? *sigh*
personally, i'd give Lair a 7/10 (which, according to my own personal scoring system, is a game that's worth playing, but not perfect; it has some good points to it that make it worth it), *BUT, if Factor 5 would quit being so damn stubborn, and release a patch to enable analog stick controls, and keep the rest of the motion controls, then i'd raise it up another point or two.
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10-18-2007 @ 4:46PM
sectionz said...
i thought it was solid but it played better on the PSP. call japan? can you fly with analogue sticks?
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10-18-2007 @ 5:48PM
russ99 said...
Uh, no. If Factor 5 couldn't create a patch for US-based lair bashers who can't get over using Sixaxis, they certainly couldn't have had time to add analog stick support for Japan.
And justly so, as Lair would be a lot simpler and less of a challenge if they just switched to sticks.
I really like Lair as well. it's not perfect, but few next-gen games are. I'd go 8/10.
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10-19-2007 @ 4:30AM
Dru said...
Liked, not loved Lair. My biggest beef, beyond the 180 working about 75% of the time, was the damned cut scenes in the middle of every friggin' battle. Not one, not two, sometimes three and four and five and... shit what the hell was I supposed to do next? The game totally lost that immersion and intensity right in the middle of the action and did it over and over again. Huge problem for me.
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10-19-2007 @ 2:51PM
Dolphis said...
I gave Lair a try, but it just wasn't for me. It wasn't the controlls, tho I could see what ppl meant. What killed it for me was the cut scenes... You play for 5 minutes and then a CS another 5 minutes of gameplay and then a cs... this just kept going and going. The Cut scenes were done so bad... they pissed me off every time. There's a still image of the last frame that's just there for like 2-3 seconds on screen before anything else loads and the music too. There's the full, rich orchestra soundtrack and them BAMB! It stops!! Couldn't they have used some sort of fade-in and fade-out? That just really killed it for me... couldn't deal with it anymore. At least its doing well some where ... =/
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