Factor 5's Julian Eggebrecht has been thinking about motion controls a lot lately. While still content with Lair's much-maligned input system, he has found issues with Warhawk's use of motion controls less-than-stellar. In an interview with Games Radar, Eggebrecht said that "Warhawk's controls are... eurgh!"
"I see motion-sensing as a complimentary, additional new step in terms of controls and where it fits you should use it and where it doesn't fit, don't force it. Please don't force it," he said. You see that folks? Eggebrecht just redefined irony.
Note that Warhawk can be played entirely without using the Sixaxis' tilt capabilities -- hence, they are not "forcing it." Is this a sign that Factor 5 might resign themselves to releasing a Lair patch enabling analog stick flight, or do we need to tell the Emperor he is strolling through the village without any clothes on?
[Via Joystiq]














Reader Comments (Page 1 of 3)
9-18-2007 @ 4:04PM
railven said...
Wow that guy just went onto my Shit List. What a douche.
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9-18-2007 @ 4:06PM
Tim Parsons said...
As much as I love LAIR how the Hell can the moron say that when LAIR doens't give you a choice at all?(not that i'm complaining Cuase I love How LAIR uses the SIXAXIS) But how can he say that when Forcing it is exactly what LAIR does while WARHAWK gives you the option ?!?
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9-18-2007 @ 4:07PM
Trev said...
My god. I /like/ Lair and I might have to sell my copy because every time I see it I think of these guys and all the shit they're spewing.
I hope they read this: The controls don't make it unplayable, Julian's mouth does.
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9-18-2007 @ 4:11PM
Tony said...
What a narf. That guy needs to be fired.
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9-18-2007 @ 4:12PM
Byron517 said...
He in America would be called "HATER"!!!! Perhaps Julian if you read this it would be WISER to make a game that you can actually CONTROL until then STFU! WARHAWK FTW
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9-18-2007 @ 4:19PM
Egster said...
The guy lost his marbles.
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9-18-2007 @ 4:21PM
Solace said...
let's see here; according to GameRankings.com:
Lair - 58%
Warhawk - 84%
unless Julian's playing a version of Lair with controls that don't respond to your input like they're just suggestions, i'd say that he's in the minority for thinking that Lair controls > Warhawk controls.
seriously, work more on a control patch and less on dissing games with tight controls, J-dawg...
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9-18-2007 @ 4:24PM
never$$hort said...
What a dummy!!! They're optional in Warhawk, something he should of thought of doing before they released Lair since it really should have been a NO-BRAINER anyways... options are good, forcing certain controls bad, DUH!!
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9-18-2007 @ 4:43PM
x silence x said...
How about using the f'n analog sticks?!?
The sixaxis is garbage anyways. At least give people the option.
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9-18-2007 @ 4:45PM
ruibing said...
Yeah, they need to think about the greater good.
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9-18-2007 @ 4:48PM
Tim Parsons said...
@9 an option huh? so what does the WiiMote give you? And what option does the 360 give you? at least the SIXACIS isn't restricted soley to Motion controls in ALL games or ALL analog!! If the SIXAXIS is Garbage why the fuck are you on PS3FANBOY??
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9-18-2007 @ 4:53PM
Neil said...
Well I'd just like to that the dude for giving me a laugh....thanks Julian!!!
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9-18-2007 @ 4:58PM
chris.westermann said...
I have found Warhawk less then stellar in the long run. I was really anticipating it being both a single player story based game and a multiplayer game, and seeing initial motion control of the game peaked my interest, but the game is almost unplayable deftly with motion control and they dropped the single player part, and it the end it just ends up being another online multiplayer game with just really good dogfighting action. The problem is, after downloading the game, I can't trade it in for a new game, they have to address this on PSN.
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9-18-2007 @ 5:06PM
Irwin said...
@Tim Parsons
Maybe because he likes the PS3 dumbass.
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9-18-2007 @ 5:12PM
Solace said...
@chris.westermann
"The problem is, after downloading the game, I can't trade it in for a new game, they have to address this on PSN."
if trading it in is such a big concern of yours, you should've picked up the retail version. too bad you obviously suck at the game and couldn't have any fun with it if all you think it offers is "just really good dogfighting".
i feel bad for you, you poor, skill-less, cheap bastard, you...
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9-18-2007 @ 5:18PM
Negativecool said...
Actually, I would say that this is more of a sign that Factor 5's Julian Eggebrecht is completely out of his god damn mind. The major reason Lair got 4's and 5's out of 10 was because its controls rendered it unplayable.
On the other end of the spectrum (the good games side of the spectrum) Warhawk has received good reviews including praise for its motion controls.
It simply makes NO sense at ALL for this man to criticize Warhawk or any other games for that matter. The sooner he admits he released a busted game, the sooner he can start fixing the problems everyone has been bashing it for.
In short, he is an idiot.
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9-18-2007 @ 5:26PM
jadedcritic said...
wow...that's good irony.
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9-18-2007 @ 5:28PM
gibson335 said...
Well I have not tried 'LAIR' but I've heard plenty panning the choice not to make Motion control optional. I've had to switch off motion control for every game that has so far touted it: Motorstorm, Warhawk, and most recently Heavenly sword. I find the games completely unplayable with motion enabled. You may say that if I practice, Sixaxis becomes fun, and that may be...my response is that I have practiced plenty on analog sticks...I'm a competent gamer with them and a bitter, snivelling, palsied oaf without. It's to Factor 5's heaping shame that they did not account for gamer's individual tastes. Even more shameful that Julian would take a laughable potshot at a title so much more successful than his own. Talk about 'forcing it'.
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9-18-2007 @ 5:37PM
Andy said...
The only game I use Motion Sensor for is Warhawk. It gives me a nice advantage being able to turn one way and shoot the other. I prefer it for mini games like in MLB 2K7 for bunting and in Uncharted: Drakes Fortune for balancing over a log.
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9-18-2007 @ 5:38PM
Josh said...
At least in warhawk your given a choice, lair should have done the same, I'm hoping for a patch that does just that. I own and enjoy both games but I will admit lair can be frustrating at times, while warhawk plays fantastic no matter what your doing. It must control well if I'm able to get away from locked on missles, in lair I cant count how many times i have accidently flown into things.
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