Some PS3 exclusive game, it seems. If you've ever wanted to take a serene journey into the depths of your soul and swim along the enchanted nile towards pure enlightenment, you might get a kick out of
Night Journey, a new title by the renowned video artist Bill Viola. The main idea behind the game, as the title implies, is the journey and not the destination. This gives us the idea that the game experience will be completely unique every time you play, but it's probably too early to say for certain. Check out the lengthy video, regardless!
Reader Comments (Page 1 of 2)
8-29-2007 @ 2:44PM
Enon777 said...
Absolutely, 100% dumb as hell!!!
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8-29-2007 @ 3:00PM
Shaun said...
wow. I can't believe I watched almost all of that. Let's see, do I have room in my game library for something that I could pick up in a lifetime and then MAYBE understand, plays slower than real life and lacks any detail, and is all in black and white...
This is a joke right.. explore the soul on PS3? I sure hope my soul journey is not that boring...
Oh, I get it - that's what your spiritual journey would look like if you were one of those WoW type 24/7 computer/games guys... I get it.. funny.
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8-29-2007 @ 3:01PM
BlackBeltJones said...
The first 8 minutes of that game look like they could be made for the sega cd, I might as well play Night Trap.
I think that game should be scrapped and the entire team sent over to work on Uncharted so it comes out sooner.
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8-29-2007 @ 3:06PM
Andy said...
Thanks for using that video player...the slider actually works so I just fast forwarded through most of the video.
That game reminds me of flow, too bad this one will cost $60!
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8-29-2007 @ 3:07PM
money_mike_preme said...
wow...if the final version of the game plays like that for the first 10 min...then count me out. Sounds like a great concept if they can pull it off but looks like they still got a long way to go
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8-29-2007 @ 3:10PM
Metoo said...
Wow, a really long screensaver. Should be a free download on the PS Store.
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8-29-2007 @ 3:18PM
DubbedinEnglish said...
I really don't think that is a game at all. Look at the credits, its from the University of Souther California....My guest its an artistic work representing the effect that video games have "sanitizing" what we would normally do and see/feel/smell.
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8-29-2007 @ 3:18PM
Spazgadget said...
Bill Viola is a pretty cool video artist, but I'm not sure how well his art will translate to a "video game". Still, and intriguing development. I'll be keeping an eye on it at least.
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8-29-2007 @ 3:24PM
Broken Haiku said...
If this is fun or not, costly or not remains to be seen. No matter, I applaud the effort to strive away from the instant gratification genre. We don't all have ADHD.
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8-29-2007 @ 3:26PM
mamardilla69 said...
if this is a survival horror IM THE HELL IN
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8-29-2007 @ 3:29PM
Neptune said...
That.. That looks like a video a cult would use to mindscrew people.
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8-29-2007 @ 3:36PM
Popfrogs said...
It's a nice little art project. http://thenightjourney.com/statement.htm has a little bit of info on it. I seriously doubt this will ever be for sale.
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8-29-2007 @ 4:17PM
OrganicShadow said...
For all we know it's just a prototype of what they are aiming to create and it's nowhere near close to what it will be like to play the final product.
As #12 said too, how do we even know this will ever be a product? Could always be some kind of art project of some sort.
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8-29-2007 @ 5:05PM
apease said...
reminds me of those strange flash games like Veridian Room (http://www.albinoblacksheep.com/flash/viridian) where you're dumped in a room without any memory and you have to solve a mystery in order to get out.
Or at least it would be nice if that's what Night Journey is trying to do... at this point, it looks more like a synthetic drug trip. I guess if flOw was too fast paced for you, this might be a good game to pick up.
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8-29-2007 @ 5:16PM
Radical said...
I am amazed by how narrow minded people in this website can be. I mean i watched that and my breath was taken away I mean for once I can play a game journey around look at things that dont make sense at all yet somehow they still make sense.
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8-29-2007 @ 5:17PM
AlanS17 said...
I think it's much more palatable if it's viewed as interactive art rather than as a game. Games have goals and objectives. This "whatever-it-is" doesn't seem to have any of that. The only thing making it a game would be that it's presented on gaming hardware.
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8-29-2007 @ 5:25PM
Tonbo said...
This reminds me of all those video art installations that make me want to poke my eyes out with the nearest post modern statuary.
Either that, or some freaky dead Japanese girl is about to step out of my monitor... oh sh*t OH SH*T. I better spam this link on Veoh.
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8-29-2007 @ 9:36PM
John said...
Great idea, I was totally stoked until I saw the implementation. If slow-blur black and white without all the subtleties of b/w (granted it may be the mpeg) is someone's idea of impressing us, they better go back.
The best shots were the last, but I assume they were not in-game. The part with the guy's shadow, the shaky-cam, and the building, these would be more what I would expect in the game-- only they weren't, they appeared to be 'shot' footage.
I don't expect much from this, in fact I'm worried it could destroy for a while any hope we might have of some interesting psychedelic/alternative game.
I agree with Radical re: the idea-- I would love a game where I can just walk around and discover stuff and see pretty graphics and hear cool music. This video didn't really deliver on that, but the idea's time has def. come.
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8-29-2007 @ 9:38PM
John said...
It's interesting though, that this footage has garnered some of the better comments I've seen, and from people I haven't seen comment, before.
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8-29-2007 @ 11:07PM
Bucket said...
I don't know what this game's all about, but it definitely reminded me that I think NOCTIS would be great on the PS3. Open-ended space exploration for the win! (Go check it out, it's freeware.)
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