
The game is a melting pot of ideas. If we were to blurt out the influences, we'd probably scream a list similar to this: Rygar, Resident Evil 4, Gears of War, Zelda, and Metroid. You've got your spinning disc thingy that cuts people up, your third person shooting style from RE4 and the cover system from GoW and you learn new skills and solve puzzles with said skills/items like in Zelda and Metroid.
What Games Radar said about the game graphically is pleasing -- it used to be fairly ugly, but they've complimented how it has turned out. Sure, it doesn't look the killer app for the PS3 and 360, but if your level of fun slows down after the holidays, this might just give you the shot of excitement you need.













Reader Comments (Page 1 of 1)
6-14-2007 @ 3:31PM
SkyFire360 said...
What I want to know is, what happened to the original Dark Sector game they showed us at E3 2005?
http://www.gametrailers.com/player.php?id=5677&type=mov&pl=game
I was really, really looking forward to a spacey, futuristic stealth shooter, and Dark sector looked right up my alley. Too bad this Dark Sector doesn't even hint at being the same game.
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6-14-2007 @ 4:12PM
Popfrogs said...
Doesn't look too interesting to me. Claustrophobic environments, shooting at a single guy or at most 2 at once...the guys ANNOUNCE their presence over walkie talkies to each other. Plus it's hella dark like an old PC game.
I could be wrong, but I'm predicting a stinker.
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6-14-2007 @ 4:22PM
Stef Geiger said...
@1: A while ago they decided to "take the game in a different direction". They say it's pretty much the same game they'd started making, minus the space setting.
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6-14-2007 @ 5:43PM
massive_98 said...
Sorry this game isn't for me.
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6-14-2007 @ 8:18PM
duhJeenyus said...
"Is Dark Sector something to keep our eyes on?"
Nope.
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