
- You should already know what the game's about. If not, let us educate you on the basics.
- The temptation to put the title on the PSN instead of a budget PS2 title was too great! Online distribution, the developers claim, is so much more efficient for these types of games. We can see their point.
- As with most virgin PS3 projects, Housemarque had trouble programming for the PS3 from the PC version, but after hacking away and not giving up (see F.E.A.R., Splinter Cell: Double Agent), they got the hang of it and are pleased with the console and their results.
- What does the Cell bring to the table? Glad you asked: "the physics, collisions and particle effects run natively on Cell ... We are able to get over 10,000 active objects with physics and collisions and over 75,000 particles simulated and drawn @60fps." Wow!
- You can have real friends play with you! A shared-screen co-op mode will be available.
- No word on future downloadable content for the game, but we've got a feeling we'll see something.
We have been assured that we won't be disappointed with this game and heaven help us, we believe them. The game is due out by the end of June, but we'll be having dreams about it every now and then. If our brains can actually dream up "over 10,000 active objects with physics and collisions and over 75,000 particles simulated and drawn @60fps." That would be a challenge.













Reader Comments (Page 1 of 1)
6-06-2007 @ 9:57AM
Ali said...
Obviously you never had an Amiga when you where younger.
SuperStardust is an update of an old game.
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6-06-2007 @ 9:58AM
OrganicShadow said...
When I first heard about this game I was skeptical that it would just be another asteroids clone of some sort, but after seeing the videos im actually regretting ever buying BlastFactor.
BF is cool and all, but the dynamic difficulty ramps up very quickly and gets extremely hard and frustrating- even with infinite continues. Super Stardust seems like it would feel a lot more like CRIMSONLAND- ANOTHER GAME THAT NEEDS TO BE RESURRECTED. Can't wait to try the demo if they release one.
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6-06-2007 @ 10:59AM
davebo said...
Yeah this does make me regret buying BlastFactor. I'm just hoping it's different enough from BF to warrant buying it. Also Crimsonland was/is an incredibly fun game. That would be excellent to have it on the PS3, maybe dumbed down a bit considering there's no mouse for pinpoint accuracy.
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6-06-2007 @ 1:19PM
delive said...
Please say this is this weeks release. Sick to death of the Old rehashes of once crappy games made crappier.
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