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Kojima apologizes for lack of edible koalas in MGS3 [update 1]

At GO3, an Australian gaming conference of import (that's fancy speak for importance, not goods entering a country), Hideo Kojima had a little speech planned out where he discussed "game technology evolution" and proceeded through the Metal Gear series up to MGS4's current progress. We'll get to that.

Before we go there, though, Kojima offered up an apology for the jungle in Snake Eater: "looks more like your backyard than a jungle," he joked, then apologized to the audience in Japanese for not letting koalas be an edible food source in the game. Would koalas even taste good? They'd probably taste like what they eat -- eucalyptus leaves. Anyway, on to MGS4 not-so-news.

In line with the rest of his speech on innovating gameplay, he and his team knew that they "exhausted the concept of the space, so why not create a situation, rather then a place where Snake had to sneak in" and decided on a battlezone. He explained the possibilities of the battlefield setting -- how there are two sides fighting and one isn't necessarily Snake's enemy, moral ambiguities, et cetera. Then he showed the latest, but already viewed by many, trailer for the game. So, nothing new on the game, but it's nice to read about how Kojima has evolved the franchise across time.

[update: changed the koala's dietary properties to eucalyptus leaves...]

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Reader Comments

(Page 1)

1. IS something wrong with me, why do I have these orgasmic feelings at the mention of a video game named after a metal gear and a man named Solid?

Ah well, waiting for the line of xbots and their "coming to 360" comments

Posted at 3:50PM on Apr 2nd 2007 by rfom

2. koalas eat equalypts leaves,
pandas eat bamboo.

Posted at 4:06PM on Apr 2nd 2007 by alienclay

3. @rfom
There's a Kojima interview up on Kotaku. He again went the vague route when it came to MGS4 on 360. The only thing I can be confident about is that MGS4 will be coming to the PS3 long before the 360. At least that's what I got out of that part of the interview.

For every "it needs to the PS3" comment he makes, there's a "the 360 possibilty will always exist" comment. It's not so much a fanboy's (from either side) fault.

Posted at 4:24PM on Apr 2nd 2007 by Next-Gen-Gamer

4. Dammit! Eucalyptus leaves... of course! You can see how often I visited the zoo as a child. Whatever. My bad. =P

Posted at 4:46PM on Apr 2nd 2007 by ndoerr

5. are koalas found in regions other than those in australia? like groznygrad? plus, their diet is eucalyptus, not bamboo. Doeerrrrrrrrrrrrrrrrrrr!!!

Posted at 4:53PM on Apr 2nd 2007 by scrappy

6. @rfom

Keep your pants on, its just a game.

Posted at 5:30PM on Apr 2nd 2007 by Killer

7. hi this is cool
how do you make games like that

Posted at 9:54PM on Apr 2nd 2007 by marion

8. From another news story about this same speech:
""I would also like to challenge the PS3's CPU power for not only what you can see, but also psychological effects, or psychological battles, where it can affect your gameplay," he said."

Now, I'm going to go ahead and read into this as such; it sounds to me like they are really developing this game with one system in mind, to exploit it's strengths and really push it as far as they can. While that doesn't necessarily rule out a port to the 360 at some point, I think it does speak to the fact that they are really focused on making it the best experience they can on the ps3. Both systems are capable of great things, but do a lot of stuff differently, and I think any game that really takes advantage of one will be hard to do properly on the other without a fair amount of work and massaging to make it come together.

Posted at 10:27PM on Apr 2nd 2007 by mccomber

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