
With 110,000 downloads and counting, fl0w has managed to be the top selling PlayStation Store game so far. thatgamecompany wanted to create a new kind of game that broke through traditional conventions: considering its success so far, it appears that the experiment is working.
Jenova Chen and the rest of the team don't plan on being content on the incredible success of their downloadable title. The team revealed at GDC that they are working on a new title, one which is guaranteed not to be a sequel to fl0w. Considering the support they've received from Sony, it wouldn't be surprising to see their next title land on the PS3 yet again: maybe they'd like to do a Cell-remake of Cloud?











Reader Comments (Page 1 of 1)
3-10-2007 @ 11:48AM
Stef Geiger said...
....What's Cloud?
Flow is a nice game.
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3-10-2007 @ 2:43PM
Ali said...
http://intihuatani.usc.edu/cloud/game.htm
Not exactly a game, just like fl0w, but more like a toy. I played around with it for some time but quickly got bored of it.
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3-11-2007 @ 3:07AM
Burnt Meatloaf said...
What's up with that chart? Novice gamers have more abilities than hardcore gamers?
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3-12-2007 @ 6:42PM
GL said...
It's about *needs.*
Hardcore's need more challenges but less ability (they already have it). While Novices need more ability but less challenges.
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