
Imagine you're in one of the most premier developing houses around, and you've suddenly been asked to ensure the showing of a historically impressive franchise at the biggest videogame gathering in the world. And you've got three weeks to do it.
This is what was going through Polyphony Digital's Kazunori Yamauchi when he was personally asked by Ken Kutaragi to have something ready for E3 concerning Gran Turismo. So with three weeks to go before the big event, the staff set to work. The magic happened thanks to hi-res car models from the Photo Mode in Gran Turismo 4.
Now if only every developer had that kind of work ethic (Duke Nukem Forever anyone?).
1. "The magic happened thanks to hi-res car models from the Photo Mode in Gran Turismo 4."
If by "magic" you mean "underwhelming" then yeah, I'd agree with you.
Posted at 12:19PM on Jun 14th 2006 by Vader582